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QGraphicsView drawing artifacts

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  • W Offline
    W Offline
    wawanbreton
    wrote on last edited by
    #6

    Well, compiling Qt on Windows is quite a pain.. Can I find binaries of 5.8 somewhere ?

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    • SGaistS Offline
      SGaistS Offline
      SGaist
      Lifetime Qt Champion
      wrote on last edited by
      #7

      The snapshot of the Beta can be found here.

      Interested in AI ? www.idiap.ch
      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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      • W Offline
        W Offline
        wawanbreton
        wrote on last edited by
        #8

        Thank you for the link, I will keep it somewhere :)
        Well, the artifacts are still presents in 5.8 Beta (tag number 584), do you want me to test other versions, for example the msvc one ?

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        • SGaistS Offline
          SGaistS Offline
          SGaist
          Lifetime Qt Champion
          wrote on last edited by
          #9

          One more thing you can test is forcing the use of Desktop OpenGL. See here for the variable to set and how (no need to re-build Qt though).

          Interested in AI ? www.idiap.ch
          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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          • W Offline
            W Offline
            wawanbreton
            wrote on last edited by
            #10

            Hi, I tried the various values of the QT_OPENGL variable, but nothing changes. Actually, I'm not using a QGLWidget for the QGraphicsView. I tried to : it does remove the artifacts, but generates other limitations, on antialiasing for example, so I'd like to keep the "non-opengl" implementation.

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            • SGaistS Offline
              SGaistS Offline
              SGaist
              Lifetime Qt Champion
              wrote on last edited by
              #11

              Then it's likely a Windows specific issue, you should take a look at the bug report system to see if its something known.

              Interested in AI ? www.idiap.ch
              Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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              • W Offline
                W Offline
                wawanbreton
                wrote on last edited by
                #12

                I can't find something similar, I will create a new bug.
                Thank you for the support.

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                • SGaistS Offline
                  SGaistS Offline
                  SGaist
                  Lifetime Qt Champion
                  wrote on last edited by
                  #13

                  Thanks ! Don't forget to share the link to the report, it will make it easier to find.

                  Interested in AI ? www.idiap.ch
                  Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                  • W Offline
                    W Offline
                    wawanbreton
                    wrote on last edited by
                    #14

                    Here is the bug link :
                    https://bugreports.qt.io/browse/QTBUG-56517

                    I think I will try to make a minimal project to reproduce the bug, I know it helps developpers :)

                    mrjjM 1 Reply Last reply
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                    • W wawanbreton

                      Here is the bug link :
                      https://bugreports.qt.io/browse/QTBUG-56517

                      I think I will try to make a minimal project to reproduce the bug, I know it helps developpers :)

                      mrjjM Offline
                      mrjjM Offline
                      mrjj
                      Lifetime Qt Champion
                      wrote on last edited by
                      #15

                      @wawanbreton
                      A minimal project is very helpful ! - as it allows developers to easily reproduce
                      the bug, so please do! :)

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                      • W Offline
                        W Offline
                        wawanbreton
                        wrote on last edited by
                        #16

                        Hi,
                        I finally had time to add a project. The bug can be reproduced by starting the application and just play a bit with the mouse (I detailed the instructions in the bug report).
                        Now I hope someone has time to work on it :)

                        mrjjM 1 Reply Last reply
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                        • W wawanbreton

                          Hi,
                          I finally had time to add a project. The bug can be reproduced by starting the application and just play a bit with the mouse (I detailed the instructions in the bug report).
                          Now I hope someone has time to work on it :)

                          mrjjM Offline
                          mrjjM Offline
                          mrjj
                          Lifetime Qt Champion
                          wrote on last edited by
                          #17

                          @wawanbreton
                          Its a good idea to post link to bug report here as
                          people searching the forums can go vote for the issue.

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                          • S Offline
                            S Offline
                            sirhc
                            wrote on last edited by
                            #18

                            I had the same problem, it took a long and frustrating amount of time to try and fix, but I think that I have found a solution.
                            Inside my paint function for that graphicsItem I created a region, then set clip region.
                            QRegion r1(QRect(-40, -40, 400, 200));
                            painter->setClipRegion(r1);
                            This may cause some other problems later, but I haven’t come across them yet. And I’m not sure on the performance cost of doing this when you have a large number of items on the screen. I think that I will move the creation of the region to outside of paint to start with.

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