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Simulate left mouse button unclick (release button)

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  • A Andrey Shmelew

    @mrjj

    thank you for the link, sir!

    i have event handler:

    void MainWindow::mouseReleaseEvent(QMouseEvent* event)
    {
        ui->label_7->setText("button Released");
    }
    

    and touch controller sends this event.

    maybe, it sends mouseReleaseEvent properly not every time i when i touch

    A Offline
    A Offline
    Andrey Shmelew
    wrote on last edited by
    #10

    i found a bug,
    in my project i have a dial control...
    firstly i touched to control and manipulated a litlle bit,
    then i touched free area (without any controls or widgets) and noticed than dial reacts on my touching and rotates in direct of my touch spot (i did not touch dial but it turned).

    1 Reply Last reply
    0
    • A Andrey Shmelew

      @mrjj

      thank you for the link, sir!

      i have event handler:

      void MainWindow::mouseReleaseEvent(QMouseEvent* event)
      {
          ui->label_7->setText("button Released");
      }
      

      and touch controller sends this event.

      maybe, it sends mouseReleaseEvent properly not every time i when i touch

      mrjjM Offline
      mrjjM Offline
      mrjj
      Lifetime Qt Champion
      wrote on last edited by
      #11

      @Andrey-Shmelew
      Well you can check with mouseReleaseEvent if it fires every time.
      If yes, then something else is still not 100% like a mouse.

      I had some issues with some widgets that look for mouse move and mouse leave events ( focusin/out)
      which is not (always) send with a touch. But I dont remember a plain combobox being an issue.

      Have you tested with some non Qt app ?
      Does it accept the touch fully as a mouse?

      A 2 Replies Last reply
      1
      • mrjjM mrjj

        @Andrey-Shmelew
        Well you can check with mouseReleaseEvent if it fires every time.
        If yes, then something else is still not 100% like a mouse.

        I had some issues with some widgets that look for mouse move and mouse leave events ( focusin/out)
        which is not (always) send with a touch. But I dont remember a plain combobox being an issue.

        Have you tested with some non Qt app ?
        Does it accept the touch fully as a mouse?

        A Offline
        A Offline
        Andrey Shmelew
        wrote on last edited by
        #12

        @mrjj
        i will answer tomorrow! need to go :(
        Thank you!

        1 Reply Last reply
        1
        • mrjjM mrjj

          @Andrey-Shmelew
          Well you can check with mouseReleaseEvent if it fires every time.
          If yes, then something else is still not 100% like a mouse.

          I had some issues with some widgets that look for mouse move and mouse leave events ( focusin/out)
          which is not (always) send with a touch. But I dont remember a plain combobox being an issue.

          Have you tested with some non Qt app ?
          Does it accept the touch fully as a mouse?

          A Offline
          A Offline
          Andrey Shmelew
          wrote on last edited by Andrey Shmelew
          #13

          @mrjj
          Hello and Happy New Year!

          I installed VLC media player on my beaglebone, and have been playing with controls (combobox, scrollbars etc...), and all was going well, no bugs with comboboxes, touch screen clicks and releases fine.
          I noticed that combobox in VLC player and combobox in QT are differented of each other.

          VLC acceps the touch fully as a mouse, i suppose.

          mrjjM 1 Reply Last reply
          0
          • A Andrey Shmelew

            @mrjj
            Hello and Happy New Year!

            I installed VLC media player on my beaglebone, and have been playing with controls (combobox, scrollbars etc...), and all was going well, no bugs with comboboxes, touch screen clicks and releases fine.
            I noticed that combobox in VLC player and combobox in QT are differented of each other.

            VLC acceps the touch fully as a mouse, i suppose.

            mrjjM Offline
            mrjjM Offline
            mrjj
            Lifetime Qt Champion
            wrote on last edited by
            #14

            @Andrey-Shmelew
            Hi
            Happy new year to you too

            Ok it does sound like it is working as it should. Maybe VLC is very touch friendly.

            Can we test with one app ( nothing as well used with touch as VLC ) to test ?

            Still think its just controller that slips a mouse up sometimes but not sure yet.

            A 1 Reply Last reply
            0
            • mrjjM mrjj

              @Andrey-Shmelew
              Hi
              Happy new year to you too

              Ok it does sound like it is working as it should. Maybe VLC is very touch friendly.

              Can we test with one app ( nothing as well used with touch as VLC ) to test ?

              Still think its just controller that slips a mouse up sometimes but not sure yet.

              A Offline
              A Offline
              Andrey Shmelew
              wrote on last edited by
              #15

              @mrjj said in Simulate left mouse button unclick (release button):

              Can we test with one app ( nothing as well used with touch as VLC ) to test ?

              yes, sure, i will try evrethyng i can

              mrjjM 1 Reply Last reply
              0
              • A Andrey Shmelew

                @mrjj said in Simulate left mouse button unclick (release button):

                Can we test with one app ( nothing as well used with touch as VLC ) to test ?

                yes, sure, i will try evrethyng i can

                mrjjM Offline
                mrjjM Offline
                mrjj
                Lifetime Qt Champion
                wrote on last edited by mrjj
                #16

                @Andrey-Shmelew
                Super
                Did you also check with main window that
                void MainWindow::mouseReleaseEvent(QMouseEvent* event)
                {
                qDebug() << ("button Released");
                }

                is always called?
                Make sure only to click on the mainwindow.

                A 1 Reply Last reply
                0
                • mrjjM mrjj

                  @Andrey-Shmelew
                  Super
                  Did you also check with main window that
                  void MainWindow::mouseReleaseEvent(QMouseEvent* event)
                  {
                  qDebug() << ("button Released");
                  }

                  is always called?
                  Make sure only to click on the mainwindow.

                  A Offline
                  A Offline
                  Andrey Shmelew
                  wrote on last edited by Andrey Shmelew
                  #17

                  @mrjj said in Simulate left mouse button unclick (release button):

                  is always called

                  if only i did not press combobox...

                  As soon as I clicked combobox, no matter how many times I clicked on the mainwindow, label_7 is always "Only left button"

                  qDebug() << ("button Released"); is not working in linux app, so i use label_7 as debug out

                  mrjjM 1 Reply Last reply
                  0
                  • A Andrey Shmelew

                    @mrjj said in Simulate left mouse button unclick (release button):

                    is always called

                    if only i did not press combobox...

                    As soon as I clicked combobox, no matter how many times I clicked on the mainwindow, label_7 is always "Only left button"

                    qDebug() << ("button Released"); is not working in linux app, so i use label_7 as debug out

                    mrjjM Offline
                    mrjjM Offline
                    mrjj
                    Lifetime Qt Champion
                    wrote on last edited by
                    #18

                    @Andrey-Shmelew
                    Yes combo is special as it drop down a floating window and use event filer for selection so
                    it is not canceled correctly, it will then eat all events and nothing else can be clicked.

                    ehh qDebug() not working in linux ? you mean outside Creator or ?
                    Dont matter. Label is fine :)

                    A 1 Reply Last reply
                    1
                    • mrjjM mrjj

                      @Andrey-Shmelew
                      Yes combo is special as it drop down a floating window and use event filer for selection so
                      it is not canceled correctly, it will then eat all events and nothing else can be clicked.

                      ehh qDebug() not working in linux ? you mean outside Creator or ?
                      Dont matter. Label is fine :)

                      A Offline
                      A Offline
                      Andrey Shmelew
                      wrote on last edited by
                      #19

                      @mrjj
                      Hello!

                      So, the problem is not solved,
                      should i use events filter?

                      thanks!

                      mrjjM 1 Reply Last reply
                      0
                      • A Andrey Shmelew

                        @mrjj
                        Hello!

                        So, the problem is not solved,
                        should i use events filter?

                        thanks!

                        mrjjM Offline
                        mrjjM Offline
                        mrjj
                        Lifetime Qt Champion
                        wrote on last edited by mrjj
                        #20

                        @Andrey-Shmelew
                        well, i would dig a bit deeper into what is going on.
                        I never seen combo not work like that.
                        Seems something else than missing events.

                        But yes, you can most likely work around using event filters but there might surface other stuff
                        like broken drag and drop or something as its not a bug in combobox ( no other reports) as such so
                        something else is not as expected with the touch.

                        I tried at work with touch screen and could not reproduce it so Im a bit lost why
                        its not just closing its dropdown.

                        I think it will/might be a mess with eventfilter
                        but if you only have one combobox you
                        need to fix it should be ok
                        but if you use combos all over program i would
                        go for better solution.

                        A 1 Reply Last reply
                        1
                        • mrjjM mrjj

                          @Andrey-Shmelew
                          well, i would dig a bit deeper into what is going on.
                          I never seen combo not work like that.
                          Seems something else than missing events.

                          But yes, you can most likely work around using event filters but there might surface other stuff
                          like broken drag and drop or something as its not a bug in combobox ( no other reports) as such so
                          something else is not as expected with the touch.

                          I tried at work with touch screen and could not reproduce it so Im a bit lost why
                          its not just closing its dropdown.

                          I think it will/might be a mess with eventfilter
                          but if you only have one combobox you
                          need to fix it should be ok
                          but if you use combos all over program i would
                          go for better solution.

                          A Offline
                          A Offline
                          Andrey Shmelew
                          wrote on last edited by
                          #21

                          @mrjj
                          Unfortunately, i use combos all over program. I want to use comboboxes for configure my device. if you could not reproduce it, maybe it happens because of my touch's non-correct work. If i could make any help for you for help me ...

                          mrjjM raven-worxR 2 Replies Last reply
                          0
                          • A Andrey Shmelew

                            @mrjj
                            Unfortunately, i use combos all over program. I want to use comboboxes for configure my device. if you could not reproduce it, maybe it happens because of my touch's non-correct work. If i could make any help for you for help me ...

                            mrjjM Offline
                            mrjjM Offline
                            mrjj
                            Lifetime Qt Champion
                            wrote on last edited by mrjj
                            #22

                            @Andrey-Shmelew

                            Hmm, I asked another mod here for some input (later) as there is something
                            funky here. Maybe im overlooking something.
                            If your touch acts as pure touch or is faulty then other controls should also have issues.

                            But since we do not have any event trace is very unclear what is happening.
                            Also as far as I know, the drop down part of the combobox is already using event filter.
                            So its not sure event filters are a good/easy fix.

                            I think i would still dig deeper to find real reason. ( look in Qt source)

                            Alternatively, make my own combo box and control the dropdown with lost focus if possible.
                            Didnt check the code so not sure how it handles the dropdown.

                            1 Reply Last reply
                            1
                            • A Andrey Shmelew

                              @mrjj
                              Unfortunately, i use combos all over program. I want to use comboboxes for configure my device. if you could not reproduce it, maybe it happens because of my touch's non-correct work. If i could make any help for you for help me ...

                              raven-worxR Offline
                              raven-worxR Offline
                              raven-worx
                              Moderators
                              wrote on last edited by raven-worx
                              #23

                              @Andrey-Shmelew
                              whats your touch screen model?
                              Whats your input mode (evdev, tslib, libinput) used?
                              What is your used Qt platform (X, LinuxFB, EGLFS)?

                              Just to make sure: you are using QtWidgets right, not QML?

                              btw. VLC also uses Qt for it's GUI. But i currently don't know which version.
                              Can you also try to use Qt 5.8 RC if you encounter the same issues?

                              Also you could log all events like the following. Start the application from the console and you should see the output in stdout.

                              qApp->installEventFilter( this );
                              ...
                              bool eventFilter( QObject* watched, QEvent* event )
                              {
                                   switch( event->type() )
                                   {
                                             case QEvent::MousePressEvent:
                                             case QEvent::MouseReleaseEvent:
                                             case QEvent::TouchBegin:
                                             case QEvent::TouchCancel:
                                             case QEvent::TouchEnd:
                                                      qDebug() << int(event->type()) << watched;
                                            break;
                                   }
                              
                                   return BaseClass::eventFilter(watched,event);
                              }
                              

                              --- SUPPORT REQUESTS VIA CHAT WILL BE IGNORED ---
                              If you have a question please use the forum so others can benefit from the solution in the future

                              A 2 Replies Last reply
                              3
                              • raven-worxR raven-worx

                                @Andrey-Shmelew
                                whats your touch screen model?
                                Whats your input mode (evdev, tslib, libinput) used?
                                What is your used Qt platform (X, LinuxFB, EGLFS)?

                                Just to make sure: you are using QtWidgets right, not QML?

                                btw. VLC also uses Qt for it's GUI. But i currently don't know which version.
                                Can you also try to use Qt 5.8 RC if you encounter the same issues?

                                Also you could log all events like the following. Start the application from the console and you should see the output in stdout.

                                qApp->installEventFilter( this );
                                ...
                                bool eventFilter( QObject* watched, QEvent* event )
                                {
                                     switch( event->type() )
                                     {
                                               case QEvent::MousePressEvent:
                                               case QEvent::MouseReleaseEvent:
                                               case QEvent::TouchBegin:
                                               case QEvent::TouchCancel:
                                               case QEvent::TouchEnd:
                                                        qDebug() << int(event->type()) << watched;
                                              break;
                                     }
                                
                                     return BaseClass::eventFilter(watched,event);
                                }
                                
                                A Offline
                                A Offline
                                Andrey Shmelew
                                wrote on last edited by Andrey Shmelew
                                #24

                                @raven-worx
                                This is my display : http://www.waveshare.com/10.1inch-hdmi-lcd-b-with-case.htm
                                i dont know inpute mode (maybe this is a reason of a bug)
                                i also dont know qt platform (maybe Qt Creator 4.1.0
                                Основан на Qt 5.7.0 (MSVC 2013, 32 бита) is answer), and i built qt everywere with gcc arm none eabi compiler.
                                I use QtWidgets, not QML, i am sure.
                                OK I think i can try QT 5.8 RC
                                Ok i will log all events following your code

                                here is video demonstrates how combo works https://drive.google.com/file/d/0ByPoVqOCWO2IVERuMkMzTmZsMjA/view

                                raven-worxR 1 Reply Last reply
                                0
                                • A Andrey Shmelew

                                  @raven-worx
                                  This is my display : http://www.waveshare.com/10.1inch-hdmi-lcd-b-with-case.htm
                                  i dont know inpute mode (maybe this is a reason of a bug)
                                  i also dont know qt platform (maybe Qt Creator 4.1.0
                                  Основан на Qt 5.7.0 (MSVC 2013, 32 бита) is answer), and i built qt everywere with gcc arm none eabi compiler.
                                  I use QtWidgets, not QML, i am sure.
                                  OK I think i can try QT 5.8 RC
                                  Ok i will log all events following your code

                                  here is video demonstrates how combo works https://drive.google.com/file/d/0ByPoVqOCWO2IVERuMkMzTmZsMjA/view

                                  raven-worxR Offline
                                  raven-worxR Offline
                                  raven-worx
                                  Moderators
                                  wrote on last edited by raven-worx
                                  #25

                                  @Andrey-Shmelew
                                  in the video the mouse cursor changes it's shape (to Qt::IBeamCursor), from then on your widgets do not react anymore.
                                  You can also log the focus changes by connecting to QApplication::focusChanged() signal. It would be interesting what's the focus widget is in that case.

                                  Maybe you use QWidget::grabMouse() in this widget?

                                  Can you also please set QT_DEBUG_PLUGINS=1 environment variable and post the output from the console. Maybe before/after you try the other debug output.
                                  This shows what plugins are being loaded.

                                  --- SUPPORT REQUESTS VIA CHAT WILL BE IGNORED ---
                                  If you have a question please use the forum so others can benefit from the solution in the future

                                  A 1 Reply Last reply
                                  1
                                  • raven-worxR raven-worx

                                    @Andrey-Shmelew
                                    in the video the mouse cursor changes it's shape (to Qt::IBeamCursor), from then on your widgets do not react anymore.
                                    You can also log the focus changes by connecting to QApplication::focusChanged() signal. It would be interesting what's the focus widget is in that case.

                                    Maybe you use QWidget::grabMouse() in this widget?

                                    Can you also please set QT_DEBUG_PLUGINS=1 environment variable and post the output from the console. Maybe before/after you try the other debug output.
                                    This shows what plugins are being loaded.

                                    A Offline
                                    A Offline
                                    Andrey Shmelew
                                    wrote on last edited by Andrey Shmelew
                                    #26

                                    @raven-worx
                                    i added QApplication::focusChanged() signal:

                                    int main(int argc, char *argv[])
                                    {
                                        QApplication a(argc, argv);
                                        MainWindow w;
                                        QObject::connect(&a, SIGNAL(focusChanged(QWidget*,QWidget*)), &w, SLOT(textupdate()));
                                        w.show();
                                        return a.exec();
                                    }
                                    

                                    then added a slot:

                                    void MainWindow::textupdate()
                                    {
                                    QWidget * fw = qApp->focusWidget();
                                    ui->textEdit_3->setText(ui->textEdit_3->toPlainText() + " | " + fw->objectName());
                                    }
                                    

                                    accordingly, i can see focused widget name, right?
                                    After it, i noticed strange behaviour:
                                    after some clicks on comboboxes, it becomes impossible to control all of widgets besides textEdit widgets (and sometimes... dial). Thats all. All other widgets (sliders, combos) are dead. And strange that when i click on textEdit, mouse cursor is always at the begin.

                                    And the following video : https://drive.google.com/open?id=0ByPoVqOCWO2IMmdlMk8xTEVoa0U

                                    PS, sometimes when bug happens, i can select text in textEdit by my finger (as if I hold down the left mouse button), so i made a conclusion that "touch mouse button" didnt released properly. And the video:
                                    https://drive.google.com/open?id=0ByPoVqOCWO2IS2lIQUpBSlNPWDA

                                    trying QT 5.8 RC did not bring good results

                                    case QEvent::MousePressEvent:
                                    case QEvent::MouseReleaseEvent:

                                    MousePressEvent and MouseReleaseEvent are not exsist

                                    PPS: After i connect regular mouse and click left button, all becomes normal.

                                    1 Reply Last reply
                                    0
                                    • raven-worxR raven-worx

                                      @Andrey-Shmelew
                                      whats your touch screen model?
                                      Whats your input mode (evdev, tslib, libinput) used?
                                      What is your used Qt platform (X, LinuxFB, EGLFS)?

                                      Just to make sure: you are using QtWidgets right, not QML?

                                      btw. VLC also uses Qt for it's GUI. But i currently don't know which version.
                                      Can you also try to use Qt 5.8 RC if you encounter the same issues?

                                      Also you could log all events like the following. Start the application from the console and you should see the output in stdout.

                                      qApp->installEventFilter( this );
                                      ...
                                      bool eventFilter( QObject* watched, QEvent* event )
                                      {
                                           switch( event->type() )
                                           {
                                                     case QEvent::MousePressEvent:
                                                     case QEvent::MouseReleaseEvent:
                                                     case QEvent::TouchBegin:
                                                     case QEvent::TouchCancel:
                                                     case QEvent::TouchEnd:
                                                              qDebug() << int(event->type()) << watched;
                                                    break;
                                           }
                                      
                                           return BaseClass::eventFilter(watched,event);
                                      }
                                      
                                      A Offline
                                      A Offline
                                      Andrey Shmelew
                                      wrote on last edited by Andrey Shmelew
                                      #27

                                      @raven-worx said in Simulate left mouse button unclick (release button):

                                      Also you could log all events like the following. Start the application from the console and you should see the output in stdout.

                                      this is code to see events in event filter:

                                      bool MainWindow::eventFilter(QObject *obj, QEvent *event)
                                      {
                                          switch( event->type() ){
                                          case QEvent::MouseButtonDblClick:
                                              //        qDebug() << "Mouse Button Double Clicked";
                                              ui->textEdit_3->setText("Mouse Double Clicked");
                                              break;
                                          case QEvent::MouseButtonPress:
                                              //        qDebug() << "Mouse Button Pressed";
                                              ui->textEdit_3->setText("Mouse Button Pressed");
                                              break;
                                          case QEvent::MouseButtonRelease:
                                              //        qDebug() << "Mouse Button Released";
                                              ui->textEdit_3->setText("Mouse Button Released");
                                              break;
                                      
                                          case QEvent::TouchBegin:
                                              //        qDebug() << "TouchBegin";
                                              ui->textEdit_3->setText("TouchBegin");
                                              break;
                                      
                                          case QEvent::TouchEnd:
                                              //        qDebug() << "TouchEnd";
                                              ui->textEdit_3->setText("TouchEnd");
                                              break;
                                      
                                          case QEvent::TouchCancel:
                                              //        qDebug() << "TouchCancel";
                                              ui->textEdit_3->setText("TouchCancel");
                                              break;
                                      
                                          case QEvent::TouchUpdate:
                                              //qDebug() << "TouchUpdate";
                                              ui->textEdit_3->setText("TouchUpdate");
                                              break;
                                      
                                          default:
                                              break;
                                          }
                                          // pass the event on to the parent class
                                          return QMainWindow::eventFilter(obj, event);
                                      }
                                      

                                      So, i noticed that mouse when i touch widgets, release event is called but... not always...
                                      but if i connect mouse instead of touch screen, and press left button, it becomes OK.

                                      A 1 Reply Last reply
                                      0
                                      • A Andrey Shmelew

                                        @raven-worx said in Simulate left mouse button unclick (release button):

                                        Also you could log all events like the following. Start the application from the console and you should see the output in stdout.

                                        this is code to see events in event filter:

                                        bool MainWindow::eventFilter(QObject *obj, QEvent *event)
                                        {
                                            switch( event->type() ){
                                            case QEvent::MouseButtonDblClick:
                                                //        qDebug() << "Mouse Button Double Clicked";
                                                ui->textEdit_3->setText("Mouse Double Clicked");
                                                break;
                                            case QEvent::MouseButtonPress:
                                                //        qDebug() << "Mouse Button Pressed";
                                                ui->textEdit_3->setText("Mouse Button Pressed");
                                                break;
                                            case QEvent::MouseButtonRelease:
                                                //        qDebug() << "Mouse Button Released";
                                                ui->textEdit_3->setText("Mouse Button Released");
                                                break;
                                        
                                            case QEvent::TouchBegin:
                                                //        qDebug() << "TouchBegin";
                                                ui->textEdit_3->setText("TouchBegin");
                                                break;
                                        
                                            case QEvent::TouchEnd:
                                                //        qDebug() << "TouchEnd";
                                                ui->textEdit_3->setText("TouchEnd");
                                                break;
                                        
                                            case QEvent::TouchCancel:
                                                //        qDebug() << "TouchCancel";
                                                ui->textEdit_3->setText("TouchCancel");
                                                break;
                                        
                                            case QEvent::TouchUpdate:
                                                //qDebug() << "TouchUpdate";
                                                ui->textEdit_3->setText("TouchUpdate");
                                                break;
                                        
                                            default:
                                                break;
                                            }
                                            // pass the event on to the parent class
                                            return QMainWindow::eventFilter(obj, event);
                                        }
                                        

                                        So, i noticed that mouse when i touch widgets, release event is called but... not always...
                                        but if i connect mouse instead of touch screen, and press left button, it becomes OK.

                                        A Offline
                                        A Offline
                                        Andrey Shmelew
                                        wrote on last edited by
                                        #28

                                        Ok, the problem is solved,

                                        i have recieved a new touch-panel, and it is working fine, mouse released lert button after i release my finger.

                                        Thanks for help

                                        mrjjM 1 Reply Last reply
                                        1
                                        • A Andrey Shmelew

                                          Ok, the problem is solved,

                                          i have recieved a new touch-panel, and it is working fine, mouse released lert button after i release my finger.

                                          Thanks for help

                                          mrjjM Offline
                                          mrjjM Offline
                                          mrjj
                                          Lifetime Qt Champion
                                          wrote on last edited by
                                          #29

                                          @Andrey-Shmelew
                                          So it was just a faulty driver or something?

                                          A 1 Reply Last reply
                                          0

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