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cannot find -lQtOpenGL and -lGL

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  • Z Offline
    Z Offline
    Zola
    wrote on last edited by Zola
    #3

    Hey @SGaist I already installed it and problem is the same.

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    • SGaistS Offline
      SGaistS Offline
      SGaist
      Lifetime Qt Champion
      wrote on last edited by
      #4

      What version of Qt are you using ?

      Interested in AI ? www.idiap.ch
      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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      • Z Offline
        Z Offline
        Zola
        wrote on last edited by Zola
        #5

        @SGaist Qt 4.8.6 :)

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        • SGaistS Offline
          SGaistS Offline
          SGaist
          Lifetime Qt Champion
          wrote on last edited by
          #6

          Did you re-run qmake after adding QT += opengl ?

          If so, how did you install Qt ?

          Interested in AI ? www.idiap.ch
          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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          • Z Offline
            Z Offline
            Zola
            wrote on last edited by
            #7

            @SGaist I installed it from source using QtCreator 3.5.1 and Qt 4.8.6 on my Ubuntu 14.04.3 LTS Virtual Machine. I re-run it and it's the same. How to include opengl module when doing ./configure step? Is it required or it is included by default?

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            • SGaistS Offline
              SGaistS Offline
              SGaist
              Lifetime Qt Champion
              wrote on last edited by
              #8

              Since you built it yourself and didn't had the OpenGL dev lib, it was built without. You have to build Qt again (from scratch with a new call to configure). While you're at it, you should consider using 4.8.7.

              Interested in AI ? www.idiap.ch
              Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

              Z 1 Reply Last reply
              0
              • SGaistS SGaist

                Since you built it yourself and didn't had the OpenGL dev lib, it was built without. You have to build Qt again (from scratch with a new call to configure). While you're at it, you should consider using 4.8.7.

                Z Offline
                Z Offline
                Zola
                wrote on last edited by
                #9

                @SGaist how to include opengl lib when doing ./configure. I tried ./configure -opengl es2 but I am getting errors.

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                • SGaistS Offline
                  SGaistS Offline
                  SGaist
                  Lifetime Qt Champion
                  wrote on last edited by
                  #10

                  If you installed everything it should be detected automatically. The errors is because you don't have OpenGL es2 installed. But since you're on a desktop just use the desktop OpenGL.

                  Interested in AI ? www.idiap.ch
                  Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                  • Z Offline
                    Z Offline
                    Zola
                    wrote on last edited by
                    #11

                    @SGaist If I am building whole project on Ubuntu desktop machine, should I use -opengl desktop or es2, because I'm building that up for BeagleBone Black?

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                    • SGaistS Offline
                      SGaistS Offline
                      SGaist
                      Lifetime Qt Champion
                      wrote on last edited by
                      #12

                      So you're cross-compiling ?

                      Interested in AI ? www.idiap.ch
                      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                      Z 1 Reply Last reply
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                      • SGaistS SGaist

                        So you're cross-compiling ?

                        Z Offline
                        Z Offline
                        Zola
                        wrote on last edited by
                        #13

                        @SGaist yes, sorry for not telling you that earlier. I need opengl for embedded (BeagleBone Black armhf) but i need to install opengl and write correct paths for embedded opengl in my qmake.conf file.

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                        • SGaistS Offline
                          SGaistS Offline
                          SGaist
                          Lifetime Qt Champion
                          wrote on last edited by
                          #14

                          What distribution are you using for that board ? It should provide everything you need (headers + lib) IIRC there's already a mkspec for the BeagleBoard

                          Interested in AI ? www.idiap.ch
                          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                          • Z Offline
                            Z Offline
                            Zola
                            wrote on last edited by
                            #15

                            @SGaist Debian Wheezy

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                            • SGaistS Offline
                              SGaistS Offline
                              SGaist
                              Lifetime Qt Champion
                              wrote on last edited by
                              #16

                              You should take a look at this thread. The poster has provided links to an interesting Wiki to build everything you need before building Qt.

                              Interested in AI ? www.idiap.ch
                              Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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