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QTextDocument and Multithreading

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  • T Offline
    T Offline
    Tyras
    wrote on last edited by
    #7

    That... could actually work!

    Gonna try as soon as I get time, and report back

    When a coder says that it's impossible to do something, he's actually feeling too lazy to do it.

    1 Reply Last reply
    1
    • kshegunovK kshegunov

      @Tyras
      Then aggregate the block formats and texts in your own class (implicit sharing should work) and add an integer member for the line at which the parsing had started. Emit this object from your threads instead of the formats, and when the whole procedure has finished, only then you insert everything into the document. You could queue your objects in the builder for later processing if they're not the next pending text fragment. Does this make sense?

      Alternatively build up text fragments label them for their order of occurrence and insert them in the slot building the document.

      Kind regards.

      T Offline
      T Offline
      Tyras
      wrote on last edited by Tyras
      #8

      @kshegunov

      The idea was very good, but It was impratical because I can (and usually do) have different formattings in a same line (for example, in a same line, some text is bold, some not). But it gave me a hint of how to implement it.

      I found out that i can convert QTextDocument objects to QTextDocumentFragment objects, and then insert the latter into a new QTextDocument. So, now, In each thread, I create a QTextDocument, fill it with the text and send it to the the builder Thread.

      void JsonParser::_workerFinished()
      {
      	if(workerPool.activeThreadCount())
      		return;
      
      	QTextDocument *doc = new QTextDocument();
      	QTextCursor cursor(doc);
      
      	while(!logFrags->isEmpty())
      	{
      		QTextDocument *fragDoc = logFrags->first()->clone(this);
      		QTextDocumentFragment frag(fragDoc);
      
      		cursor.insertFragment(frag);
      		delete logFrags->takeFirst();
      	}
      
      	delete logFrags;
      
      	emit processingFinished(doc);
      }
      

      It works, but the line

      QTextDocument *fragDoc = logFrags->first()->clone(this);
      

      outputs

      QObject: Cannot create children for a parent that is in a different thread.
      (Parent is QTextDocument(0x810cf2bd70), parent's thread is QThread(0x810ce03ec0), current thread is QThread(0x810923faa0)
      

      I really don't understand why, since the line in question isn't suppose to write anything to the QTextDocument. And whats even more strange: It only happens in the loop's first iteration.

      Any hints about what's happening?

      *EDIT: My Bad, I just noticed you suggested using text fragments. Thanks!

      When a coder says that it's impossible to do something, he's actually feeling too lazy to do it.

      1 Reply Last reply
      0
      • kshegunovK Offline
        kshegunovK Offline
        kshegunov
        Moderators
        wrote on last edited by kshegunov
        #9

        @Tyras

        I really don't understand why, since the line in question isn't suppose to write anything to the QTextDocument.

        This usually indicates you have some mismatch between QObject instances, i.e. you're trying to create an object in one thread that has a parent having affinity for another. QObject object hierarchies must be living in the same thread, you can't have a parent that's in one thread and then a child in another. That's why you "push" your worker objects into another thread. One more thing to note is that you can "push" a QObject to another thread, provided he has no parent/children, but you can't "pull" it out of a thread. That's why I was suggesting to either use the formats, text and so on in your aggregated class or use text fragments, because none of those classes derive from QObject and can be passed around easily.

        Kind regards.

        Read and abide by the Qt Code of Conduct

        T 1 Reply Last reply
        0
        • kshegunovK kshegunov

          @Tyras

          I really don't understand why, since the line in question isn't suppose to write anything to the QTextDocument.

          This usually indicates you have some mismatch between QObject instances, i.e. you're trying to create an object in one thread that has a parent having affinity for another. QObject object hierarchies must be living in the same thread, you can't have a parent that's in one thread and then a child in another. That's why you "push" your worker objects into another thread. One more thing to note is that you can "push" a QObject to another thread, provided he has no parent/children, but you can't "pull" it out of a thread. That's why I was suggesting to either use the formats, text and so on in your aggregated class or use text fragments, because none of those classes derive from QObject and can be passed around easily.

          Kind regards.

          T Offline
          T Offline
          Tyras
          wrote on last edited by Tyras
          #10

          @kshegunov

          you're trying to create an object in one thread that has a parent having affinity for another.

          That's exactly what I don't understand. QTextDocument::clone() was supposed to be like a copy constructor: create a new object, read the cloned one's contents and write into the new one. It's supposed to create children for the new object, not the original one.

          When a coder says that it's impossible to do something, he's actually feeling too lazy to do it.

          kshegunovK 1 Reply Last reply
          0
          • SGaistS Offline
            SGaistS Offline
            SGaist
            Lifetime Qt Champion
            wrote on last edited by
            #11

            Hi,

            What you are currently doing is giving a parent to that new QTextDocument, you should rather not give the parent parameter and then move your cloned QTextDocument to your current thread with moveToThread.

            Interested in AI ? www.idiap.ch
            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

            T 1 Reply Last reply
            0
            • T Tyras

              @kshegunov

              you're trying to create an object in one thread that has a parent having affinity for another.

              That's exactly what I don't understand. QTextDocument::clone() was supposed to be like a copy constructor: create a new object, read the cloned one's contents and write into the new one. It's supposed to create children for the new object, not the original one.

              kshegunovK Offline
              kshegunovK Offline
              kshegunov
              Moderators
              wrote on last edited by kshegunov
              #12

              @Tyras
              I'm not quite sure what is where in your snippet, but @SGaist's comment looks to be on the right track, so I suggest following his advice.

              Read and abide by the Qt Code of Conduct

              1 Reply Last reply
              0
              • SGaistS SGaist

                Hi,

                What you are currently doing is giving a parent to that new QTextDocument, you should rather not give the parent parameter and then move your cloned QTextDocument to your current thread with moveToThread.

                T Offline
                T Offline
                Tyras
                wrote on last edited by Tyras
                #13

                @SGaist

                you should rather not give the parent parameter and then move your cloned QTextDocument to your current thread with moveToThread.

                Should I just ignore the warning, and just move to the current thread, then? It's the clone method that gives the warning (confirmed it in debug).

                When a coder says that it's impossible to do something, he's actually feeling too lazy to do it.

                kshegunovK 1 Reply Last reply
                0
                • T Tyras

                  @SGaist

                  you should rather not give the parent parameter and then move your cloned QTextDocument to your current thread with moveToThread.

                  Should I just ignore the warning, and just move to the current thread, then? It's the clone method that gives the warning (confirmed it in debug).

                  kshegunovK Offline
                  kshegunovK Offline
                  kshegunov
                  Moderators
                  wrote on last edited by
                  #14

                  @Tyras
                  No.
                  If logFrags is QVector<QTextDocument> then this:

                  logFrags->first()->clone(this)
                  

                  Will parent it to your parser object, which lives in your parser thread. Assuming that vector comes from another thread, then it causes issues.
                  Something like this, should be working okay:

                  QTextDocument * fragDoc = logFrags->first()->clone();
                  fragDoc->moveToThread(QThread::currentThread());
                  

                  Kind regards.

                  Read and abide by the Qt Code of Conduct

                  T 1 Reply Last reply
                  0
                  • kshegunovK kshegunov

                    @Tyras
                    No.
                    If logFrags is QVector<QTextDocument> then this:

                    logFrags->first()->clone(this)
                    

                    Will parent it to your parser object, which lives in your parser thread. Assuming that vector comes from another thread, then it causes issues.
                    Something like this, should be working okay:

                    QTextDocument * fragDoc = logFrags->first()->clone();
                    fragDoc->moveToThread(QThread::currentThread());
                    

                    Kind regards.

                    T Offline
                    T Offline
                    Tyras
                    wrote on last edited by
                    #15

                    @kshegunov
                    Just tried your code.

                    QTextDocument * fragDoc = logFrags->first()->clone();
                    

                    outputs:

                    QObject: Cannot create children for a parent that is in a different thread.
                    (Parent is QTextDocument(0x4b9ae26640), parent's thread is QThread(0x4b9acaa630), current thread is QThread(0x4b97a007c0)
                    

                    When a coder says that it's impossible to do something, he's actually feeling too lazy to do it.

                    kshegunovK 1 Reply Last reply
                    0
                    • T Tyras

                      @kshegunov
                      Just tried your code.

                      QTextDocument * fragDoc = logFrags->first()->clone();
                      

                      outputs:

                      QObject: Cannot create children for a parent that is in a different thread.
                      (Parent is QTextDocument(0x4b9ae26640), parent's thread is QThread(0x4b9acaa630), current thread is QThread(0x4b97a007c0)
                      
                      kshegunovK Offline
                      kshegunovK Offline
                      kshegunov
                      Moderators
                      wrote on last edited by
                      #16

                      Yes, I'm missing on something it seems. Why would you want to clone the objects anyway, can you just push them into the current thread?

                      QTextDocument * fragDoc = logFrags->first();
                      fragDoc->moveToThread(QThread::currentThread());
                      

                      Read and abide by the Qt Code of Conduct

                      T 1 Reply Last reply
                      0
                      • kshegunovK kshegunov

                        Yes, I'm missing on something it seems. Why would you want to clone the objects anyway, can you just push them into the current thread?

                        QTextDocument * fragDoc = logFrags->first();
                        fragDoc->moveToThread(QThread::currentThread());
                        
                        T Offline
                        T Offline
                        Tyras
                        wrote on last edited by
                        #17

                        @kshegunov

                        Why would you want to clone the objects anyway, can you just push them into the current thread?

                        Because I need to push it in the thread that created it... but, well, since the target thread is a singleton, it won't be so ugly.

                        When a coder says that it's impossible to do something, he's actually feeling too lazy to do it.

                        kshegunovK 1 Reply Last reply
                        0
                        • T Tyras

                          @kshegunov

                          Why would you want to clone the objects anyway, can you just push them into the current thread?

                          Because I need to push it in the thread that created it... but, well, since the target thread is a singleton, it won't be so ugly.

                          kshegunovK Offline
                          kshegunovK Offline
                          kshegunov
                          Moderators
                          wrote on last edited by
                          #18

                          @Tyras

                          since the target thread is a singleton

                          I don't understand this. Do you mean to tell that the QThread object is a singleton?

                          Read and abide by the Qt Code of Conduct

                          T 1 Reply Last reply
                          0
                          • kshegunovK kshegunov

                            @Tyras

                            since the target thread is a singleton

                            I don't understand this. Do you mean to tell that the QThread object is a singleton?

                            T Offline
                            T Offline
                            Tyras
                            wrote on last edited by
                            #19

                            @kshegunov
                            Sorry, I meant that the instance of the class that receives the QTextDocument is a singleton

                            When a coder says that it's impossible to do something, he's actually feeling too lazy to do it.

                            kshegunovK 1 Reply Last reply
                            0
                            • T Tyras

                              @kshegunov
                              Sorry, I meant that the instance of the class that receives the QTextDocument is a singleton

                              kshegunovK Offline
                              kshegunovK Offline
                              kshegunov
                              Moderators
                              wrote on last edited by kshegunov
                              #20

                              @Tyras
                              You shouldn't have singletons in the first place, much less QObject derived singletons.
                              That being said, you'll have to tell where are the instances in the logFrags vector (if it's a vector) created and where the JsonParser object is residing, and by where I mean in what thread.

                              Additionally my previous comment:

                              Yes, I'm missing on something it seems. Why would you want to clone the objects anyway, can you just push them into the current thread?

                              Is absolutely wrong, since I was suggesting you try to "pull" an object from another thread, which is not possible.

                              Kind regards.

                              Read and abide by the Qt Code of Conduct

                              T 1 Reply Last reply
                              0
                              • kshegunovK kshegunov

                                @Tyras
                                You shouldn't have singletons in the first place, much less QObject derived singletons.
                                That being said, you'll have to tell where are the instances in the logFrags vector (if it's a vector) created and where the JsonParser object is residing, and by where I mean in what thread.

                                Additionally my previous comment:

                                Yes, I'm missing on something it seems. Why would you want to clone the objects anyway, can you just push them into the current thread?

                                Is absolutely wrong, since I was suggesting you try to "pull" an object from another thread, which is not possible.

                                Kind regards.

                                T Offline
                                T Offline
                                Tyras
                                wrote on last edited by
                                #21

                                @kshegunov

                                You shouldn't have singletons in the first place, much less QObject derived singletons.

                                I don't really understand why, since the class is a controller, I should never have more than one instance of it in my application, And I should be able to access this single instance through all the code... besides, singletons are a design pattern... And it is QObject derivated because it must live in it's own thread.

                                But, that aside, I'll just have the worker threads push the QTextDocument objects to JsonParser threads after they finish them.

                                Thanks for the help!

                                When a coder says that it's impossible to do something, he's actually feeling too lazy to do it.

                                kshegunovK 1 Reply Last reply
                                0
                                • T Tyras

                                  @kshegunov

                                  You shouldn't have singletons in the first place, much less QObject derived singletons.

                                  I don't really understand why, since the class is a controller, I should never have more than one instance of it in my application, And I should be able to access this single instance through all the code... besides, singletons are a design pattern... And it is QObject derivated because it must live in it's own thread.

                                  But, that aside, I'll just have the worker threads push the QTextDocument objects to JsonParser threads after they finish them.

                                  Thanks for the help!

                                  kshegunovK Offline
                                  kshegunovK Offline
                                  kshegunov
                                  Moderators
                                  wrote on last edited by kshegunov
                                  #22

                                  @Tyras

                                  I don't really understand why, since the class is a controller, I should never have more than one instance of it in my application, And I should be able to access this single instance through all the code... besides, singletons are a design pattern... And it is QObject derivated because it must live in it's own thread.

                                  You shouldn't have singletons because:

                                  1. A singleton is not a real object, it's a facade for a global variable
                                  2. A singleton created on the stack is initialized before main, so anything that actually depends on things done in main() as QObject does, may or may not work.
                                  3. A singleton that's constructed on the heap often is simply left undeleted - a memory leak. C++ is not JAVA, it's the programmers job to clean the memory up.
                                  4. A singleton that's created on first use in the heap requires special measures to be taken, so the construction is thread safe.
                                  5. A singleton created on the stack can't guarantee order of initialization (whence point 2 derives). If you have more than one the loader will initialize them depending on its mood!
                                  6. A singleton that's created on the heap can't guarantee order of initialization ever!
                                  7. A singleton is a global shared public resource in your application that promotes coupling, it actually couples every one of the classes that decide to use it.
                                  8. A singleton is not thread-safe by design, and can't be reentrant as there is only one.

                                  Why your worker object should not be a singleton:

                                  1. Because you can have many worker objects in different threads.
                                  2. Because if you want only one, you create only one! (And I just can't stress this enough)
                                  3. Because the signal/slot mechanism is supposed to decouple your components, not the other way around.
                                  4. Because object hierarchies work terribly with singletons, who's the root object is simply undefined.
                                  5. The fact that something is called a "design pattern" in some book, doesn't mean you should use it.
                                  6. Because something is possible, doesn't mean you should do it.

                                  Have you seen singletons actually implemented in Qt? Yes, there are static functions, yes there are static variables (if you skim through the code) there's a lot of them actually. But have you seen a real life singleton in this enormously big library? I have not!

                                  Simply apply some common sense! Create your nice worker object, connect its signals and slots, connect the cleanup routines and just rock its bloody world!

                                  QObject::deleteLater is actually a slot and this is not at all a coincidence, neither is the QApplication::aboutToQuit signal a fling, nor is the QObject::destroyed(QObject *) signal an error.
                                  My advice is: forget the "singleton design pattern" and enter the great world of OOP, yes a singleton breaks almost every rule in OOP.

                                  Man, sometimes I just want to cry ... then I get angry, and then I surrender. I must be dying a little with each of these posts and I firmly believe I've given at least several of these impassioned preaches ...

                                  Read and abide by the Qt Code of Conduct

                                  T 1 Reply Last reply
                                  1
                                  • kshegunovK kshegunov

                                    @Tyras

                                    I don't really understand why, since the class is a controller, I should never have more than one instance of it in my application, And I should be able to access this single instance through all the code... besides, singletons are a design pattern... And it is QObject derivated because it must live in it's own thread.

                                    You shouldn't have singletons because:

                                    1. A singleton is not a real object, it's a facade for a global variable
                                    2. A singleton created on the stack is initialized before main, so anything that actually depends on things done in main() as QObject does, may or may not work.
                                    3. A singleton that's constructed on the heap often is simply left undeleted - a memory leak. C++ is not JAVA, it's the programmers job to clean the memory up.
                                    4. A singleton that's created on first use in the heap requires special measures to be taken, so the construction is thread safe.
                                    5. A singleton created on the stack can't guarantee order of initialization (whence point 2 derives). If you have more than one the loader will initialize them depending on its mood!
                                    6. A singleton that's created on the heap can't guarantee order of initialization ever!
                                    7. A singleton is a global shared public resource in your application that promotes coupling, it actually couples every one of the classes that decide to use it.
                                    8. A singleton is not thread-safe by design, and can't be reentrant as there is only one.

                                    Why your worker object should not be a singleton:

                                    1. Because you can have many worker objects in different threads.
                                    2. Because if you want only one, you create only one! (And I just can't stress this enough)
                                    3. Because the signal/slot mechanism is supposed to decouple your components, not the other way around.
                                    4. Because object hierarchies work terribly with singletons, who's the root object is simply undefined.
                                    5. The fact that something is called a "design pattern" in some book, doesn't mean you should use it.
                                    6. Because something is possible, doesn't mean you should do it.

                                    Have you seen singletons actually implemented in Qt? Yes, there are static functions, yes there are static variables (if you skim through the code) there's a lot of them actually. But have you seen a real life singleton in this enormously big library? I have not!

                                    Simply apply some common sense! Create your nice worker object, connect its signals and slots, connect the cleanup routines and just rock its bloody world!

                                    QObject::deleteLater is actually a slot and this is not at all a coincidence, neither is the QApplication::aboutToQuit signal a fling, nor is the QObject::destroyed(QObject *) signal an error.
                                    My advice is: forget the "singleton design pattern" and enter the great world of OOP, yes a singleton breaks almost every rule in OOP.

                                    Man, sometimes I just want to cry ... then I get angry, and then I surrender. I must be dying a little with each of these posts and I firmly believe I've given at least several of these impassioned preaches ...

                                    T Offline
                                    T Offline
                                    Tyras
                                    wrote on last edited by
                                    #23

                                    @kshegunov
                                    I understand, and respect your opinion on the matter but... I doesn't agree with most of them. Not wanting to make a big discussion of it, (mainly 'cause it's really out of the scope of the post) but...

                                    let's see:

                                    A singleton is not a real object, it's a facade for a global variable

                                    Well, yeah. I would say it's a (much) more elegant way to create a "global variable", since it ensures that only one will be created.

                                    A singleton created on the stack is initialized before main, so anything that actually depends on things done in main() as QObject does, may or may not work.

                                    Well, the way I learned to implement singleton on C++ uses heap.

                                    A singleton that's constructed on the heap often is simply left undeleted - a memory leak. C++ is not JAVA, it's the programmers job to clean the memory up.

                                    Well, I'm not seeing a problem here. I dont mind putting a few deletes at the end of my main, or even connecting some signals.

                                    A singleton that's created on first use in the heap requires special measures to be taken, so the construction is thread safe.

                                    Again, not seeing a problem here, just a need to take some caution when coding.

                                    A singleton created on the stack can't guarantee order of initialization (whence point 2 derives). If you have more than one the loader will initialize them depending on its mood!

                                    Again, I don't create them on stack.

                                    A singleton that's created on the heap can't guarantee order of initialization ever!

                                    Not really sure what you mean here.

                                    A singleton is a global shared public resource in your application that promotes coupling, it actually couples every one of the classes that decide to use it.

                                    Some times you need that coupling. You need to center the processing in one point in the code. That's what controllers are all about.

                                    A singleton is not thread-safe by design, and can't be reentrant as there is only one.

                                    Not really. For data classes, you're right. But for controllers, they can be thread safe as long as their attributes are read-only

                                    Why your worker object should not be a singleton

                                    My worker object is not a singleton. My controller object (the one that creates the worker objects) is.

                                    The fact that something is called a "design pattern" in some book, doesn't mean you should use it.

                                    But means that it have its uses.

                                    When a coder says that it's impossible to do something, he's actually feeling too lazy to do it.

                                    1 Reply Last reply
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