Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Search
  • Get Qt Extensions
  • Unsolved
Collapse
Brand Logo
  1. Home
  2. Qt Development
  3. General and Desktop
  4. Problem linking OpenGL functions when upgrading to Qt5.5 from 5.2
Forum Updated to NodeBB v4.3 + New Features

Problem linking OpenGL functions when upgrading to Qt5.5 from 5.2

Scheduled Pinned Locked Moved General and Desktop
5.5opengllinkerupgradeunresolved exte
4 Posts 3 Posters 1.8k Views 2 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • F Offline
    F Offline
    FrankE
    wrote on last edited by
    #1

    It fails on linking almost every GL function, being GPUTexture a class I did myself the linker outputs lots of errors like these ones:
    GPUtexture.obj:-1: error: LNK2001: unresolved external symbol __imp_glBindTexture
    GPUtexture.obj:-1: error: LNK2001: unresolved external symbol __imp_glDeleteTextures
    GPUtexture.obj:-1: error: LNK2001: unresolved external symbol __imp_glGenTextures

    Of course I've added to my .pro file
    QT += core gui opengl websockets

    And as I said in 5.2 it was working without any problem, any tip on this?

    Regards F.

    1 Reply Last reply
    0
    • jsulmJ Offline
      jsulmJ Offline
      jsulm
      Lifetime Qt Champion
      wrote on last edited by
      #2

      Is Qt 5.5 built with OpenGL support?

      https://forum.qt.io/topic/113070/qt-code-of-conduct

      1 Reply Last reply
      0
      • JKSHJ Offline
        JKSHJ Offline
        JKSH
        Moderators
        wrote on last edited by
        #3

        Hi @FrankE,

        How does GPUtexture call OpenGL?

        Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

        1 Reply Last reply
        0
        • F Offline
          F Offline
          FrankE
          wrote on last edited by
          #4

          Thank you to everyone finally I've decided to migrate (it was about time!) from the old QtOpenGl support to the newer methods ie QGLFramebufferObject -> QOpenGLFramebufferObject it takes a lot to refactoring but I think it will save time for the future.

          1 Reply Last reply
          0

          • Login

          • Login or register to search.
          • First post
            Last post
          0
          • Categories
          • Recent
          • Tags
          • Popular
          • Users
          • Groups
          • Search
          • Get Qt Extensions
          • Unsolved