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Declaration of function and use it

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  • jsulmJ jsulm

    @gauravsharma0190 The code you posted does not use Qt as far as I can see. You will need to change more if you want to use Qt.

    G Offline
    G Offline
    gauravsharma0190
    wrote on last edited by
    #11

    @jsulm
    Yes i did the same but error occurs.
    i couldnt find where is problem

    jsulmJ 1 Reply Last reply
    0
    • G gauravsharma0190

      @jsulm
      Yes i did the same but error occurs.
      i couldnt find where is problem

      jsulmJ Online
      jsulmJ Online
      jsulm
      Lifetime Qt Champion
      wrote on last edited by
      #12

      @gauravsharma0190 That's why I'm asking for the code! Without it I cannot find the problem as well.

      https://forum.qt.io/topic/113070/qt-code-of-conduct

      1 Reply Last reply
      0
      • G Offline
        G Offline
        gauravsharma0190
        wrote on last edited by
        #13

        So please tell me what i send you sir.
        i give you my all the code .
        Now please tell me only that how to invoke code when i click the button

        jsulmJ mrjjM 3 Replies Last reply
        0
        • G gauravsharma0190

          So please tell me what i send you sir.
          i give you my all the code .
          Now please tell me only that how to invoke code when i click the button

          jsulmJ Online
          jsulmJ Online
          jsulm
          Lifetime Qt Champion
          wrote on last edited by
          #14

          @gauravsharma0190 I already said that: mainwindow.h and mainwindow.cpp
          I provided you a link where you can learn how signals and slots in Qt work, here it is again: http://doc.qt.io/qt-5.7/signalsandslots.html
          Please read it! Else you will not be able to use Qt much - signals/slots is one of the most important concepts in Qt.
          Short description: QPushButton has a signal clicked() (see http://doc.qt.io/qt-5/qabstractbutton.html#clicked). This signal is emitted when user presses the button. You need to connect a slot to that signal, then this slot will be called when you press the button.

          https://forum.qt.io/topic/113070/qt-code-of-conduct

          1 Reply Last reply
          0
          • G gauravsharma0190

            So please tell me what i send you sir.
            i give you my all the code .
            Now please tell me only that how to invoke code when i click the button

            jsulmJ Online
            jsulmJ Online
            jsulm
            Lifetime Qt Champion
            wrote on last edited by
            #15

            @gauravsharma0190 A small example application with a button:

            // main.cpp
            #include "mainwindow.h"
            #include <QApplication>
            
            int main(int argc, char *argv[])
            {
                QApplication a(argc, argv);
                MainWindow w;
                w.show();
            
                return a.exec();
            }
            
            // mainwindow.h
            #ifndef MAINWINDOW_H
            #define MAINWINDOW_H
            
            #include <QMainWindow>
            
            namespace Ui {
            class MainWindow;
            }
            
            class MainWindow : public QMainWindow
            {
                Q_OBJECT
            
            public:
                explicit MainWindow(QWidget *parent = 0);
                ~MainWindow();
            
            private slots:
                void doSomethingWhenButtonPressed(bool);
            
            private:
                Ui::MainWindow *ui;
            };
            
            #endif // MAINWINDOW_H
            
            // mainwindow.cpp
            #include "mainwindow.h"
            #include "ui_mainwindow.h"
            
            #include <QDebug>
            
            MainWindow::MainWindow(QWidget *parent) :
                QMainWindow(parent),
                ui(new Ui::MainWindow)
            {
                ui->setupUi(this);
            
                connect(ui->pushButton, SIGNAL(clicked(bool)), this, SLOT(doSomethingWhenButtonPressed(bool)));
            }
            
            MainWindow::~MainWindow()
            {
                delete ui;
            }
            
            void MainWindow::doSomethingWhenButtonPressed(bool)
            {
                qDebug() << "Button pressed!";
            }

            https://forum.qt.io/topic/113070/qt-code-of-conduct

            G 1 Reply Last reply
            1
            • jsulmJ jsulm

              @gauravsharma0190 A small example application with a button:

              // main.cpp
              #include "mainwindow.h"
              #include <QApplication>
              
              int main(int argc, char *argv[])
              {
                  QApplication a(argc, argv);
                  MainWindow w;
                  w.show();
              
                  return a.exec();
              }
              
              // mainwindow.h
              #ifndef MAINWINDOW_H
              #define MAINWINDOW_H
              
              #include <QMainWindow>
              
              namespace Ui {
              class MainWindow;
              }
              
              class MainWindow : public QMainWindow
              {
                  Q_OBJECT
              
              public:
                  explicit MainWindow(QWidget *parent = 0);
                  ~MainWindow();
              
              private slots:
                  void doSomethingWhenButtonPressed(bool);
              
              private:
                  Ui::MainWindow *ui;
              };
              
              #endif // MAINWINDOW_H
              
              // mainwindow.cpp
              #include "mainwindow.h"
              #include "ui_mainwindow.h"
              
              #include <QDebug>
              
              MainWindow::MainWindow(QWidget *parent) :
                  QMainWindow(parent),
                  ui(new Ui::MainWindow)
              {
                  ui->setupUi(this);
              
                  connect(ui->pushButton, SIGNAL(clicked(bool)), this, SLOT(doSomethingWhenButtonPressed(bool)));
              }
              
              MainWindow::~MainWindow()
              {
                  delete ui;
              }
              
              void MainWindow::doSomethingWhenButtonPressed(bool)
              {
                  qDebug() << "Button pressed!";
              }
              G Offline
              G Offline
              gauravsharma0190
              wrote on last edited by
              #16

              @jsulm
              i got it tht how to use push button.
              using connect i know it because i did it with my code.
              but i want to know how to declare and defination of function in qt and use these in pushbutton.
              Like we do in c as declare and defination of function and use it main()
              as in c++ declare and defination and use it in main function or classes.
              please give me a simple example or link.

              like

              jsulmJ 1 Reply Last reply
              0
              • G gauravsharma0190

                @jsulm
                i got it tht how to use push button.
                using connect i know it because i did it with my code.
                but i want to know how to declare and defination of function in qt and use these in pushbutton.
                Like we do in c as declare and defination of function and use it main()
                as in c++ declare and defination and use it in main function or classes.
                please give me a simple example or link.

                like

                jsulmJ Online
                jsulmJ Online
                jsulm
                Lifetime Qt Champion
                wrote on last edited by
                #17

                @gauravsharma0190 I don't understand the problem. Qt is not a programming language. You use C++ with qt. So you define and use your function/method as any other function/method in C++.
                I already gave you an example showing how to use a push button to execute a method when the button is clicked. Isn't that what you want to do?
                Please explain what is the problem! Maybe some code?

                https://forum.qt.io/topic/113070/qt-code-of-conduct

                G 1 Reply Last reply
                0
                • G gauravsharma0190

                  So please tell me what i send you sir.
                  i give you my all the code .
                  Now please tell me only that how to invoke code when i click the button

                  mrjjM Offline
                  mrjjM Offline
                  mrjj
                  Lifetime Qt Champion
                  wrote on last edited by mrjj
                  #18

                  @gauravsharma0190

                  Hi
                  As @jsulm says, its a bit unclear what you ask.
                  You can use functions just like you would in c, but in c++ gui program,
                  normally main is the not the center of the application. QMainwindow is or some other class.
                  Maybe this helps:

                  //--------------------
                  //std c program
                  //--------------------
                  void myfunc() {};
                  
                  void main() {
                    myfunc();
                  }
                  
                  //--------------------
                  //c++ function being a class member ( lives in class)
                  //--------------------
                  class Mainwindow {
                   public:
                    void myfunc();
                  };
                  (in cpp)
                  Mainwindow::myfunc() {
                    //code
                  }
                  //--------------------
                  //c++ with "outside" function ( non member function)
                  //--------------------
                  (in .h)
                  void outsidefunc(); // define
                  
                  class Mainwindow {
                   public:
                    void myfunc();
                  };
                  (in cpp)
                  
                  void outsidefunc() { // implement
                  }
                  
                  Mainwindow::myfunc() {
                    outsidefunc();
                  }
                  
                  1 Reply Last reply
                  1
                  • G Offline
                    G Offline
                    gauravsharma0190
                    wrote on last edited by
                    #19

                    Yes sir see i have a c code of opencv which process the image.
                    Now my problem is i want to use this code with qt as when button is pressed my push button calls the function of that C code in which main part of Process is defined.
                    Here is the C code.
                    #include "opencv2/imgproc/imgproc.hpp"
                    #include "opencv2/highgui/highgui.hpp"
                    #include <stdlib.h>
                    #include <stdio.h>

                    using namespace cv;

                    /// Global variables

                    Mat src, src_gray;
                    Mat dst, detected_edges;

                    int edgeThresh = 1;
                    int lowThreshold;
                    int const max_lowThreshold = 100;
                    int ratio = 3;
                    int kernel_size = 3;
                    char* window_name = "Edge Map";

                    /**

                    • @function CannyThreshold
                    • @brief Trackbar callback - Canny thresholds input with a ratio 1:3
                      /
                      void CannyThreshold(int, void
                      )
                      {
                      /// Reduce noise with a kernel 3x3
                      blur( src_gray, detected_edges, Size(3,3) );

                    /// Canny detector
                    Canny( detected_edges, detected_edges, lowThreshold, lowThreshold*ratio, kernel_size );

                    /// Using Canny's output as a mask, we display our result
                    dst = Scalar::all(0);

                    src.copyTo( dst, detected_edges);
                    imshow( window_name, dst );
                    }

                    /** @function main /
                    int main( int argc, char
                    * argv )
                    {
                    /// Load an image
                    src = imread( argv[1] );

                    if( !src.data )
                    { return -1; }

                    /// Create a matrix of the same type and size as src (for dst)
                    dst.create( src.size(), src.type() );

                    /// Convert the image to grayscale
                    cvtColor( src, src_gray, CV_BGR2GRAY );

                    /// Create a window
                    namedWindow( window_name, CV_WINDOW_AUTOSIZE );

                    /// Create a Trackbar for user to enter threshold
                    createTrackbar( "Min Threshold:", window_name, &lowThreshold, max_lowThreshold, CannyThreshold );

                    /// Show the image
                    CannyThreshold(0, 0);

                    /// Wait until user exit program by pressing a key
                    waitKey(0);

                    return 0;
                    }
                    Now i make a Push button Name Process_image in MainWindow.ui and connect to slot as clicked() by right clicking of mouse.
                    here comes the slot to mainwindow.cpp
                    void mainwidow::Process_image_clicke()
                    {
                    }
                    Now i don't understand how to make function of my C code and use it in Pusebutton.

                    1 Reply Last reply
                    0
                    • mrjjM Offline
                      mrjjM Offline
                      mrjj
                      Lifetime Qt Champion
                      wrote on last edited by mrjj
                      #20

                      well you should make a pair of .h and .cpp files for the opencv stuff
                      lets call it myopenvc.h and myopenvc.cpp

                      in h. you can declare the function u want rest of program to use

                      void setupOPENVC();

                      and in .cpp

                      void setupOPENVC() {
                      // the code from the old c- main. !
                      src = imread( argv[1] );
                      xxxx
                      }

                      then in Mainwindow.cpp
                      #include "myopencv.h"

                      and now u can call your function
                      void mainwidow::Process_image_clicke()
                      {
                      setupOPENVC();
                      }

                      ps:
                      In event driven programs. ( like Qt)
                      stuff like
                      waitKey(0);
                      or FOREVER loops are not to be used as it
                      will freeze the program and it stops working.

                      G 1 Reply Last reply
                      1
                      • mrjjM mrjj

                        well you should make a pair of .h and .cpp files for the opencv stuff
                        lets call it myopenvc.h and myopenvc.cpp

                        in h. you can declare the function u want rest of program to use

                        void setupOPENVC();

                        and in .cpp

                        void setupOPENVC() {
                        // the code from the old c- main. !
                        src = imread( argv[1] );
                        xxxx
                        }

                        then in Mainwindow.cpp
                        #include "myopencv.h"

                        and now u can call your function
                        void mainwidow::Process_image_clicke()
                        {
                        setupOPENVC();
                        }

                        ps:
                        In event driven programs. ( like Qt)
                        stuff like
                        waitKey(0);
                        or FOREVER loops are not to be used as it
                        will freeze the program and it stops working.

                        G Offline
                        G Offline
                        gauravsharma0190
                        wrote on last edited by
                        #21

                        @mrjj Hello i did it sir.
                        but error occurs.

                        1 Reply Last reply
                        0
                        • jsulmJ jsulm

                          @gauravsharma0190 I don't understand the problem. Qt is not a programming language. You use C++ with qt. So you define and use your function/method as any other function/method in C++.
                          I already gave you an example showing how to use a push button to execute a method when the button is clicked. Isn't that what you want to do?
                          Please explain what is the problem! Maybe some code?

                          G Offline
                          G Offline
                          gauravsharma0190
                          wrote on last edited by
                          #22

                          @jsulm Yes sir see i have a c code of opencv which process the image.
                          Now my problem is i want to use this code with qt as when button is pressed my push button calls the function of that C code in which main part of Process is defined.
                          Here is the C code.
                          #include "opencv2/imgproc/imgproc.hpp"
                          #include "opencv2/highgui/highgui.hpp"
                          #include <stdlib.h>
                          #include <stdio.h>

                          using namespace cv;

                          /// Global variables

                          Mat src, src_gray;
                          Mat dst, detected_edges;

                          int edgeThresh = 1;
                          int lowThreshold;
                          int const max_lowThreshold = 100;
                          int ratio = 3;
                          int kernel_size = 3;
                          char* window_name = "Edge Map";

                          /**

                          @function CannyThreshold
                          @brief Trackbar callback - Canny thresholds input with a ratio 1:3
                          /
                          void CannyThreshold(int, void)
                          {
                          /// Reduce noise with a kernel 3x3
                          blur( src_gray, detected_edges, Size(3,3) );
                          /// Canny detector
                          Canny( detected_edges, detected_edges, lowThreshold, lowThreshold*ratio, kernel_size );

                          /// Using Canny's output as a mask, we display our result
                          dst = Scalar::all(0);

                          src.copyTo( dst, detected_edges);
                          imshow( window_name, dst );
                          }

                          /** @function main /
                          int main( int argc, char* argv )
                          {
                          /// Load an image
                          src = imread( argv[1] );

                          if( !src.data )
                          { return -1; }

                          /// Create a matrix of the same type and size as src (for dst)
                          dst.create( src.size(), src.type() );

                          /// Convert the image to grayscale
                          cvtColor( src, src_gray, CV_BGR2GRAY );

                          /// Create a window
                          namedWindow( window_name, CV_WINDOW_AUTOSIZE );

                          /// Create a Trackbar for user to enter threshold
                          createTrackbar( "Min Threshold:", window_name, &lowThreshold, max_lowThreshold, CannyThreshold );

                          /// Show the image
                          CannyThreshold(0, 0);

                          /// Wait until user exit program by pressing a key
                          waitKey(0);

                          return 0;
                          }
                          Now i make a Push button Name Process_image in MainWindow.ui and connect to slot as clicked() by right clicking of mouse.
                          here comes the slot to mainwindow.cpp
                          void mainwidow::Process_image_clicke()
                          {
                          }
                          Now i don't understand how to make function of my C code and use it in Pusebutton.

                          jsulmJ 1 Reply Last reply
                          0
                          • G gauravsharma0190

                            @jsulm Yes sir see i have a c code of opencv which process the image.
                            Now my problem is i want to use this code with qt as when button is pressed my push button calls the function of that C code in which main part of Process is defined.
                            Here is the C code.
                            #include "opencv2/imgproc/imgproc.hpp"
                            #include "opencv2/highgui/highgui.hpp"
                            #include <stdlib.h>
                            #include <stdio.h>

                            using namespace cv;

                            /// Global variables

                            Mat src, src_gray;
                            Mat dst, detected_edges;

                            int edgeThresh = 1;
                            int lowThreshold;
                            int const max_lowThreshold = 100;
                            int ratio = 3;
                            int kernel_size = 3;
                            char* window_name = "Edge Map";

                            /**

                            @function CannyThreshold
                            @brief Trackbar callback - Canny thresholds input with a ratio 1:3
                            /
                            void CannyThreshold(int, void)
                            {
                            /// Reduce noise with a kernel 3x3
                            blur( src_gray, detected_edges, Size(3,3) );
                            /// Canny detector
                            Canny( detected_edges, detected_edges, lowThreshold, lowThreshold*ratio, kernel_size );

                            /// Using Canny's output as a mask, we display our result
                            dst = Scalar::all(0);

                            src.copyTo( dst, detected_edges);
                            imshow( window_name, dst );
                            }

                            /** @function main /
                            int main( int argc, char* argv )
                            {
                            /// Load an image
                            src = imread( argv[1] );

                            if( !src.data )
                            { return -1; }

                            /// Create a matrix of the same type and size as src (for dst)
                            dst.create( src.size(), src.type() );

                            /// Convert the image to grayscale
                            cvtColor( src, src_gray, CV_BGR2GRAY );

                            /// Create a window
                            namedWindow( window_name, CV_WINDOW_AUTOSIZE );

                            /// Create a Trackbar for user to enter threshold
                            createTrackbar( "Min Threshold:", window_name, &lowThreshold, max_lowThreshold, CannyThreshold );

                            /// Show the image
                            CannyThreshold(0, 0);

                            /// Wait until user exit program by pressing a key
                            waitKey(0);

                            return 0;
                            }
                            Now i make a Push button Name Process_image in MainWindow.ui and connect to slot as clicked() by right clicking of mouse.
                            here comes the slot to mainwindow.cpp
                            void mainwidow::Process_image_clicke()
                            {
                            }
                            Now i don't understand how to make function of my C code and use it in Pusebutton.

                            jsulmJ Online
                            jsulmJ Online
                            jsulm
                            Lifetime Qt Champion
                            wrote on last edited by
                            #23

                            @gauravsharma0190 Well, you can put that C code in

                            void mainwidow::Process_image_clicke()
                            {
                                // Put C code here
                            }
                            

                            But I'm not sure whether you should remove waitKey(0); as it could be problematic in a Qt program.

                            https://forum.qt.io/topic/113070/qt-code-of-conduct

                            G 1 Reply Last reply
                            2
                            • jsulmJ jsulm

                              @gauravsharma0190 Well, you can put that C code in

                              void mainwidow::Process_image_clicke()
                              {
                                  // Put C code here
                              }
                              

                              But I'm not sure whether you should remove waitKey(0); as it could be problematic in a Qt program.

                              G Offline
                              G Offline
                              gauravsharma0190
                              wrote on last edited by
                              #24

                              @jsulm
                              i put it into Process_image_click()
                              {
                              //code
                              }
                              but error occurs.
                              as ontrackball function not declare

                              jsulmJ 1 Reply Last reply
                              0
                              • G gauravsharma0190

                                @jsulm
                                i put it into Process_image_click()
                                {
                                //code
                                }
                                but error occurs.
                                as ontrackball function not declare

                                jsulmJ Online
                                jsulmJ Online
                                jsulm
                                Lifetime Qt Champion
                                wrote on last edited by
                                #25

                                @gauravsharma0190 What is ontrackball? Where is it declared? Do you have to include a header file where it is declared?

                                https://forum.qt.io/topic/113070/qt-code-of-conduct

                                G 1 Reply Last reply
                                0
                                • G Offline
                                  G Offline
                                  gauravsharma0190
                                  wrote on last edited by
                                  #26

                                  Yes it is function which is declare in the Opencv C code.
                                  Here is the function.
                                  @brief Trackbar callback - Canny thresholds input with a ratio 1:3
                                  /
                                  void onTrackball(int, void)
                                  {
                                  /// Reduce noise with a kernel 3x3
                                  blur( src_gray, detected_edges, Size(3,3) );
                                  /// Canny detector
                                  Canny( detected_edges, detected_edges, lowThreshold, lowThreshold*ratio, kernel_size );

                                  /// Using Canny's output as a mask, we display our result
                                  dst = Scalar::all(0);

                                  src.copyTo( dst, detected_edges);
                                  imshow( window_name, dst );
                                  }

                                  1 Reply Last reply
                                  0
                                  • jsulmJ jsulm

                                    @gauravsharma0190 What is ontrackball? Where is it declared? Do you have to include a header file where it is declared?

                                    G Offline
                                    G Offline
                                    gauravsharma0190
                                    wrote on last edited by
                                    #27

                                    @jsulm Yes it is function which is declare in the Opencv C code.
                                    Here is the function.
                                    @brief Trackbar callback - Canny thresholds input with a ratio 1:3
                                    /
                                    void onTrackball(int, void)
                                    {
                                    /// Reduce noise with a kernel 3x3
                                    blur( src_gray, detected_edges, Size(3,3) );
                                    /// Canny detector
                                    Canny( detected_edges, detected_edges, lowThreshold, lowThreshold*ratio, kernel_size );

                                    /// Using Canny's output as a mask, we display our result
                                    dst = Scalar::all(0);

                                    src.copyTo( dst, detected_edges);
                                    imshow( window_name, dst );
                                    }

                                    less than a minute ago

                                    jsulmJ 1 Reply Last reply
                                    0
                                    • G gauravsharma0190

                                      @jsulm Yes it is function which is declare in the Opencv C code.
                                      Here is the function.
                                      @brief Trackbar callback - Canny thresholds input with a ratio 1:3
                                      /
                                      void onTrackball(int, void)
                                      {
                                      /// Reduce noise with a kernel 3x3
                                      blur( src_gray, detected_edges, Size(3,3) );
                                      /// Canny detector
                                      Canny( detected_edges, detected_edges, lowThreshold, lowThreshold*ratio, kernel_size );

                                      /// Using Canny's output as a mask, we display our result
                                      dst = Scalar::all(0);

                                      src.copyTo( dst, detected_edges);
                                      imshow( window_name, dst );
                                      }

                                      less than a minute ago

                                      jsulmJ Online
                                      jsulmJ Online
                                      jsulm
                                      Lifetime Qt Champion
                                      wrote on last edited by
                                      #28

                                      @gauravsharma0190 Where is this function declared? In which header file? "function not declared" means the function is not known. You have to make it visible including the header file. It is the same story as in C.

                                      https://forum.qt.io/topic/113070/qt-code-of-conduct

                                      G 2 Replies Last reply
                                      0
                                      • jsulmJ jsulm

                                        @gauravsharma0190 Where is this function declared? In which header file? "function not declared" means the function is not known. You have to make it visible including the header file. It is the same story as in C.

                                        G Offline
                                        G Offline
                                        gauravsharma0190
                                        wrote on last edited by
                                        #29

                                        @jsulm i Declare it in mainwindow.h
                                        file as void onTrackball.
                                        and i will send you all my code which i did .

                                        1 Reply Last reply
                                        0
                                        • jsulmJ jsulm

                                          @gauravsharma0190 Where is this function declared? In which header file? "function not declared" means the function is not known. You have to make it visible including the header file. It is the same story as in C.

                                          G Offline
                                          G Offline
                                          gauravsharma0190
                                          wrote on last edited by
                                          #30

                                          @jsulm
                                          Here i am sending you my all code.
                                          **

                                          • /////main.cpp///**
                                            #include "mainwindow.h"
                                            #include <QApplication>
                                            #include<QSplashScreen>
                                            #include<QTimer>
                                            #include<opencv2/highgui/highgui.hpp>
                                            #include<opencv2/core/core.hpp>
                                            #include<opencv2/opencv.hpp>
                                            using namespace cv;
                                            using namespace std;
                                            int main(int argc, char *argv[])
                                            {

                                            QApplication a(argc, argv);
                                            QSplashScreen *splash =new QSplashScreen;
                                            splash->setPixmap(QPixmap("/home/pi/Desktop/ceeri1.jpg"));
                                            splash->show();

                                            MainWindow w;
                                            QTimer::singleShot(3500,splash,SLOT(close()));

                                            QTimer::singleShot(3500,&w,SLOT(show()));

                                            //w.show();

                                            return a.exec();
                                            }
                                            ////mainwindow.h
                                            #ifndef MAINWINDOW_H
                                            #define MAINWINDOW_H

                                          #include <QMainWindow>
                                          //using namespace cv;
                                          namespace Ui {
                                          class MainWindow;
                                          }

                                          class MainWindow : public QMainWindow
                                          {
                                          Q_OBJECT

                                          public:
                                          explicit MainWindow(QWidget *parent = 0);
                                          ~MainWindow();

                                          private slots:
                                          void showTime();

                                          void on_pushButton_5_clicked();
                                          

                                          void onTrackball_clicked(int,void*);

                                          private:
                                          Ui::MainWindow *ui;
                                          };

                                          #endif // MAINWINDOW_H
                                          ///mainwindow.c

                                          #include "mainwindow.h"
                                          #include "ui_mainwindow.h"
                                          #include<opencv2/opencv.hpp>
                                          #include <opencv2/highgui/highgui.hpp>
                                          #include <opencv2/core/core.hpp>
                                          #include<QFileDialog>
                                          #include<QMessageBox>
                                          #include <iostream>
                                          #include <string>
                                          #include <fstream>
                                          #include<time.h>
                                          #include<QTimer>
                                          #include<QDateTime>
                                          using namespace cv;
                                          using namespace std;
                                          MainWindow::MainWindow(QWidget *parent) :
                                          QMainWindow(parent),
                                          ui(new Ui::MainWindow)
                                          {
                                          ui->setupUi(this);
                                          QTimer *timer=new QTimer(this);
                                          connect(timer,SIGNAL(timeout()),this,SLOT(showTime()));
                                          timer->start();
                                          QDateTime dateTime=QDateTime::currentDateTime();
                                          QString datetimetext=dateTime.toString();
                                          ui->DateTime->setText(datetimetext);

                                          }
                                          ////////Time///////////////
                                          void MainWindow:: showTime()
                                          {
                                          QTime time=QTime::currentTime();
                                          QString time_text=time.toString("hh : mm : ss");
                                          if((time.second() % 2)==0)
                                          {
                                          time_text[3] =' ';
                                          time_text[8] =' ';
                                          }
                                          ui->Digital->setText(time_text);

                                          }

                                          MainWindow::~MainWindow()
                                          {
                                          delete ui;
                                          }

                                          void MainWindow::on_pushButton_4_clicked()
                                          {

                                          }

                                          void MainWindow::on_pushButton_5_clicked()
                                          {
                                          QString filename=QFileDialog::getOpenFileName(
                                          this,
                                          tr("Open file") ,
                                          "/home/pi/Desktop",
                                          tr("All files(*.png *.jpg)"));

                                          QMessageBox::information(this,tr("Filename"),filename);
                                          if(QString::compare(filename,QString())!=0)
                                          {
                                              QImage image;
                                              bool valid=image.load(filename);
                                              if(valid)
                                              {
                                                  image=image.scaledToWidth(ui->Picture->width(),Qt::SmoothTransformation);
                                                  ui->Picture->setPixmap(QPixmap::fromImage(image));
                                          
                                              }
                                          

                                          void MainWindow::onTrackball_clicked(int,void*)
                                          {
                                          //Here wite the all function//
                                          ///Now how to put this code in this.

                                          ////////This is the code i have to input in this push button////
                                          Mat src, src_gray;
                                          Mat dst, detected_edges;

                                          int edgeThresh = 1;
                                          int lowThreshold;
                                          int const max_lowThreshold = 100;
                                          int ratio = 3;
                                          int kernel_size = 3;
                                          char* window_name = "Edge Map";

                                          /**

                                          @function CannyThreshold
                                          @brief Trackbar callback - Canny thresholds input with a ratio 1:3
                                          /
                                          void CannyThreshold(int, void)
                                          {
                                          /// Reduce noise with a kernel 3x3
                                          blur( src_gray, detected_edges, Size(3,3) );
                                          /// Canny detector
                                          Canny( detected_edges, detected_edges, lowThreshold, lowThreshold*ratio, kernel_size );

                                          /// Using Canny's output as a mask, we display our result
                                          dst = Scalar::all(0);

                                          src.copyTo( dst, detected_edges);
                                          imshow( window_name, dst );
                                          }

                                          /** @function main /
                                          int main( int argc, char* argv )
                                          {
                                          /// Load an image
                                          src = imread( argv[1] );

                                          if( !src.data )
                                          { return -1; }

                                          /// Create a matrix of the same type and size as src (for dst)
                                          dst.create( src.size(), src.type() );

                                          /// Convert the image to grayscale
                                          cvtColor( src, src_gray, CV_BGR2GRAY );

                                          /// Create a window
                                          namedWindow( window_name, CV_WINDOW_AUTOSIZE );

                                          /// Create a Trackbar for user to enter threshold
                                          createTrackbar( "Min Threshold:", window_name, &lowThreshold, max_lowThreshold, CannyThreshold );

                                          /// Show the image
                                          CannyThreshold(0, 0);

                                          /// Wait until user exit program by pressing a key
                                          waitKey(0);

                                          return 0;
                                          }

                                          }
                                          }
                                          
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