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Simulate left mouse button unclick (release button)

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  • mrjjM mrjj

    @Andrey-Shmelew
    Super
    Did you also check with main window that
    void MainWindow::mouseReleaseEvent(QMouseEvent* event)
    {
    qDebug() << ("button Released");
    }

    is always called?
    Make sure only to click on the mainwindow.

    A Offline
    A Offline
    Andrey Shmelew
    wrote on last edited by Andrey Shmelew
    #17

    @mrjj said in Simulate left mouse button unclick (release button):

    is always called

    if only i did not press combobox...

    As soon as I clicked combobox, no matter how many times I clicked on the mainwindow, label_7 is always "Only left button"

    qDebug() << ("button Released"); is not working in linux app, so i use label_7 as debug out

    mrjjM 1 Reply Last reply
    0
    • A Andrey Shmelew

      @mrjj said in Simulate left mouse button unclick (release button):

      is always called

      if only i did not press combobox...

      As soon as I clicked combobox, no matter how many times I clicked on the mainwindow, label_7 is always "Only left button"

      qDebug() << ("button Released"); is not working in linux app, so i use label_7 as debug out

      mrjjM Offline
      mrjjM Offline
      mrjj
      Lifetime Qt Champion
      wrote on last edited by
      #18

      @Andrey-Shmelew
      Yes combo is special as it drop down a floating window and use event filer for selection so
      it is not canceled correctly, it will then eat all events and nothing else can be clicked.

      ehh qDebug() not working in linux ? you mean outside Creator or ?
      Dont matter. Label is fine :)

      A 1 Reply Last reply
      1
      • mrjjM mrjj

        @Andrey-Shmelew
        Yes combo is special as it drop down a floating window and use event filer for selection so
        it is not canceled correctly, it will then eat all events and nothing else can be clicked.

        ehh qDebug() not working in linux ? you mean outside Creator or ?
        Dont matter. Label is fine :)

        A Offline
        A Offline
        Andrey Shmelew
        wrote on last edited by
        #19

        @mrjj
        Hello!

        So, the problem is not solved,
        should i use events filter?

        thanks!

        mrjjM 1 Reply Last reply
        0
        • A Andrey Shmelew

          @mrjj
          Hello!

          So, the problem is not solved,
          should i use events filter?

          thanks!

          mrjjM Offline
          mrjjM Offline
          mrjj
          Lifetime Qt Champion
          wrote on last edited by mrjj
          #20

          @Andrey-Shmelew
          well, i would dig a bit deeper into what is going on.
          I never seen combo not work like that.
          Seems something else than missing events.

          But yes, you can most likely work around using event filters but there might surface other stuff
          like broken drag and drop or something as its not a bug in combobox ( no other reports) as such so
          something else is not as expected with the touch.

          I tried at work with touch screen and could not reproduce it so Im a bit lost why
          its not just closing its dropdown.

          I think it will/might be a mess with eventfilter
          but if you only have one combobox you
          need to fix it should be ok
          but if you use combos all over program i would
          go for better solution.

          A 1 Reply Last reply
          1
          • mrjjM mrjj

            @Andrey-Shmelew
            well, i would dig a bit deeper into what is going on.
            I never seen combo not work like that.
            Seems something else than missing events.

            But yes, you can most likely work around using event filters but there might surface other stuff
            like broken drag and drop or something as its not a bug in combobox ( no other reports) as such so
            something else is not as expected with the touch.

            I tried at work with touch screen and could not reproduce it so Im a bit lost why
            its not just closing its dropdown.

            I think it will/might be a mess with eventfilter
            but if you only have one combobox you
            need to fix it should be ok
            but if you use combos all over program i would
            go for better solution.

            A Offline
            A Offline
            Andrey Shmelew
            wrote on last edited by
            #21

            @mrjj
            Unfortunately, i use combos all over program. I want to use comboboxes for configure my device. if you could not reproduce it, maybe it happens because of my touch's non-correct work. If i could make any help for you for help me ...

            mrjjM raven-worxR 2 Replies Last reply
            0
            • A Andrey Shmelew

              @mrjj
              Unfortunately, i use combos all over program. I want to use comboboxes for configure my device. if you could not reproduce it, maybe it happens because of my touch's non-correct work. If i could make any help for you for help me ...

              mrjjM Offline
              mrjjM Offline
              mrjj
              Lifetime Qt Champion
              wrote on last edited by mrjj
              #22

              @Andrey-Shmelew

              Hmm, I asked another mod here for some input (later) as there is something
              funky here. Maybe im overlooking something.
              If your touch acts as pure touch or is faulty then other controls should also have issues.

              But since we do not have any event trace is very unclear what is happening.
              Also as far as I know, the drop down part of the combobox is already using event filter.
              So its not sure event filters are a good/easy fix.

              I think i would still dig deeper to find real reason. ( look in Qt source)

              Alternatively, make my own combo box and control the dropdown with lost focus if possible.
              Didnt check the code so not sure how it handles the dropdown.

              1 Reply Last reply
              1
              • A Andrey Shmelew

                @mrjj
                Unfortunately, i use combos all over program. I want to use comboboxes for configure my device. if you could not reproduce it, maybe it happens because of my touch's non-correct work. If i could make any help for you for help me ...

                raven-worxR Offline
                raven-worxR Offline
                raven-worx
                Moderators
                wrote on last edited by raven-worx
                #23

                @Andrey-Shmelew
                whats your touch screen model?
                Whats your input mode (evdev, tslib, libinput) used?
                What is your used Qt platform (X, LinuxFB, EGLFS)?

                Just to make sure: you are using QtWidgets right, not QML?

                btw. VLC also uses Qt for it's GUI. But i currently don't know which version.
                Can you also try to use Qt 5.8 RC if you encounter the same issues?

                Also you could log all events like the following. Start the application from the console and you should see the output in stdout.

                qApp->installEventFilter( this );
                ...
                bool eventFilter( QObject* watched, QEvent* event )
                {
                     switch( event->type() )
                     {
                               case QEvent::MousePressEvent:
                               case QEvent::MouseReleaseEvent:
                               case QEvent::TouchBegin:
                               case QEvent::TouchCancel:
                               case QEvent::TouchEnd:
                                        qDebug() << int(event->type()) << watched;
                              break;
                     }
                
                     return BaseClass::eventFilter(watched,event);
                }
                

                --- SUPPORT REQUESTS VIA CHAT WILL BE IGNORED ---
                If you have a question please use the forum so others can benefit from the solution in the future

                A 2 Replies Last reply
                3
                • raven-worxR raven-worx

                  @Andrey-Shmelew
                  whats your touch screen model?
                  Whats your input mode (evdev, tslib, libinput) used?
                  What is your used Qt platform (X, LinuxFB, EGLFS)?

                  Just to make sure: you are using QtWidgets right, not QML?

                  btw. VLC also uses Qt for it's GUI. But i currently don't know which version.
                  Can you also try to use Qt 5.8 RC if you encounter the same issues?

                  Also you could log all events like the following. Start the application from the console and you should see the output in stdout.

                  qApp->installEventFilter( this );
                  ...
                  bool eventFilter( QObject* watched, QEvent* event )
                  {
                       switch( event->type() )
                       {
                                 case QEvent::MousePressEvent:
                                 case QEvent::MouseReleaseEvent:
                                 case QEvent::TouchBegin:
                                 case QEvent::TouchCancel:
                                 case QEvent::TouchEnd:
                                          qDebug() << int(event->type()) << watched;
                                break;
                       }
                  
                       return BaseClass::eventFilter(watched,event);
                  }
                  
                  A Offline
                  A Offline
                  Andrey Shmelew
                  wrote on last edited by Andrey Shmelew
                  #24

                  @raven-worx
                  This is my display : http://www.waveshare.com/10.1inch-hdmi-lcd-b-with-case.htm
                  i dont know inpute mode (maybe this is a reason of a bug)
                  i also dont know qt platform (maybe Qt Creator 4.1.0
                  Основан на Qt 5.7.0 (MSVC 2013, 32 бита) is answer), and i built qt everywere with gcc arm none eabi compiler.
                  I use QtWidgets, not QML, i am sure.
                  OK I think i can try QT 5.8 RC
                  Ok i will log all events following your code

                  here is video demonstrates how combo works https://drive.google.com/file/d/0ByPoVqOCWO2IVERuMkMzTmZsMjA/view

                  raven-worxR 1 Reply Last reply
                  0
                  • A Andrey Shmelew

                    @raven-worx
                    This is my display : http://www.waveshare.com/10.1inch-hdmi-lcd-b-with-case.htm
                    i dont know inpute mode (maybe this is a reason of a bug)
                    i also dont know qt platform (maybe Qt Creator 4.1.0
                    Основан на Qt 5.7.0 (MSVC 2013, 32 бита) is answer), and i built qt everywere with gcc arm none eabi compiler.
                    I use QtWidgets, not QML, i am sure.
                    OK I think i can try QT 5.8 RC
                    Ok i will log all events following your code

                    here is video demonstrates how combo works https://drive.google.com/file/d/0ByPoVqOCWO2IVERuMkMzTmZsMjA/view

                    raven-worxR Offline
                    raven-worxR Offline
                    raven-worx
                    Moderators
                    wrote on last edited by raven-worx
                    #25

                    @Andrey-Shmelew
                    in the video the mouse cursor changes it's shape (to Qt::IBeamCursor), from then on your widgets do not react anymore.
                    You can also log the focus changes by connecting to QApplication::focusChanged() signal. It would be interesting what's the focus widget is in that case.

                    Maybe you use QWidget::grabMouse() in this widget?

                    Can you also please set QT_DEBUG_PLUGINS=1 environment variable and post the output from the console. Maybe before/after you try the other debug output.
                    This shows what plugins are being loaded.

                    --- SUPPORT REQUESTS VIA CHAT WILL BE IGNORED ---
                    If you have a question please use the forum so others can benefit from the solution in the future

                    A 1 Reply Last reply
                    1
                    • raven-worxR raven-worx

                      @Andrey-Shmelew
                      in the video the mouse cursor changes it's shape (to Qt::IBeamCursor), from then on your widgets do not react anymore.
                      You can also log the focus changes by connecting to QApplication::focusChanged() signal. It would be interesting what's the focus widget is in that case.

                      Maybe you use QWidget::grabMouse() in this widget?

                      Can you also please set QT_DEBUG_PLUGINS=1 environment variable and post the output from the console. Maybe before/after you try the other debug output.
                      This shows what plugins are being loaded.

                      A Offline
                      A Offline
                      Andrey Shmelew
                      wrote on last edited by Andrey Shmelew
                      #26

                      @raven-worx
                      i added QApplication::focusChanged() signal:

                      int main(int argc, char *argv[])
                      {
                          QApplication a(argc, argv);
                          MainWindow w;
                          QObject::connect(&a, SIGNAL(focusChanged(QWidget*,QWidget*)), &w, SLOT(textupdate()));
                          w.show();
                          return a.exec();
                      }
                      

                      then added a slot:

                      void MainWindow::textupdate()
                      {
                      QWidget * fw = qApp->focusWidget();
                      ui->textEdit_3->setText(ui->textEdit_3->toPlainText() + " | " + fw->objectName());
                      }
                      

                      accordingly, i can see focused widget name, right?
                      After it, i noticed strange behaviour:
                      after some clicks on comboboxes, it becomes impossible to control all of widgets besides textEdit widgets (and sometimes... dial). Thats all. All other widgets (sliders, combos) are dead. And strange that when i click on textEdit, mouse cursor is always at the begin.

                      And the following video : https://drive.google.com/open?id=0ByPoVqOCWO2IMmdlMk8xTEVoa0U

                      PS, sometimes when bug happens, i can select text in textEdit by my finger (as if I hold down the left mouse button), so i made a conclusion that "touch mouse button" didnt released properly. And the video:
                      https://drive.google.com/open?id=0ByPoVqOCWO2IS2lIQUpBSlNPWDA

                      trying QT 5.8 RC did not bring good results

                      case QEvent::MousePressEvent:
                      case QEvent::MouseReleaseEvent:

                      MousePressEvent and MouseReleaseEvent are not exsist

                      PPS: After i connect regular mouse and click left button, all becomes normal.

                      1 Reply Last reply
                      0
                      • raven-worxR raven-worx

                        @Andrey-Shmelew
                        whats your touch screen model?
                        Whats your input mode (evdev, tslib, libinput) used?
                        What is your used Qt platform (X, LinuxFB, EGLFS)?

                        Just to make sure: you are using QtWidgets right, not QML?

                        btw. VLC also uses Qt for it's GUI. But i currently don't know which version.
                        Can you also try to use Qt 5.8 RC if you encounter the same issues?

                        Also you could log all events like the following. Start the application from the console and you should see the output in stdout.

                        qApp->installEventFilter( this );
                        ...
                        bool eventFilter( QObject* watched, QEvent* event )
                        {
                             switch( event->type() )
                             {
                                       case QEvent::MousePressEvent:
                                       case QEvent::MouseReleaseEvent:
                                       case QEvent::TouchBegin:
                                       case QEvent::TouchCancel:
                                       case QEvent::TouchEnd:
                                                qDebug() << int(event->type()) << watched;
                                      break;
                             }
                        
                             return BaseClass::eventFilter(watched,event);
                        }
                        
                        A Offline
                        A Offline
                        Andrey Shmelew
                        wrote on last edited by Andrey Shmelew
                        #27

                        @raven-worx said in Simulate left mouse button unclick (release button):

                        Also you could log all events like the following. Start the application from the console and you should see the output in stdout.

                        this is code to see events in event filter:

                        bool MainWindow::eventFilter(QObject *obj, QEvent *event)
                        {
                            switch( event->type() ){
                            case QEvent::MouseButtonDblClick:
                                //        qDebug() << "Mouse Button Double Clicked";
                                ui->textEdit_3->setText("Mouse Double Clicked");
                                break;
                            case QEvent::MouseButtonPress:
                                //        qDebug() << "Mouse Button Pressed";
                                ui->textEdit_3->setText("Mouse Button Pressed");
                                break;
                            case QEvent::MouseButtonRelease:
                                //        qDebug() << "Mouse Button Released";
                                ui->textEdit_3->setText("Mouse Button Released");
                                break;
                        
                            case QEvent::TouchBegin:
                                //        qDebug() << "TouchBegin";
                                ui->textEdit_3->setText("TouchBegin");
                                break;
                        
                            case QEvent::TouchEnd:
                                //        qDebug() << "TouchEnd";
                                ui->textEdit_3->setText("TouchEnd");
                                break;
                        
                            case QEvent::TouchCancel:
                                //        qDebug() << "TouchCancel";
                                ui->textEdit_3->setText("TouchCancel");
                                break;
                        
                            case QEvent::TouchUpdate:
                                //qDebug() << "TouchUpdate";
                                ui->textEdit_3->setText("TouchUpdate");
                                break;
                        
                            default:
                                break;
                            }
                            // pass the event on to the parent class
                            return QMainWindow::eventFilter(obj, event);
                        }
                        

                        So, i noticed that mouse when i touch widgets, release event is called but... not always...
                        but if i connect mouse instead of touch screen, and press left button, it becomes OK.

                        A 1 Reply Last reply
                        0
                        • A Andrey Shmelew

                          @raven-worx said in Simulate left mouse button unclick (release button):

                          Also you could log all events like the following. Start the application from the console and you should see the output in stdout.

                          this is code to see events in event filter:

                          bool MainWindow::eventFilter(QObject *obj, QEvent *event)
                          {
                              switch( event->type() ){
                              case QEvent::MouseButtonDblClick:
                                  //        qDebug() << "Mouse Button Double Clicked";
                                  ui->textEdit_3->setText("Mouse Double Clicked");
                                  break;
                              case QEvent::MouseButtonPress:
                                  //        qDebug() << "Mouse Button Pressed";
                                  ui->textEdit_3->setText("Mouse Button Pressed");
                                  break;
                              case QEvent::MouseButtonRelease:
                                  //        qDebug() << "Mouse Button Released";
                                  ui->textEdit_3->setText("Mouse Button Released");
                                  break;
                          
                              case QEvent::TouchBegin:
                                  //        qDebug() << "TouchBegin";
                                  ui->textEdit_3->setText("TouchBegin");
                                  break;
                          
                              case QEvent::TouchEnd:
                                  //        qDebug() << "TouchEnd";
                                  ui->textEdit_3->setText("TouchEnd");
                                  break;
                          
                              case QEvent::TouchCancel:
                                  //        qDebug() << "TouchCancel";
                                  ui->textEdit_3->setText("TouchCancel");
                                  break;
                          
                              case QEvent::TouchUpdate:
                                  //qDebug() << "TouchUpdate";
                                  ui->textEdit_3->setText("TouchUpdate");
                                  break;
                          
                              default:
                                  break;
                              }
                              // pass the event on to the parent class
                              return QMainWindow::eventFilter(obj, event);
                          }
                          

                          So, i noticed that mouse when i touch widgets, release event is called but... not always...
                          but if i connect mouse instead of touch screen, and press left button, it becomes OK.

                          A Offline
                          A Offline
                          Andrey Shmelew
                          wrote on last edited by
                          #28

                          Ok, the problem is solved,

                          i have recieved a new touch-panel, and it is working fine, mouse released lert button after i release my finger.

                          Thanks for help

                          mrjjM 1 Reply Last reply
                          1
                          • A Andrey Shmelew

                            Ok, the problem is solved,

                            i have recieved a new touch-panel, and it is working fine, mouse released lert button after i release my finger.

                            Thanks for help

                            mrjjM Offline
                            mrjjM Offline
                            mrjj
                            Lifetime Qt Champion
                            wrote on last edited by
                            #29

                            @Andrey-Shmelew
                            So it was just a faulty driver or something?

                            A 1 Reply Last reply
                            0
                            • mrjjM mrjj

                              @Andrey-Shmelew
                              So it was just a faulty driver or something?

                              A Offline
                              A Offline
                              Andrey Shmelew
                              wrote on last edited by Andrey Shmelew
                              #30

                              @mrjj

                              it was faulty Touch Hardware Driver IMHO

                              mrjjM 1 Reply Last reply
                              1
                              • A Andrey Shmelew

                                @mrjj

                                it was faulty Touch Hardware Driver IMHO

                                mrjjM Offline
                                mrjjM Offline
                                mrjj
                                Lifetime Qt Champion
                                wrote on last edited by
                                #31

                                @Andrey-Shmelew

                                yep I suspected that
                                But HW is hard to debug remotely :)

                                Happy programming

                                1 Reply Last reply
                                1

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