Unsolved Signals and Slot Isssue Qt 5.7
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I'm trying to implement a basic signal and slot on the same class but i'm getting an error.
In my .h file
#include <QObject>
class RolePermissions : public QObject
{
Q_OBJECT
// Class have a private access level by default.
void doPermissionsFlagPopulation();
private slots:
void populatePermisionsFlags();public:
explicit RolePermissions(QObject *parent = 0);signals: NotifyPermissionsClassConstructorCalled();
In.cpp file
#include "rolepermissions.h"
#include <QDebug>
RolePermissions::RolePermissions(QObject *parent) :
QObject(parent),
{
doPermissionsFlagPopulation();
bool ok = connect(this,this->NotifyPermissionsClassConstructorCalled,this,this->populatePermisionsFlags);
qDebug()<< ok;
qDebug()<<"Slot Should have been Fired by now";}
void RolePermissions::doPermissionsFlagPopulation()
{
emit NotifyPermissionsClassConstructorCalled();
qDebug()<< "signal Emitted";
}void RolePermissions::populatePermisionsFlags() { qDebug()<< "I'm emitted"; }
BTW the bool flag returns true.
Is this a bug or am i missing something -
@herlarbee Shouldn't it be:
bool ok = connect(this,&RolePermissions::NotifyPermissionsClassConstructorCalled,this,&RolePermissions::populatePermisionsFlags);