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Children QWidgets always on top of parent

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  • Chris KawaC Offline
    Chris KawaC Offline
    Chris Kawa
    Lifetime Qt Champion
    wrote on last edited by
    #7

    Same advice: how about not making it a child?

    1 Reply Last reply
    1
    • T Tom.C Dev

      The main window holds the application data and the children widgets operate on these data. The lifetime of the application data and the lifetime of the children widgets are both handled by the main window. By doing this, it is not possible to have a widget pointing to the application data before it has been created or after it has been destroyed since both share the same lifetime.

      However, it seems the parent/child mechanism is responsible for the memory management AND the windows z-ordering.

      XardasX Offline
      XardasX Offline
      Xardas
      wrote on last edited by
      #8

      @Tom.C-Dev said:

      The main window holds the application data and the children widgets operate on these data. The lifetime of the application data and the lifetime of the children widgets are both handled by the main window.

      same problem.

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      0
      • Chris KawaC Offline
        Chris KawaC Offline
        Chris Kawa
        Lifetime Qt Champion
        wrote on last edited by
        #9

        So just delete the window when the data is destroyed. If you want the window to go away when mainwindow is destroyed you can link them like this:

        QWidget *w = new QWidget(); 
        w->show();
        connect(this, &QMainWindow::destroyed, w, &QWidget::deleteLater);
        
        XardasX 1 Reply Last reply
        2
        • XardasX Offline
          XardasX Offline
          Xardas
          wrote on last edited by
          #10

          Ok, thanks for reply.

          1 Reply Last reply
          0
          • Chris KawaC Chris Kawa

            So just delete the window when the data is destroyed. If you want the window to go away when mainwindow is destroyed you can link them like this:

            QWidget *w = new QWidget(); 
            w->show();
            connect(this, &QMainWindow::destroyed, w, &QWidget::deleteLater);
            
            XardasX Offline
            XardasX Offline
            Xardas
            wrote on last edited by
            #11

            @Chris-Kawa said:

            QWidget *w = new QWidget();
            w->show();
            connect(this, &QMainWindow::destroyed, w, &QWidget::deleteLater);

            doesn't work, after close main window widget stays.
            Any ideas why?

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            0
            • Chris KawaC Offline
              Chris KawaC Offline
              Chris Kawa
              Lifetime Qt Champion
              wrote on last edited by
              #12

              doesn't work

              It works fine. Just not as you think it does.
              By default the application event loop exits when last top level window is closed ( see quitOnLastWindowClosed property).

              The main window is destroyed only after the event loop quits (as the main function scope ends). But the event loop does not quit since there's another top level window. You can force the main winodw to be destroyed when it closes, but then you can't put it on the stack.

              Here's a complete example:

              int main(int argc, char *argv[])
              {
                  QApplication a(argc, argv);
              
                  QMainWindow* mainWindow = new QMainWindow();
                  mainWindow->setAttribute(Qt::WA_DeleteOnClose);
              
                  QWidget* otherWidget = new QWidget();
                  QObject::connect(mainWindow, &QMainWindow::destroyed, otherWidget, &QWidget::deleteLater);
              
                  mainWindow->show();
                  otherWidget->show();
              
                  return a.exec();
              }
              
              kshegunovK 1 Reply Last reply
              1
              • Chris KawaC Chris Kawa

                doesn't work

                It works fine. Just not as you think it does.
                By default the application event loop exits when last top level window is closed ( see quitOnLastWindowClosed property).

                The main window is destroyed only after the event loop quits (as the main function scope ends). But the event loop does not quit since there's another top level window. You can force the main winodw to be destroyed when it closes, but then you can't put it on the stack.

                Here's a complete example:

                int main(int argc, char *argv[])
                {
                    QApplication a(argc, argv);
                
                    QMainWindow* mainWindow = new QMainWindow();
                    mainWindow->setAttribute(Qt::WA_DeleteOnClose);
                
                    QWidget* otherWidget = new QWidget();
                    QObject::connect(mainWindow, &QMainWindow::destroyed, otherWidget, &QWidget::deleteLater);
                
                    mainWindow->show();
                    otherWidget->show();
                
                    return a.exec();
                }
                
                kshegunovK Offline
                kshegunovK Offline
                kshegunov
                Moderators
                wrote on last edited by kshegunov
                #13

                @Chris-Kawa said:

                The main window is destroyed only after the event loop quits (as the main function scope ends). But the event loop does not quit since there's another top level window. You can force the main winodw to be destroyed when it closes, but then you can't put it on the stack.

                Sorry for interjecting, couldn't one call the close slot on all the child widgets and still use the stack? I mean, instead of subscribing to the destroyed signal, possibly something like this?

                class Controller : public QObject
                {
                     Q_OBJECT
                
                signals:
                    void closing();
                
                protected:
                    virtual bool eventFilter(QObject * watched, QEvent * event)
                    {
                        if (event->type() == QEvent::Close)
                            emit closing();
                    }
                };
                
                int main(int argc, char *argv[])
                {
                    QApplication a(argc, argv);
                
                    Controller ctrl;
                
                    QMainWindow mainWindow;
                    mainWindow.installEventFilter(&ctrl);
                
                    QWidget otherWidget;
                    QObject::connect(&ctrl, SIGNAL(closing()), &otherWidget, SLOT(close()));
                
                    mainWindow.show();
                    otherWidget.show();
                
                    return QApplication::exec();
                }
                

                Read and abide by the Qt Code of Conduct

                1 Reply Last reply
                0
                • Chris KawaC Offline
                  Chris KawaC Offline
                  Chris Kawa
                  Lifetime Qt Champion
                  wrote on last edited by Chris Kawa
                  #14

                  @kshegunov Yup, would work too. Personally I try to trim classes when possible. Creating a specialized one when the same can be done in a one time 2 lines of connects/attribute settings seems too "Javish" to me :P
                  You would also need a separate header/cpp for the Controller cause you can't put Q_OBJECT in a .cpp file. Not worth the effort IMO.

                  But yeah, both solutions work fine and the choice is a matter of preference as to where to put responsibilities.

                  kshegunovK 1 Reply Last reply
                  1
                  • Chris KawaC Chris Kawa

                    @kshegunov Yup, would work too. Personally I try to trim classes when possible. Creating a specialized one when the same can be done in a one time 2 lines of connects/attribute settings seems too "Javish" to me :P
                    You would also need a separate header/cpp for the Controller cause you can't put Q_OBJECT in a .cpp file. Not worth the effort IMO.

                    But yeah, both solutions work fine and the choice is a matter of preference as to where to put responsibilities.

                    kshegunovK Offline
                    kshegunovK Offline
                    kshegunov
                    Moderators
                    wrote on last edited by
                    #15

                    @Chris-Kawa said:

                    Creating a specialized one when the same can be done in a one time 2 lines of connects/attribute settings seems too "Javish" to me :P

                    Right, I agree in principle, however I'd make two points:

                    1. Usually people derive from QMainWindow and use it as a controller, then the whole creating a separate class will not be needed, as an override of closeEvent is going to be sufficient.
                    2. Ordinarily, I'd have a controller class to initialize my forms anyway (I tend not to derive from the widget classes), so in this case my proposal could also work.

                    In any case, I'm just putting it as an option. ;)

                    Read and abide by the Qt Code of Conduct

                    1 Reply Last reply
                    1
                    • XardasX Offline
                      XardasX Offline
                      Xardas
                      wrote on last edited by
                      #16

                      Thanks for solutions, but seems "doesn't work" for me.
                      As I understand "Child" widgets always in main and create with QMainWindow, but i need something like:
                      MainWindow->button->clicked->tcpsocket(getSomeData)->MainWindow->readData->createWidgetWithSomeData.

                      kshegunovK 1 Reply Last reply
                      0
                      • XardasX Xardas

                        Thanks for solutions, but seems "doesn't work" for me.
                        As I understand "Child" widgets always in main and create with QMainWindow, but i need something like:
                        MainWindow->button->clicked->tcpsocket(getSomeData)->MainWindow->readData->createWidgetWithSomeData.

                        kshegunovK Offline
                        kshegunovK Offline
                        kshegunov
                        Moderators
                        wrote on last edited by
                        #17

                        @Xardas
                        Maybe there's a misunderstanding, no one said that creating the widgets in main() is the only way. You can create them anywhere in the code. I believe Chris' suggestion is your best bet. As an example:

                        class MainWindow : public QMainWindow
                        {
                            Q_OBJECT
                        
                            // ... some more code
                        
                        signals:
                            void closed();
                        
                        private slots:
                            void showDataWidget(QByteArray);
                        
                        protected:
                            virtual void closeEvent(QCloseEvent *);
                        };
                        
                        void MainWindow::showDataWidget(QByteArray data)
                        {
                            // Create the widget
                            QWidget * dataWidget = new QWidget(); //< NO PARENT!
                            dataWidget->setAttribute(Qt::WA_DeleteOnClose); //< Closing the window will free the memory
                        
                            // ... Fill up the widget's data ...
                            
                            QObject::connect(this, SIGNAL(closed()), dataWidget, SLOT(deleteLater()));    //< Connect the clean up routine
                        }
                        
                        void MainWindow::closeEvent(QCloseEvent * event)
                        {
                            emit closed();
                            QMainWindow::closeEvent(event);
                        }
                        

                        This should be easy to adapt to your case.

                        Kind regards.

                        Read and abide by the Qt Code of Conduct

                        XardasX 1 Reply Last reply
                        1
                        • kshegunovK kshegunov

                          @Xardas
                          Maybe there's a misunderstanding, no one said that creating the widgets in main() is the only way. You can create them anywhere in the code. I believe Chris' suggestion is your best bet. As an example:

                          class MainWindow : public QMainWindow
                          {
                              Q_OBJECT
                          
                              // ... some more code
                          
                          signals:
                              void closed();
                          
                          private slots:
                              void showDataWidget(QByteArray);
                          
                          protected:
                              virtual void closeEvent(QCloseEvent *);
                          };
                          
                          void MainWindow::showDataWidget(QByteArray data)
                          {
                              // Create the widget
                              QWidget * dataWidget = new QWidget(); //< NO PARENT!
                              dataWidget->setAttribute(Qt::WA_DeleteOnClose); //< Closing the window will free the memory
                          
                              // ... Fill up the widget's data ...
                              
                              QObject::connect(this, SIGNAL(closed()), dataWidget, SLOT(deleteLater()));    //< Connect the clean up routine
                          }
                          
                          void MainWindow::closeEvent(QCloseEvent * event)
                          {
                              emit closed();
                              QMainWindow::closeEvent(event);
                          }
                          

                          This should be easy to adapt to your case.

                          Kind regards.

                          XardasX Offline
                          XardasX Offline
                          Xardas
                          wrote on last edited by
                          #18

                          @kshegunov
                          Yes, misunderstanding. Thanks, work perfectly.

                          1 Reply Last reply
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