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QCamera (auto) exposure/focus settings

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  • SGaistS Offline
    SGaistS Offline
    SGaist
    Lifetime Qt Champion
    wrote on last edited by
    #9

    It is just for the sake of testing, not trying to convince you to change your code base.

    Just create a default QtQuick application and put

    import QtQuick 2.6
    import QtQuick.Window 2.2
    import QtMultimedia 5.0
    
    Window {
        visible: true
        Camera {
            id: camera
        }
    
        VideoOutput {
            source: camera
            anchors.fill: parent
            focus : visible // to receive focus and capture key events when visible
        }
    }
    

    in the main.qml file.

    It will show you the first camera it finds.

    Interested in AI ? www.idiap.ch
    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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    • X Offline
      X Offline
      xtingray
      wrote on last edited by xtingray
      #10

      This morning I was testing the QML code you shared with me and I compared it with my own implementation. Here is the result:
      https://www.youtube.com/watch?v=3LnvnTu-8vo

      What I wonder most is how the blink effect disappears when the natural light is strong. I mean, I used to run my tests at night and as you could see, the blinking effect was exaggerated, but in this latest test is almost imperceptible. I made a comparison with the FaceTime app and definitely there is a big difference when you work either with night or day light.

      About the QML vs QWidget implementation, I must say that in my opinion, the "quality" result is the same. My most important learning about this issue is that natural light matters when you are going to work with webcams, at least from Mac operating systems. I guess for some of you this could sound "really obvious", but please, count on I am a newbie in this topic ;)

      I ran some night tests from my laptop with Ubuntu using the same webcam and the same Qt code, and the auto exposure effect was not so intense as in my Mac.

      After all my tests, I consider that this issue is far beyond the software itself, environment light matters. Maybe with DSLR devices is a different story.


      Qt Developer

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      • SGaistS Offline
        SGaistS Offline
        SGaist
        Lifetime Qt Champion
        wrote on last edited by
        #11

        Do you know whether that camera provides a RGB or YUV stream ?

        Interested in AI ? www.idiap.ch
        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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        • SGaistS SGaist

          Do you know whether that camera provides a RGB or YUV stream ?

          X Offline
          X Offline
          xtingray
          wrote on last edited by
          #12

          @SGaist Not sure how to answer your question, but this is all the info I could get from the manufacturer:
          http://www.geniusnet.com/Genius/wSite/ct?xItem=53156&ctNode=161


          Qt Developer

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          • SGaistS Offline
            SGaistS Offline
            SGaist
            Lifetime Qt Champion
            wrote on last edited by
            #13

            Do you mind building a custom QtMultimedia with two patches to test that ?

            Interested in AI ? www.idiap.ch
            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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            • SGaistS SGaist

              Do you mind building a custom QtMultimedia with two patches to test that ?

              X Offline
              X Offline
              xtingray
              wrote on last edited by
              #14

              @SGaist Not at all. If you can give me the building instructions to follow I can do it :)


              Qt Developer

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              • SGaistS Offline
                SGaistS Offline
                SGaist
                Lifetime Qt Champion
                wrote on last edited by
                #15

                You can clone QtMultimedia from here and checkout the branch matching your current Qt.

                Then:
                git fetch https://codereview.qt-project.org/qt/qtmultimedia refs/changes/04/156204/5 && git format-patch -1 --stdout FETCH_HEAD > yuv422.patch
                git fetch https://codereview.qt-project.org/qt/qtmultimedia refs/changes/45/156845/2 && git format-patch -1 --stdout FETCH_HEAD > yuv422_avcamera.patch

                That will give you two patches that you can apply with:
                patch -p1 -i yuv422.patch and patch -p1 -i yuv422_avcamera.patch.

                If you have trouble compiling QtMultimedia from git, you can also grab the sources from the installer and just apply the two patches on them. It shouldn't be problematic.

                Interested in AI ? www.idiap.ch
                Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                • SGaistS SGaist

                  You can clone QtMultimedia from here and checkout the branch matching your current Qt.

                  Then:
                  git fetch https://codereview.qt-project.org/qt/qtmultimedia refs/changes/04/156204/5 && git format-patch -1 --stdout FETCH_HEAD > yuv422.patch
                  git fetch https://codereview.qt-project.org/qt/qtmultimedia refs/changes/45/156845/2 && git format-patch -1 --stdout FETCH_HEAD > yuv422_avcamera.patch

                  That will give you two patches that you can apply with:
                  patch -p1 -i yuv422.patch and patch -p1 -i yuv422_avcamera.patch.

                  If you have trouble compiling QtMultimedia from git, you can also grab the sources from the installer and just apply the two patches on them. It shouldn't be problematic.

                  X Offline
                  X Offline
                  xtingray
                  wrote on last edited by
                  #16

                  @SGaist Hi, following your instructions I downloaded the git branch corresponding to my Qt version (5.6), applied the patches and finally, compiled the whole source code with no issues (qmake and then make).

                  Now, what should I do with the content of this "qtmultimedia" folder?

                  PS: I am running my tests on a Mac system.


                  Qt Developer

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                  • SGaistS Offline
                    SGaistS Offline
                    SGaist
                    Lifetime Qt Champion
                    wrote on last edited by
                    #17

                    You need to call make install, that will replace your current QtMultimedia. Then you only have to re-build your application, it should use the new available format if possible (just double check that's indeed the case)

                    Interested in AI ? www.idiap.ch
                    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                    • SGaistS SGaist

                      You need to call make install, that will replace your current QtMultimedia. Then you only have to re-build your application, it should use the new available format if possible (just double check that's indeed the case)

                      X Offline
                      X Offline
                      xtingray
                      wrote on last edited by
                      #18

                      @SGaist Just one question before continuing: Should I make a backup copy of some directory of my current Qt (official) installation? I don't want to break something :S


                      Qt Developer

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                      • SGaistS Offline
                        SGaistS Offline
                        SGaist
                        Lifetime Qt Champion
                        wrote on last edited by
                        #19

                        It shouldn't break anything but you can copy your QtMultimedia.framework as well as the mediaservices plugin folder.

                        Interested in AI ? www.idiap.ch
                        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                        • SGaistS SGaist

                          It shouldn't break anything but you can copy your QtMultimedia.framework as well as the mediaservices plugin folder.

                          X Offline
                          X Offline
                          xtingray
                          wrote on last edited by
                          #20

                          @SGaist Sorry for my delay. I was busy working on my latest release.

                          Now that I had some time to run the test, I must say that I couldn't detect any difference in my camera behavior after installing the new version of the QtMultimedia module. The blinking effect remains.

                          Initially, I was expecting to run my tests on my Mac system. Unfortunately, I couldn't work with the Qt 4.6 version due to some qmake bug I found when I was trying to compile my project, so I decided to try the whole thing from my Linux box.

                          This is the output I got before compiling:

                          # qmake
                          Checking for openal... no
                          Checking for alsa... yes
                          Checking for pulseaudio... yes
                          Checking for gstreamer... yes
                          Checking for gstreamer_photography... no
                          Checking for gstreamer_encodingprofiles... yes
                          Checking for gstreamer_appsrc... yes
                          Checking for linux_v4l... yes
                          Checking for resourcepolicy... no
                          Checking for gpu_vivante... no
                          

                          Not sure if this test doesn't have any sense in Linux. Please, let me know if there are another tests related to the webcam management I could run.


                          Qt Developer

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                          • SGaistS Offline
                            SGaistS Offline
                            SGaist
                            Lifetime Qt Champion
                            wrote on last edited by
                            #21

                            From a quick look at the gstreamer plugin sources, I can't tell if you'll be using that format. You have to check that.

                            At least since GStreamer 1.0 the format is available (see the qgstutils.cpp file)

                            Interested in AI ? www.idiap.ch
                            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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