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Ugly white borders around QGraphicsProxyWidgets

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  • SGaistS Offline
    SGaistS Offline
    SGaist
    Lifetime Qt Champion
    wrote on last edited by
    #2

    Hi,

    You should add which OS/Qt versions you are using and what kind of widget you are putting on your scene.

    Interested in AI ? www.idiap.ch
    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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    • D Offline
      D Offline
      delt
      wrote on last edited by
      #3
      This post is deleted!
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      • D Offline
        D Offline
        delt
        wrote on last edited by delt
        #4

        Oh, sorry. I completely forgot this rather important info :D

        Running on linux mint 17.2, but i'm looking to target also at least osx and windows. Qt version i'm using is 5.2.1, because ubuntu and derivatives based on 14.04 are using that.

        The widgets i'm adding to the scene are a few push buttons, a text browser, and a line edit. It's most noticeable on the push buttons and the line edit, there's 1 pixel of extra white frame around the widgets that have opacity over the GL content.

        Here's a quick screenshot that illustrates these white borders around proxy widgets:
        http://www.deimos.ca/miscjunk/proxywidgets.png

        Thanks for any help!

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        • SGaistS Offline
          SGaistS Offline
          SGaist
          Lifetime Qt Champion
          wrote on last edited by
          #5

          Is your Play button directly put in a QGraphicsProxyWidget ?

          Interested in AI ? www.idiap.ch
          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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          • D Offline
            D Offline
            delt
            wrote on last edited by delt
            #6

            Yes, in my QGraphicsScene subclass constructor i do:

            Qt::WindowFlags flags = Qt::Widget;
            
            /* [ ... ] */
            play_button = new QPushButton (_("PLAY")); /* yeah i use gettext in this project */
            proxywidget_play_button = addWidget (play_button, flags);
            /* ... same for other widgets */
            

            ... a CSS property might do the trick maybe?

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            • SGaistS Offline
              SGaistS Offline
              SGaist
              Lifetime Qt Champion
              wrote on last edited by
              #7

              I don't remember a trick to do it directly for the button but is you put it in a layout in a QWidget you can setup the content margins of the widget to be close enough to the button has to not have that space.

              Interested in AI ? www.idiap.ch
              Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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              • D Offline
                D Offline
                delt
                wrote on last edited by
                #8

                Seems like a good solution. Can you provide a quick example?

                Thanks!

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                • M Offline
                  M Offline
                  MajidKamali
                  wrote on last edited by
                  #9

                  play_button->setAttribute(Qt::WA_TranslucentBackground) may do what you want

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                  • SGaistS Offline
                    SGaistS Offline
                    SGaist
                    Lifetime Qt Champion
                    wrote on last edited by
                    #10

                    widget->setContentsMargins(-W, -X, -Y, -Z)

                    But @MajidKamali's proposition is also good. However, you'll have to check whether it also fits your need for the more complex widgets.

                    Interested in AI ? www.idiap.ch
                    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                    • D Offline
                      D Offline
                      delt
                      wrote on last edited by
                      #11

                      Thanks very much for the information guys! Qt::WA_TranslucentBackground does the trick :D

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