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Building App on Qt 4.8.5 - Missing Directories or Qt Cannot find them

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qt 4.8.5armopengl
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  • samapolloS Offline
    samapolloS Offline
    samapollo
    wrote on last edited by
    #6

    Do I have to set the paths manually?

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    • samapolloS Offline
      samapolloS Offline
      samapollo
      wrote on last edited by
      #7

      @SGaist Do I need to build Qt with OpenGL Libraries? Or does a regular cross compile for ARM already come with them, and there is just something wrong with my build/system?

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      • SGaistS Offline
        SGaistS Offline
        SGaist
        Lifetime Qt Champion
        wrote on last edited by
        #8

        Did you re-run qmake after modifying the .pro file ?

        Interested in AI ? www.idiap.ch
        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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        • samapolloS Offline
          samapolloS Offline
          samapollo
          wrote on last edited by
          #9

          @SGaist Yes I did, and I get the same error.

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          • samapolloS Offline
            samapolloS Offline
            samapollo
            wrote on last edited by
            #10

            Hey guys,
            So I figured out how to fix this issue. In the .pro file add this line:\

            INCLUDEPATH = ("/usr/include/qt4")

            If you are using a different version of qt, just change the number and/or directory to fit your system and build

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            • samapolloS Offline
              samapolloS Offline
              samapollo
              wrote on last edited by
              #11

              Now I am just having issues with QWidget
              Again saying it cannot be found.

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              • SGaistS Offline
                SGaistS Offline
                SGaist
                Lifetime Qt Champion
                wrote on last edited by
                #12

                How did you install that Qt 4.8.5 ?

                Also note, that it's pretty old, if you can't go with Qt 5, at least try to go with 4.8.7

                Interested in AI ? www.idiap.ch
                Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                • samapolloS Offline
                  samapolloS Offline
                  samapollo
                  wrote on last edited by
                  #13

                  Nvm still terminating Saying QtOpenGl is not working.

                  [main.o] Error 1

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                  • samapolloS Offline
                    samapolloS Offline
                    samapollo
                    wrote on last edited by samapollo
                    #14

                    Well its a cross compiled qt for ARM on Ubuntu.
                    I followed this guide:
                    https://forum.qt.io/topic/52546/tuto-build-qt-to-cross-compile-for-arm/2
                    Should I just reinstall/build for a new version?
                    No matter what I do I get this stupid QtOpenGL fatal compile error
                    @SGaist

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                    • SGaistS Offline
                      SGaistS Offline
                      SGaist
                      Lifetime Qt Champion
                      wrote on last edited by
                      #15

                      Did you check the configure summary ?

                      Interested in AI ? www.idiap.ch
                      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                      • samapolloS Offline
                        samapolloS Offline
                        samapollo
                        wrote on last edited by
                        #16

                        @SGaist
                        No, how do I create that?

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                        • samapolloS Offline
                          samapolloS Offline
                          samapollo
                          wrote on last edited by samapollo
                          #17

                          Now i'm Having and issue with <GL/gl.h> saying it cannot be found.

                          No more issues with <QtOpenGL/QGLWidget> though.

                          Not sure what to do here. I have installed everything necessary for OpenGL.

                          @Qt-Champions-2014

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                          • samapolloS Offline
                            samapolloS Offline
                            samapollo
                            wrote on last edited by
                            #18

                            This is my .pro file

                            Automatically generated by qmake (2.01a) Thu Oct 4 19:01:12 2007

                            TEMPLATE = app
                            TARGET = loose_cannon
                            CONFIG -= app_bundle
                            DEPENDPATH += .
                            INCLUDEPATH = /usr/include/qt4
                            QT += opengl
                            QT = core gui
                            QT += gui declarative
                            QT += widgets
                            LIBS += -L /usr/lib/ -llibQtOpenGL.so.4.6.2
                            LIBS += IGL
                            LIBS += lfreeglut
                            LIBS += -lglut
                            LIBS += -lX11 -lXi -lXmu -lglut -lGL -lGLU -lm

                            Input

                            SOURCES += main.cpp
                            model.cpp
                            ui/window.cpp
                            ui/ui.cpp
                            ui/controller.cpp
                            ui/cbutton.cpp
                            node.cpp
                            ui/hudobject.cpp
                            ui/radar.cpp
                            ui/hudicon.cpp
                            entity.cpp
                            unit.cpp
                            tank.cpp
                            soundbank.cpp
                            soundthread.cpp
                            SOURCES += glwidget.cpp
                            SOURCES += mainwindow.cpp
                            SOURCES += glm.cpp
                            HEADERS += glwidget.h
                            model.h
                            ui/window.h
                            ui/ui.h
                            ui/controller.h
                            ui/cbutton.h
                            node.h
                            ui/hudobject.h
                            ui/radar.h
                            ui/hudicon.h
                            entity.h
                            unit.h
                            tank.h
                            soundbank.h
                            soundthread.h
                            HEADERS += mainwindow.h
                            HEADERS += glm.h
                            RESOURCES +=
                            QT += opengl
                            multimedia

                            unix {
                            QMAKE_POST_LINK = cp -R ../loose_cannon/data .;
                            }
                            win32 {
                            QMAKE_POST_LINK = xcopy ..\loose_cannon\data*.* data /e;
                            }

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                            • SGaistS Offline
                              SGaistS Offline
                              SGaist
                              Lifetime Qt Champion
                              wrote on last edited by
                              #19

                              You have an error in your .pro file. Right after the QT += opengl line you have QT = core gui which resets the content of the variable to core gui. That's why you can't get the OpenGL module.

                              Interested in AI ? www.idiap.ch
                              Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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