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[SOLVED]Need help with combining GUI

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guiformsmainwindow
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  • Z zhihaowu
    1 Oct 2015, 08:23

    @mrjj Yes, I did. When I start typing Qt shows me the available namespace and instants.

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    mrjj
    Lifetime Qt Champion
    wrote on 1 Oct 2015, 08:25 last edited by
    #6

    @zhihaowu said:

    Ok?!
    if you place cursor on AngularVelocities and press F2, it can go to the definition ?

    1 Reply Last reply
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    • Z zhihaowu
      1 Oct 2015, 08:23

      @mrjj Yes, I did. When I start typing Qt shows me the available namespace and instants.

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      mrjj
      Lifetime Qt Champion
      wrote on 1 Oct 2015, 08:31 last edited by
      #7

      Depending on where the files are located, you might need to add paths to the .PRO file

      like
      INCLUDEPATH += ../../Common/CONET
      ../../Common/Exception
      ../../Common/FileStream
      ../../Common/HAL

      HEADERS += AppStyle.h
      ../../Common/Types/AbstractTypes.h
      ../../Common/Types/PedaxTypes.h
      ../../Common/Types/Variant.h
      ../../Common/XML/pugixml-1.5/src/pugiconfig.hpp
      ../../Common/XML/pugixml-1.5/src/pugixml.hpp

      1 Reply Last reply
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      • Z Offline
        Z Offline
        zhihaowu
        wrote on 1 Oct 2015, 08:37 last edited by
        #8

        This is a part of the header file:

        class StatusWindow : public QMainWindow {
        Q_OBJECT

        public:
        explicit StatusWindow(QWidget *parent = 0);
        ~StatusWindow();
        SolTrack soltrack;
        SolTrack::Position oldPosition;

        typedef struct {
          double hhRefVel, decRefVel;
          double azVel, altRefVel;
          double gimbalNS1Vel,gimbalNS2Vel, gimbalEW1Vel,gimbalEW2Vel;
        } AngularVelocities;
        

        AngularVelocities angVels;

        private:
        Ui::StatusWindow *ui;

        void updateStatusScreen();
        void computeAngularVelocities(SolTrack::Position sunPos, SolTrack::Position oldPos, AngularVelocities* angVels);

        private slots:
        void updateStatusScreenCurrent();
        void on_actionAbout_Qt_triggered();
        void on_actionAbout_SolTraQ_triggered();
        void on_actionClose_triggered();
        void on_actionHelp_triggered();
        };

        I need to get the data from the gimbals

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        • M Offline
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          mrjj
          Lifetime Qt Champion
          wrote on 1 Oct 2015, 09:40 last edited by
          #9

          ahh I see
          when you say
          double freq = StatusWindow::AngularVelocities.gimbalNS1Vel;
          you try to access AngularVelocities as it was a static struct.
          But its not - so you need an instance of StatusWindow for it to work.

          like

          StatusWindow *MyInst = new StatusWindow ();
          double freq =MyInst->AngularVelocities.gimbalNS1Vel;
          delete MyInst ;
          

          So if StatusWindow was the mainwindow in the other project, then you
          might not have an instance in the "this" project and you would need to create one.

          Have you considered to move the data to its own file so its easier to use both places ?

          Z 2 Replies Last reply 1 Oct 2015, 10:11
          0
          • M mrjj
            1 Oct 2015, 09:40

            ahh I see
            when you say
            double freq = StatusWindow::AngularVelocities.gimbalNS1Vel;
            you try to access AngularVelocities as it was a static struct.
            But its not - so you need an instance of StatusWindow for it to work.

            like

            StatusWindow *MyInst = new StatusWindow ();
            double freq =MyInst->AngularVelocities.gimbalNS1Vel;
            delete MyInst ;
            

            So if StatusWindow was the mainwindow in the other project, then you
            might not have an instance in the "this" project and you would need to create one.

            Have you considered to move the data to its own file so its easier to use both places ?

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            zhihaowu
            wrote on 1 Oct 2015, 10:11 last edited by
            #10

            @mrjj That is a good, but I had the idea of just taking it from another directory. So whenever i update the other files, I will not have to copy and paste it over here again.

            M 1 Reply Last reply 1 Oct 2015, 10:14
            0
            • Z zhihaowu
              1 Oct 2015, 10:11

              @mrjj That is a good, but I had the idea of just taking it from another directory. So whenever i update the other files, I will not have to copy and paste it over here again.

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              mrjj
              Lifetime Qt Champion
              wrote on 1 Oct 2015, 10:14 last edited by
              #11

              @zhihaowu
              Well if you need both projects still working then
              moving the data our from mainwindow to its own file would make it far easier.
              Copy/pasting code often comes back and bite. :)

              1 Reply Last reply
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              • M mrjj
                1 Oct 2015, 09:40

                ahh I see
                when you say
                double freq = StatusWindow::AngularVelocities.gimbalNS1Vel;
                you try to access AngularVelocities as it was a static struct.
                But its not - so you need an instance of StatusWindow for it to work.

                like

                StatusWindow *MyInst = new StatusWindow ();
                double freq =MyInst->AngularVelocities.gimbalNS1Vel;
                delete MyInst ;
                

                So if StatusWindow was the mainwindow in the other project, then you
                might not have an instance in the "this" project and you would need to create one.

                Have you considered to move the data to its own file so its easier to use both places ?

                Z Offline
                Z Offline
                zhihaowu
                wrote on 1 Oct 2015, 10:54 last edited by
                #12

                @mrjj

                C:\Users\Zhihao\Documents\SourceTree Repos\qtlearning\NISimpleTest - Zhihao Version\stepperwindow.cpp:126: error: invalid use of 'StatusWindow::AngularVelocities'
                double freq = MyInst->AngularVelocities.gimbalNS1Vel;
                ^

                M 1 Reply Last reply 1 Oct 2015, 11:09
                0
                • Z zhihaowu
                  1 Oct 2015, 10:54

                  @mrjj

                  C:\Users\Zhihao\Documents\SourceTree Repos\qtlearning\NISimpleTest - Zhihao Version\stepperwindow.cpp:126: error: invalid use of 'StatusWindow::AngularVelocities'
                  double freq = MyInst->AngularVelocities.gimbalNS1Vel;
                  ^

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                  mrjj
                  Lifetime Qt Champion
                  wrote on 1 Oct 2015, 11:09 last edited by mrjj 10 Jan 2015, 11:10
                  #13

                  @zhihaowu said:

                  Hi that's the type definition.
                  sorry my bad
                  it should be angVels;

                  double freq = MyInst->angVels.gimbalNS1Vel;

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                  • M Offline
                    M Offline
                    mrjj
                    Lifetime Qt Champion
                    wrote on 1 Oct 2015, 11:16 last edited by
                    #14

                    one note:

                    I suspect you need to call
                    void computeAngularVelocities(SolTrack::Position sunPos, SolTrack::Position oldPos, AngularVelocities* angVels);

                    for angVels to have anything but zero.

                    Z 1 Reply Last reply 1 Oct 2015, 11:17
                    1
                    • M mrjj
                      1 Oct 2015, 11:16

                      one note:

                      I suspect you need to call
                      void computeAngularVelocities(SolTrack::Position sunPos, SolTrack::Position oldPos, AngularVelocities* angVels);

                      for angVels to have anything but zero.

                      Z Offline
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                      zhihaowu
                      wrote on 1 Oct 2015, 11:17 last edited by
                      #15

                      @mrjj It is working!!! Super thanks mate.

                      M 1 Reply Last reply 1 Oct 2015, 11:19
                      0
                      • Z zhihaowu
                        1 Oct 2015, 11:17

                        @mrjj It is working!!! Super thanks mate.

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                        mrjj
                        Lifetime Qt Champion
                        wrote on 1 Oct 2015, 11:19 last edited by
                        #16

                        @zhihaowu

                        \o/
                        Super

                        1 Reply Last reply
                        1
                        • K Offline
                          K Offline
                          KaranBehar
                          wrote on 29 Aug 2016, 10:18 last edited by
                          #17

                          I am trying to add new features to a GUI. The files for new features such as camera output, video output etc exists on a different location.

                          What would be the best way to do agile Qt development.

                          With best regards,

                          Karan

                          M 1 Reply Last reply 29 Aug 2016, 10:24
                          0
                          • K KaranBehar
                            29 Aug 2016, 10:18

                            I am trying to add new features to a GUI. The files for new features such as camera output, video output etc exists on a different location.

                            What would be the best way to do agile Qt development.

                            With best regards,

                            Karan

                            M Offline
                            M Offline
                            mrjj
                            Lifetime Qt Champion
                            wrote on 29 Aug 2016, 10:24 last edited by
                            #18

                            @KaranBehar
                            Well agile is not different with Qt.
                            Just make sure project is under code revision control and go ahead :)

                            1 Reply Last reply
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