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Prevent Qt application from reacting to Tab and Alt keys

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  • pcsaganP Offline
    pcsaganP Offline
    pcsagan
    wrote on last edited by
    #10

    :P

    I'm running on Windows 10 x86-64bit with Python 3.4 and using PyQt5-5.5.1-gpl-Py3.4-Qt5.5.1-x64 bindings.

    A mosquito was heard to complain, that chemists had poisoned his brain, the cause of his sorrow was paradichlorodiphenyltrichloroethane.

    1 Reply Last reply
    0
    • SGaistS Offline
      SGaistS Offline
      SGaist
      Lifetime Qt Champion
      wrote on last edited by
      #11

      Can you check with a basic C++ project if you have the same results ? Just to be sure PyQt is innocent.

      #include <QApplication>
      #include <QWidget>
      #include <QtDebug>
      
      class MyWidget : public QWidget
      {
      public:
          explicit MyWidget(QWidget *parent = nullptr)
              : QWidget(parent)
          {}
      
          void keyPressEvent(QKeyEvent *event) Q_DECL_OVERRIDE
          {
              qDebug() << "Pressed" << (Qt::Key) event->key();
          }
      
          void keyReleaseEvent(QKeyEvent *event) Q_DECL_OVERRIDE
          {
              qDebug() << "Released" << (Qt::Key) event->key();
          }
      
      };
      
      int main(int argc, char *argv[])
      {
          QApplication app(argc, argv);
          MyWidget mw;
          mw.show();
          return app.exec();
      }
      

      Interested in AI ? www.idiap.ch
      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

      kshegunovK 1 Reply Last reply
      1
      • mrjjM Offline
        mrjjM Offline
        mrjj
        Lifetime Qt Champion
        wrote on last edited by mrjj
        #12

        hi
        Test on win 10, Qt 5.5, empty mainwindow

        void keyReleaseEvent(QKeyEvent* e) {
        qDebug() << "release" << (e->key() == Qt::Key_Alt);
        if ( e->modifiers() == Qt::AltModifier)
        qDebug() << "ALT up";
        }

        void keyPressEvent(QKeyEvent* e) {
        if ( e->modifiers() == Qt::AltModifier)
        qDebug() << "ALT down" << (e->key() == Qt::Key_Alt);
        }

        Give me "ALT up/down" with key Qt::Key_Alt.
        So seem it does send it also as key. (on windows)

        UPDATE:
        It gives me ALT as modifier on down , but only as key when released. ( make sense)

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        • SGaistS SGaist

          Can you check with a basic C++ project if you have the same results ? Just to be sure PyQt is innocent.

          #include <QApplication>
          #include <QWidget>
          #include <QtDebug>
          
          class MyWidget : public QWidget
          {
          public:
              explicit MyWidget(QWidget *parent = nullptr)
                  : QWidget(parent)
              {}
          
              void keyPressEvent(QKeyEvent *event) Q_DECL_OVERRIDE
              {
                  qDebug() << "Pressed" << (Qt::Key) event->key();
              }
          
              void keyReleaseEvent(QKeyEvent *event) Q_DECL_OVERRIDE
              {
                  qDebug() << "Released" << (Qt::Key) event->key();
              }
          
          };
          
          int main(int argc, char *argv[])
          {
              QApplication app(argc, argv);
              MyWidget mw;
              mw.show();
              return app.exec();
          }
          
          kshegunovK Offline
          kshegunovK Offline
          kshegunov
          Moderators
          wrote on last edited by kshegunov
          #13

          @SGaist
          The key events are also available on Linux (Debian, 4.x kernel with Qt 5.5).
          I always thought that modifiers are sent only as such, not as regular keys, but I guess this had been changed at some point ...

          @pcsagan,
          Seeing that @mrjj also receives presses/releases correctly, I'd guess there's something specific to the python bindings, but you should run the example code to make sure.

          Read and abide by the Qt Code of Conduct

          1 Reply Last reply
          0
          • pcsaganP Offline
            pcsaganP Offline
            pcsagan
            wrote on last edited by
            #14

            Hey guys, I ran this test as requested and it works the way the C++ implementation works, and which also happens to be the functionality I desired.

            from PyQt5 import QtCore, QtWidgets
            import sys
            
            class Widget(QtWidgets.QWidget):
                def __init__(self, parent=None):
                    super(Widget, self).__init__(parent)
            
                def keyPressEvent(self, event):
                    if event.key() == QtCore.Qt.Key_Alt:
                        print('Alt pressed!')
            
                def keyReleaseEvent(self, event):
                    if event.key() == QtCore.Qt.Key_Alt:
                        print('Alt released!')
            
            if __name__ == '__main__':
                app = QtWidgets.QApplication(sys.argv)
                widget = Widget()
                widget.show()
                sys.exit(app.exec_())
            

            What's interesting is that this behavior changes when you create a menu in the menubar via:

            self.fileMenu = self.menuBar().addMenu('&File')
            self.newConsoleAct = QtWidgets.QAction(QtGui.QIcon('assets/icons/console.png'), '&New Console', self, shortcut='Ctrl+N', statusTip='Create a new client console', triggered=self.newConsole)
            self.fileMenu.addAction(self.newConsoleAct)
            

            The code above will capture the focus and set it to the menu bar, and I don't know how to prevent this from happening. What's even more interesting is that when you add a QtWidgets.QMdiArea the behavior changes to what I originally described where the 'in between' key press/release events are somehow consumed, and you need to press and release Alt twice to see both pressed and release events trigger, and it still sets focus to the menu bar.

            I assume that if you guys were to create a test application that had a menu bar and MDI area you'd see the same change in behavior of the keyPressEvent() and keyReleaseEvent(). I'm hoping I eventually discover some kind of policy flag that disables this behavior, but in the mean time I think I'll just use non-modifier keys for my scene's custom controls. I appreciate the help from you guys regardless. Thanks!

            A mosquito was heard to complain, that chemists had poisoned his brain, the cause of his sorrow was paradichlorodiphenyltrichloroethane.

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            0
            • SGaistS Offline
              SGaistS Offline
              SGaist
              Lifetime Qt Champion
              wrote on last edited by
              #15

              &File < there you have an accelerator thus the the Key_Alt + Key_F combo must be detected.
              Same goes for newConsoleAct where you have both an accelerator and a shortcut which must also be detected.

              Interested in AI ? www.idiap.ch
              Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

              pcsaganP 1 Reply Last reply
              0
              • SGaistS SGaist

                &File < there you have an accelerator thus the the Key_Alt + Key_F combo must be detected.
                Same goes for newConsoleAct where you have both an accelerator and a shortcut which must also be detected.

                pcsaganP Offline
                pcsaganP Offline
                pcsagan
                wrote on last edited by
                #16

                @SGaist

                Yeah, that's the functionality I'm trying to disable.

                A mosquito was heard to complain, that chemists had poisoned his brain, the cause of his sorrow was paradichlorodiphenyltrichloroethane.

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                0
                • SGaistS Offline
                  SGaistS Offline
                  SGaist
                  Lifetime Qt Champion
                  wrote on last edited by
                  #17

                  If you want to disable that, why not avoid accelerators ?

                  Interested in AI ? www.idiap.ch
                  Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                  1 Reply Last reply
                  0
                  • pcsaganP Offline
                    pcsaganP Offline
                    pcsagan
                    wrote on last edited by
                    #18

                    The thing is I actually really like the default behavior of the Qt framework, and it's remarkable at providing easy access to convenient and common functionality straight out of the box. I don't want to avoid accelerators because I want to provide keyboard shortcuts for the various things users can do in my application.

                    I was hoping that in my QGraphicsScene I could have the Ctrl key toggle between ScrollHandDrag and RubberBandDrag drag modes while still retaining Ctrl+<Key> shortcut functionality in the application (I simply wasn't going to assign the Alt key to any accelerators). I also wanted to toggle displaying textual information above items in the scene while the user has Alt pressed down (like Diablo 2 when items are on the ground, you only see the item text while Alt is held in a pressed state).

                    So in my application with a menu bar, MDI central widget, and graphics scene MDI child window, I effectively want to be able to press Ctrl + drag the mouse to select many items, then hold Alt to verify they're the ones I wanted selected by reading the text above them, then press Ctrl+R to rotate all selected items by 90 degrees.

                    When I said "that's the functionality I want to disable" I was referring to the mechanism that automatically captures the Alt key and reacts to it. I want to be in complete control of how the application responds to the Alt key. To be fair, and as I stated earlier, I can just use 'Q' and 'A' and 'Z' to achieve the functionality I want, but it's less intuitive than using the modifier keys to change the behavior of the scene (i.e. change selection mode and display item text).

                    A mosquito was heard to complain, that chemists had poisoned his brain, the cause of his sorrow was paradichlorodiphenyltrichloroethane.

                    kshegunovK 1 Reply Last reply
                    0
                    • pcsaganP pcsagan

                      The thing is I actually really like the default behavior of the Qt framework, and it's remarkable at providing easy access to convenient and common functionality straight out of the box. I don't want to avoid accelerators because I want to provide keyboard shortcuts for the various things users can do in my application.

                      I was hoping that in my QGraphicsScene I could have the Ctrl key toggle between ScrollHandDrag and RubberBandDrag drag modes while still retaining Ctrl+<Key> shortcut functionality in the application (I simply wasn't going to assign the Alt key to any accelerators). I also wanted to toggle displaying textual information above items in the scene while the user has Alt pressed down (like Diablo 2 when items are on the ground, you only see the item text while Alt is held in a pressed state).

                      So in my application with a menu bar, MDI central widget, and graphics scene MDI child window, I effectively want to be able to press Ctrl + drag the mouse to select many items, then hold Alt to verify they're the ones I wanted selected by reading the text above them, then press Ctrl+R to rotate all selected items by 90 degrees.

                      When I said "that's the functionality I want to disable" I was referring to the mechanism that automatically captures the Alt key and reacts to it. I want to be in complete control of how the application responds to the Alt key. To be fair, and as I stated earlier, I can just use 'Q' and 'A' and 'Z' to achieve the functionality I want, but it's less intuitive than using the modifier keys to change the behavior of the scene (i.e. change selection mode and display item text).

                      kshegunovK Offline
                      kshegunovK Offline
                      kshegunov
                      Moderators
                      wrote on last edited by kshegunov
                      #19

                      @pcsagan
                      Maybe you could use void qt_set_sequence_auto_mnemonic(bool enable) to disable the menu bar from intercepting the alt key presses?

                      PS. I forgot you were working with python. I don't know a way to call that function from pyton as it most probably is not available in the bindings ...

                      Read and abide by the Qt Code of Conduct

                      1 Reply Last reply
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