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Qt program crashes after some minutes run time!

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  • X Offline
    X Offline
    xmaze
    wrote on last edited by
    #1

    Hi, I have a program but after some time crashes and i cannot find what is wrong at my code, the debugger jumps to qstring.h and shows the below line:

     inline QString::~QString() { if (!d->ref.deref()) free(d); }
    

    Can someone tell me what can i do to find out the problem ?

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    0
    • Chris KawaC Offline
      Chris KawaC Offline
      Chris Kawa
      Lifetime Qt Champion
      wrote on last edited by
      #2

      First thing to do is look at the stack trace and see if some of your code is there.

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      0
      • SGaistS Offline
        SGaistS Offline
        SGaist
        Lifetime Qt Champion
        wrote on last edited by
        #3

        Hi,

        To add to @Chris-Kawa , and since it happens after a moment, check for a memory leak in your code.

        Interested in AI ? www.idiap.ch
        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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        • SGaistS SGaist

          Hi,

          To add to @Chris-Kawa , and since it happens after a moment, check for a memory leak in your code.

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          xmaze
          wrote on last edited by
          #4

          @SGaist @Chris-Kawa

          i found that in this line i have the corruption

           Lon.setNum(a.lon);
          

          but i checked the number and this is a number, i cannot understand why crashes, if the number is correct.

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          • Chris KawaC Offline
            Chris KawaC Offline
            Chris Kawa
            Lifetime Qt Champion
            wrote on last edited by
            #5

            It's really hard to help you with a one-liner. There are number of problems that can cause this. Lon, whatever that is, may be invalid, a, whatever that is, may be invalid. Either of setNum or lon can have corrupting side-effects. There can be unrelated memory corruption that happens to manifest here. Without more details it's a pure guesswork on our side.

            X 1 Reply Last reply
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            • Chris KawaC Chris Kawa

              It's really hard to help you with a one-liner. There are number of problems that can cause this. Lon, whatever that is, may be invalid, a, whatever that is, may be invalid. Either of setNum or lon can have corrupting side-effects. There can be unrelated memory corruption that happens to manifest here. Without more details it's a pure guesswork on our side.

              X Offline
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              xmaze
              wrote on last edited by
              #6

              @Chris-Kawa

              You have right, the code it's enormous to be posted in a thread.
              It is also difficult to me , to find what is going wrong! But i try to post something more helpful!

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              • SGaistS Offline
                SGaistS Offline
                SGaist
                Lifetime Qt Champion
                wrote on last edited by
                #7

                If it's that big, try running a tool like cppcheck to see if you missed something

                Interested in AI ? www.idiap.ch
                Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                X 1 Reply Last reply
                0
                • SGaistS SGaist

                  If it's that big, try running a tool like cppcheck to see if you missed something

                  X Offline
                  X Offline
                  xmaze
                  wrote on last edited by
                  #8

                  @SGaist runs this also at Linux?

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                  • S Offline
                    S Offline
                    SysTech
                    wrote on last edited by
                    #9

                    It definitely sounds like you have a pointer that is getting trashed or a serious memory leak.

                    One way to combat this would be tools to check memory use. However another and perhaps simpler approach is to litter your code with qDebug() calls with unique strings. Some times I just start doing things like:

                    qDebug() << "A";

                    ... some code ...

                    qDebug << "B";

                    etc...

                    Try to figure out what the last thing printed is. Then work your way backward and set debug break points. At least using qDebug you can narrow the search area.

                    X 1 Reply Last reply
                    0
                    • S SysTech

                      It definitely sounds like you have a pointer that is getting trashed or a serious memory leak.

                      One way to combat this would be tools to check memory use. However another and perhaps simpler approach is to litter your code with qDebug() calls with unique strings. Some times I just start doing things like:

                      qDebug() << "A";

                      ... some code ...

                      qDebug << "B";

                      etc...

                      Try to figure out what the last thing printed is. Then work your way backward and set debug break points. At least using qDebug you can narrow the search area.

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                      xmaze
                      wrote on last edited by
                      #10

                      @SysTech i made also this, but seems to be a problem at
                      a.lon and a.lat.

                      a is a structure
                      i call this

                          if(AirplanesVector.size()>0&&flightNameChoosed.size()>2) {
                      int i = ReturnIndexOfSearch(flightNameChoosed);
                      if(i>-1){
                      aircraft a = AirplanesVector[i];
                          qDebug()<<"LON: " << a.lon <<"LAT: " <<a.lat;
                      

                      And after a long time crashes.

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                      • X Offline
                        X Offline
                        xmaze
                        wrote on last edited by xmaze
                        #11

                        I made some changes and seems to be very stable now,

                         aircraft *a = new aircraft[1];
                                a= &AirplanesVector[i];
                         qDebug()<<"LON: " << a->lon <<"LAT: " <<a->lat;
                         a=0;
                        
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                        • Chris KawaC Offline
                          Chris KawaC Offline
                          Chris Kawa
                          Lifetime Qt Champion
                          wrote on last edited by Chris Kawa
                          #12

                          You just created a memory leak.
                          If anything it should be this:

                          aircraft *a = &AirplanesVector[i];
                          

                          Previously you were making a copy, so it seems your aircraft type is buggy (no proper copy constructor/assignment operator?).

                          X 1 Reply Last reply
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                          • Chris KawaC Chris Kawa

                            You just created a memory leak.
                            If anything it should be this:

                            aircraft *a = &AirplanesVector[i];
                            

                            Previously you were making a copy, so it seems your aircraft type is buggy (no proper copy constructor/assignment operator?).

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                            xmaze
                            wrote on last edited by xmaze
                            #13

                            @Chris-Kawa but now it is working stable, the program don't crash, this is the aircraft structure from ramirez:

                            struct aircraft {
                            uint32_t addr;      /* ICAO address */
                            char hexaddr[7];    /* Printable ICAO address */
                            char flight[9];     /* Flight number */
                            int altitude;       /* Altitude */
                            int speed;          /* Velocity computed from EW and NS components. */
                            int track;          /* Angle of flight. */
                            time_t seen;        /* Time at which the last packet was received. */
                            long messages;      /* Number of Mode S messages received. */
                            /* Encoded latitude and longitude as extracted by odd and even
                             * CPR encoded messages. */
                            int odd_cprlat;
                            int odd_cprlon;
                            int even_cprlat;
                            int even_cprlon;
                            double lat, lon;    /* Coordinated obtained from CPR encoded data. */
                            long long odd_cprtime, even_cprtime;
                            struct aircraft *next; /* Next aircraft in our linked list. */
                            }; 
                            

                            this is my project https://github.com/ntosis/GUI_dump1090

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                            • Chris KawaC Offline
                              Chris KawaC Offline
                              Chris Kawa
                              Lifetime Qt Champion
                              wrote on last edited by
                              #14

                              Working stable but leaking memory. You have a new without a delete. It's not Java. It's a memory leak

                                  aircraft *a = new aircraft[1];   //creates new instance, what for if you don't even use it?
                                  a= &AirplanesVector[i]; //assigns to a some other instance, previous instance is now lost and leaked
                                  ...
                                  a=0; //this does not free any memory in c++
                              

                              You have a next pointer in your linked list structure. If you just copy it you are also copying that pointer. then you have two nodes in your list pointing to the same next item and this can lead to a double delete (crash) if not carefully handled.

                              Btw. keeping a linked list elements in a vector seems like an odd hing to do. Why not just make it a vector then?

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                              • X Offline
                                X Offline
                                xmaze
                                wrote on last edited by
                                #15

                                if i use delete, then this line make the program to crash again, i understand what do you mean. i try to find a solution! this a code from an other developer so he has an other concept!

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                                • Chris KawaC Offline
                                  Chris KawaC Offline
                                  Chris Kawa
                                  Lifetime Qt Champion
                                  wrote on last edited by
                                  #16

                                  Don't use delete cause you're deleting the wrong thing. Just don't create an extra instance. Do it like I posted before:

                                  aircraft *a = &AirplanesVector[i]; 
                                  qDebug()<<"LON: " << a->lon <<"LAT: " <<a->lat;
                                  

                                  That's it. No memory leak and no needless instances.

                                  X 2 Replies Last reply
                                  0
                                  • Chris KawaC Chris Kawa

                                    Don't use delete cause you're deleting the wrong thing. Just don't create an extra instance. Do it like I posted before:

                                    aircraft *a = &AirplanesVector[i]; 
                                    qDebug()<<"LON: " << a->lon <<"LAT: " <<a->lat;
                                    

                                    That's it. No memory leak and no needless instances.

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                                    xmaze
                                    wrote on last edited by
                                    #17

                                    @Chris-Kawa thank you, now i run the program to see if its ok!

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                                    • Chris KawaC Chris Kawa

                                      Don't use delete cause you're deleting the wrong thing. Just don't create an extra instance. Do it like I posted before:

                                      aircraft *a = &AirplanesVector[i]; 
                                      qDebug()<<"LON: " << a->lon <<"LAT: " <<a->lat;
                                      

                                      That's it. No memory leak and no needless instances.

                                      X Offline
                                      X Offline
                                      xmaze
                                      wrote on last edited by
                                      #18

                                      @Chris-Kawa

                                      Hi again, the program runs stable until is going in backstage, if for example i open the Mozilla to surfing, then the program crashes!

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                                      • SGaistS Offline
                                        SGaistS Offline
                                        SGaist
                                        Lifetime Qt Champion
                                        wrote on last edited by
                                        #19

                                        Can your share the backtrace of your crash ?

                                        Interested in AI ? www.idiap.ch
                                        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                                        X 1 Reply Last reply
                                        0
                                        • SGaistS SGaist

                                          Can your share the backtrace of your crash ?

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                                          xmaze
                                          wrote on last edited by
                                          #20

                                          @SGaist i try to stimulate the crash again and i try to post it! thank you

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