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  4. App crash calling QTcpSocket::waitForConnected

App crash calling QTcpSocket::waitForConnected

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  • K Offline
    K Offline
    Kiyov09
    wrote on last edited by
    #1

    Hi, I have the following error:
    the next function is called multiple times from diferent threads and after some time, say 20 minutes, crash in socket->waitForConnected(1000). Anybody? Thanks.

    bool Utils::testConnectionToServer(QString host, int port)
    {
        QTcpSocket * socket = new QTcpSocket();
        socket->connectToHost(host, port, QIODevice::ReadOnly);
        if (socket->waitForConnected(1000)) {
            socket->abort();
            socket->close();
            delete socket;
            socket = 0;
            return true;
        } else {
            qDebug() << "### " << socket->errorString() << " ###";
            delete socket;
            socket = 0;
            return false;
        }
    }
    
    1 Reply Last reply
    0
    • mrjjM Offline
      mrjjM Offline
      mrjj
      Lifetime Qt Champion
      wrote on last edited by
      #2

      Hi and welcome
      Have you checked that new can allocate always ?
      You might fragment memory if calls happens really fast.

      Also , any chance that the threads call it at the SAME time ?
      so following situation could arise ? (when times perfectly)
      QTcpSocket * socket = new QTcpSocket(); << Thread 1 here
      socket->connectToHost(host, port, QIODevice::ReadOnly) ; << Thread 2 here

      1 Reply Last reply
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      • K Offline
        K Offline
        Kiyov09
        wrote on last edited by
        #3

        Previously he had a version of the function that used QMutexLocker to avoid just that but also crash in waitForConnected. Specifically, the error displayed is as follows:

        *** buffer overflow detected ***: /home/kiyov/RepoSVN/tss-streamingserver/trunk/StreamingServer/StreamingServer/Server terminated
        ======= Backtrace: =========
        /lib/x86_64-linux-gnu/libc.so.6(+0x731ff)[0x7ffff493b1ff]
        /lib/x86_64-linux-gnu/libc.so.6(__fortify_fail+0x37)[0x7ffff49be4c7]
        /lib/x86_64-linux-gnu/libc.so.6(+0xf46e0)[0x7ffff49bc6e0]
        /lib/x86_64-linux-gnu/libc.so.6(+0xf6437)[0x7ffff49be437]
        /usr/lib/x86_64-linux-gnu/libQtNetwork.so.4(+0xd4e25)[0x7ffff5968e25]
        /usr/lib/x86_64-linux-gnu/libQtNetwork.so.4(+0xd2a8d)[0x7ffff5966a8d]
        /usr/lib/x86_64-linux-gnu/libQtNetwork.so.4(_ZN15QAbstractSocket16waitForConnectedEi+0x14a)[0x7ffff595f27a]
        /home/kiyov/RepoSVN/tss-streamingserver/trunk/StreamingServer/StreamingServer/Server[0x439eda]
        /home/kiyov/RepoSVN/tss-streamingserver/trunk/StreamingServer/StreamingServer/Server[0x4360c2]
        /home/kiyov/RepoSVN/tss-streamingserver/trunk/StreamingServer/StreamingServer/Server[0x439a9e]
        /home/kiyov/RepoSVN/tss-streamingserver/trunk/StreamingServer/StreamingServer/Server[0x4151ab]
        /home/kiyov/RepoSVN/tss-streamingserver/trunk/StreamingServer/StreamingServer/Server[0x458e9b]
        /usr/lib/x86_64-linux-gnu/libQtCore.so.4(_ZN7QObject5eventEP6QEvent+0x1e1)[0x7ffff5544e11]
        /usr/lib/x86_64-linux-gnu/libQtCore.so.4(_ZN16QCoreApplication14notifyInternalEP7QObjectP6QEvent+0x8d)[0x7ffff552b71d]
        /usr/lib/x86_64-linux-gnu/libQtCore.so.4(_ZN23QCoreApplicationPrivate16sendPostedEventsEP7QObjectiP11QThreadData+0x231)[0x7ffff552efc1]
        /usr/lib/x86_64-linux-gnu/libQtCore.so.4(+0x1b5bd3)[0x7ffff555abd3]
        /lib/x86_64-linux-gnu/libglib-2.0.so.0(g_main_context_dispatch+0x24d)[0x7ffff641dc5d]
        /lib/x86_64-linux-gnu/libglib-2.0.so.0(+0x49f48)[0x7ffff641df48]
        /lib/x86_64-linux-gnu/libglib-2.0.so.0(g_main_context_iteration+0x2c)[0x7ffff641dffc]
        /usr/lib/x86_64-linux-gnu/libQtCore.so.4(_ZN20QEventDispatcherGlib13processEventsE6QFlagsIN10QEventLoop17ProcessEventsFlagEE+0x5d)[0x7ffff555ad1d]
        /usr/lib/x86_64-linux-gnu/libQtCore.so.4(_ZN10QEventLoop13processEventsE6QFlagsINS_17ProcessEventsFlagEE+0x41)[0x7ffff552a271]
        /usr/lib/x86_64-linux-gnu/libQtCore.so.4(_ZN10QEventLoop4execE6QFlagsINS_17ProcessEventsFlagEE+0x1a5)[0x7ffff552a5d5]
        /usr/lib/x86_64-linux-gnu/libQtCore.so.4(_ZN16QCoreApplication4execEv+0x99)[0x7ffff5530059]
        /home/kiyov/RepoSVN/tss-streamingserver/trunk/StreamingServer/StreamingServer/Server[0x40cf12]
        /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf5)[0x7ffff48e9b45]
        /home/kiyov/RepoSVN/tss-streamingserver/trunk/StreamingServer/StreamingServer/Server[0x40ce09]
        
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        • mrjjM Offline
          mrjjM Offline
          mrjj
          Lifetime Qt Champion
          wrote on last edited by
          #4

          Hi
          it looks like buffer overrun happens inside Qt.
          Have you searched the bug database for issues sounding like this`?

          K 1 Reply Last reply
          0
          • mrjjM mrjj

            Hi
            it looks like buffer overrun happens inside Qt.
            Have you searched the bug database for issues sounding like this`?

            K Offline
            K Offline
            Kiyov09
            wrote on last edited by
            #5

            @mrjj no, where I can search that bug?

            mrjjM 1 Reply Last reply
            0
            • K Kiyov09

              @mrjj no, where I can search that bug?

              mrjjM Offline
              mrjjM Offline
              mrjj
              Lifetime Qt Champion
              wrote on last edited by mrjj
              #6

              @Kiyov09
              https://bugreports.qt.io/secure/Dashboard.jspa

              https://bugreports.qt.io/browse/QTBUG-7753?jql=text ~ "waitForConnected"

              K 1 Reply Last reply
              0
              • mrjjM mrjj

                @Kiyov09
                https://bugreports.qt.io/secure/Dashboard.jspa

                https://bugreports.qt.io/browse/QTBUG-7753?jql=text ~ "waitForConnected"

                K Offline
                K Offline
                Kiyov09
                wrote on last edited by
                #7

                @mrjj Thanks

                mrjjM 1 Reply Last reply
                0
                • K Kiyov09

                  @mrjj Thanks

                  mrjjM Offline
                  mrjjM Offline
                  mrjj
                  Lifetime Qt Champion
                  wrote on last edited by
                  #8

                  @Kiyov09
                  Hope you find something.

                  Is it always after the same amount of calls?

                  K 1 Reply Last reply
                  0
                  • mrjjM mrjj

                    @Kiyov09
                    Hope you find something.

                    Is it always after the same amount of calls?

                    K Offline
                    K Offline
                    Kiyov09
                    wrote on last edited by
                    #9

                    @mrjj I do not know, I have done this test.

                    1 Reply Last reply
                    0
                    • SGaistS Offline
                      SGaistS Offline
                      SGaist
                      Lifetime Qt Champion
                      wrote on last edited by
                      #10

                      Hi and welcome to devnet,

                      I'd change the delete statement by socket->deleteLater() to ensure that you are not deleting the sockets while there's still an event going on the socket.

                      Interested in AI ? www.idiap.ch
                      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                      1 Reply Last reply
                      0
                      • K Offline
                        K Offline
                        Kiyov09
                        wrote on last edited by
                        #11

                        @mrjj No, but it made approximately 1348 calls.

                        @SGaist Even changing the delete statement by socket->deleteLeter() the problem persist.

                        Apparently all starts in the call to QNativeSocketEnginePrivate::nativeSelect.

                        This is the stack trace
                        0 __GI_raise raise.c 56 0x7ffff48fd107
                        1 __GI_abort abort.c 89 0x7ffff48fe4e8
                        2 __libc_message libc_fatal.c 175 0x7ffff493b204
                        3 __GI___fortify_fail fortify_fail.c 31 0x7ffff49be4c7
                        4 __GI___chk_fail chk_fail.c 28 0x7ffff49bc6e0
                        5 __fdelt_chk fdelt_chk.c 25 0x7ffff49be437
                        6 QNativeSocketEnginePrivate::nativeSelect qnativesocketengine_unix.cpp 1073 0x7ffff5968e25
                        7 QNativeSocketEngine::waitForWrite qnativesocketengine.cpp 947 0x7ffff5966a8d
                        8 QAbstractSocket::waitForConnected qabstractsocket.cpp 1814 0x7ffff595f27a
                        9 Utils::testConnectionToServer Utils.cpp 106 0x43a099
                        10 MyAmqpClient::publishMessage myamqpclient.cpp 206 0x4361d2
                        11 Utils::sendMessageToAmqp Utils.cpp 73 0x439bae
                        12 StreamingServer::checkSystemResources streamingserver.cpp 1083 0x4152bb
                        13 StreamingServer::qt_static_metacall moc_streamingserver.cpp 107 0x459099
                        14 QObject::event qobject.cpp 1222 0x7ffff5544e11
                        15 QCoreApplication::notifyInternal qcoreapplication.cpp 955 0x7ffff552b71d
                        16 sendEvent qcoreapplication.h 231 0x7ffff552efc1
                        17 QCoreApplicationPrivate::sendPostedEvents qcoreapplication.cpp 1579 0x7ffff552efc1
                        18 QCoreApplication::sendPostedEvents qcoreapplication.cpp 1472 0x7ffff552f453
                        19 sendPostedEvents qcoreapplication.h 236 0x7ffff555abd3
                        20 postEventSourceDispatch qeventdispatcher_glib.cpp 280 0x7ffff555abd3
                        ... <More>

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                        0
                        • J Offline
                          J Offline
                          Jodavi
                          wrote on last edited by Jodavi
                          #12

                          Hello everyone,

                          sorry for reviving that old thread, but it looks nearly the same as my problem.

                          I am using QT 5.6.2 on a headless gentoo. My (QCore) application is using sockets with multiple threads.

                          The threads are in a threadpool. Every thread sends its result to the same target after finishing its work (~0.5 to 10 seconds). Each "sends its result" involves a code like this:

                          int WorkerThread::sendMessageOverTCPSocket(const QString & result, const QString &ip, const quint16 &port)
                          {
                            try
                            {
                          	QTcpSocket socket;
                          	socket.connectToHost(ip,port);
                          	if(socket.waitForConnected(10203))
                          	{
                          		socket.write(result.toStdString().c_str(),result.length());
                          		if(!socket.waitForBytesWritten(5134))
                          		{
                          			ss << m_id <<":timeout while writing data to socket";
                          			LOG(ss.str().c_str()); ss.str("");
                          			return Constants::TCPSOCKETERROR::TIMEOUT_WAIT_WRITTEN;
                          		}
                          	}
                          	else
                          	{
                          		ss << m_id <<":could not connect to socket";
                          		LOG(ss.str().c_str()); ss.str("");
                          		return Constants::TCPSOCKETERROR::TIMEOUT_CONNECTED;
                          	}
                          	socket.close();
                            }
                            catch (std::exception &e)
                            {
                          	qFatal("Error(%s) sending results ",e.what());
                            }
                            catch (...)
                            {
                          	qFatal("Unknown error occured while trying to send results");
                            }
                          
                            return 0;
                          }
                          

                          After about 1100 -1300 threads, the application always terminates. This may take up to a couple of days until it happens "naturally". The one I am currently investigating terminates with SIGABRT.

                          No immediate output or log can be found.

                          This is a bt from a sample coredump

                          #0  0x00007faa868442b8 in raise () from /lib64/libc.so.6
                          #1  0x00007faa868456da in abort () from /lib64/libc.so.6
                          #2  0x00007faa868803f1 in __libc_message () from /lib64/libc.so.6
                          #3  0x00007faa86908b27 in __fortify_fail () from /lib64/libc.so.6
                          #4  0x00007faa86906bb0 in __chk_fail () from /lib64/libc.so.6
                          #5  0x00007faa86908a9a in __fdelt_warn () from /lib64/libc.so.6
                          #6  0x00007faa8a0737a4 in ?? () from /usr/lib64/libQt5Network.so.5
                          #7  0x00007faa8a070ce2 in ?? () from /usr/lib64/libQt5Network.so.5
                          #8  0x00007faa8a06a5dc in QAbstractSocket::waitForConnected(int) () from /usr/lib64/libQt5Network.so.5
                          

                          The line number points to the if(socket.waitForConnected(10203))

                          Can someone hint me to the right direction? There seems to be no solution posted to the problem of OP

                          Edit: Updated code

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                          • SGaistS Offline
                            SGaistS Offline
                            SGaist
                            Lifetime Qt Champion
                            wrote on last edited by SGaist
                            #13

                            Hi and welcome to devnet,

                            Are you sure you are cleaning up properly your resources when you're done ?

                            Interested in AI ? www.idiap.ch
                            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                            J 1 Reply Last reply
                            0
                            • SGaistS SGaist

                              Hi and welcome to devnet,

                              Are you sure you are cleaning up properly your resources when you're done ?

                              J Offline
                              J Offline
                              Jodavi
                              wrote on last edited by
                              #14

                              @SGaist
                              Thanks for the welcome!

                              The resources in use are all local and should get cleaned up, once they are out of scope.
                              See the update in my post above.

                              I am not sure whether this really is "properly cleaning up". Actually, I assumed the DTOR of the QTCPSocket is enough?
                              From the docs:

                              [virtual] QTcpSocket::~QTcpSocket()
                              Destroys the socket, closing the connection if necessary.
                              See also close().
                              

                              My current vague suspicion:
                              Is the line socket.close(); positioned correctly?

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                              • SGaistS Offline
                                SGaistS Offline
                                SGaist
                                Lifetime Qt Champion
                                wrote on last edited by
                                #15

                                Looks like it.

                                How are you handling your thread pool ?

                                Interested in AI ? www.idiap.ch
                                Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                                1 Reply Last reply
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