Qt 5.2 VS2010 - ‘GLES2/gl2.h’: No such file or directory
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bq. fatal error C1083: Cannot open include file: ‘GLES2/gl2.h’: No such file or directory
This is the error I get after trying to use QFileDialog.
Well I got some other QFileDialog unidentified errors first, but adding...
@#include <QtGUI>
#include <QFileDialog>@
...took care of them.But now I have the above.
The file is present in this folder...
C:\Qt\Qt5.2.0\5.2.0\msvc2010\include\QtANGLE\GLES2
Which I have in my include directorie path, as well as just...
C:\Qt\Qt5.2.0\5.2.0\msvc2010\include\QtANGLEThe error comes from qopengl.h and is line 82...
@# include <GLES2/gl2.h>@Any ideas on my mistake, and what I should try?
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Hi,
Since you are building with ANGLE, did you install the Direct X sdk ?
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Indeed, sorry, I misunderstood your original post.
You should not have this problem then
As a workaround you can add
@$(QTDIR)\include\QtANGLE@
To your pro file
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From the Qt5 menu in VS I selected "create basic .pro file"
But something looks awry about the generated file.
@# ----------------------------------------------------
This file is generated by the Qt Visual Studio Add-in.
------------------------------------------------------
TEMPLATE = app
TARGET = QTGUIHELLOWORLD
DESTDIR = ../Win32/Debug
QT += core widgets gui
CONFIG += debug
DEFINES += WIN64 QT_DLL QT_WIDGETS_LIB
INCLUDEPATH += ./GeneratedFiles
.
./GeneratedFiles/Debug
DEPENDPATH += .
MOC_DIR += ./GeneratedFiles/debug
OBJECTS_DIR += debug
UI_DIR += ./GeneratedFiles
RCC_DIR += ./GeneratedFiles
include(QTGUIHELLOWORLD.pri)@Most notably, the line "DEFINES += WIN64 QT_DLL QT_WIDGETS_LIB"
I'm very new to Qt but I definitely not using a 64bit windows, however my CPU (AMD) is 64 bit.
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If I add this to my existing .pro
INCLUDEPATH += "C:/Qt/Qt5.2.0/5.2.0/msvc2010/include/QtANGLE/GLES2/gl2.h"
Intellisense still tells me it cannot find it, and my project will not compile.
If I add #include "C:/Qt/Qt5.2.0/5.2.0/msvc2010/include/QtANGLE/GLES2/gl2.h" to any of my project files, intellisense is happy, but project still will not compile because of same errors as above.
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The OpenGL build will indeed not use ANGLE
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Not sure if you still have the problem, but I had the same issue.
Simple do not include QtGui and everything works fine!