Is it normally slow when debugging with GDB on Windows?
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wrote on 9 Jul 2014, 10:53 last edited by
Installed.
What! It's really fast even it's connect to Microsoft symbol server
but what it this? What if I don't have internet connection?And what do you mean?
I should not install "Qt 5.3.1 for Windows 32-bit (VS 2013, OpenGL, 557 MB)"?
Should I install "Qt 5.3.1 for Windows 64-bit (VS 2013, OpenGL, 571 MB)"?My OS is Windows 8.1 64-bits
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bq. Be aware the installing the 32 bits on a 64 bits computer will make it extreme slow!! So maybe that is kuzulis his problem.
No, I have 32-bit OS, unfortunately.
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wrote on 9 Jul 2014, 13:15 last edited by
I had this issue at one point. Do you have previous versions of the compilers installed? I used MSVC2010 compiler for a while with QtCreator and it was slow as death on 8.1. It was taking 10 seconds to step.
After uninstalling all of the previous compiler versions and moping up everything, I just installed 2012 first, then 2010, and everything debugs fine now (I can switch between the two with the same performance).
If I remember correctly, there is some information on microsoft's help pages that gives a recommended order on how to install different versions of the compilers.
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2 dvez43,
bq. I just installed 2012 first, then 2010, and everything debugs fine now
At me at first MSVC2012 was installed. After some months I installed MSVC2010 in addition to. Therefore, apparently, a problem not in sequence.
PS: Just it is a black magic. :)
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wrote on 17 Jan 2015, 11:36 last edited by
I have this problem too. The debugger is unbearably slow.
I am running Win 8.1. I have QT Creator 3.2.2 based on QT 5.3.2.
I have the latest WinSDK installed, and Visual Studio 10 Professional.
When I go to Projects/Build & Run/Debug configuration, it says it builds to this directory: ...Desktop_Qt_5_3_MSVC2010_OpenGL_32bit-Debug.
That implies it is running a 32 bit debugger. Under Projects/Build & Run/Manage Kits/Build & Run it says it auto-detects both x86 and x64 debuggers. So it knows I have a 64 bit debugger. How do I make it use that one?
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wrote on 17 Jan 2015, 11:36 last edited by
I have this problem too. The debugger is unbearably slow.
I am running Win 8.1. I have QT Creator 3.2.2 based on QT 5.3.2.
I have the latest WinSDK installed, and Visual Studio 10 Professional.
When I go to Projects/Build & Run/Debug configuration, it says it builds to this directory: ...Desktop_Qt_5_3_MSVC2010_OpenGL_32bit-Debug.
That implies it is running a 32 bit debugger. Under Projects/Build & Run/Manage Kits/Build & Run it says it auto-detects both x86 and x64 debuggers. So it knows I have a 64 bit debugger. How do I make it use that one?
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Hi and welcome to devnet,
You are building a 32bit application so you need a 32bit debugger. More "here":http://msdn.microsoft.com/en-us/library/windows/hardware/ff539099(v=vs.85).aspx
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Hi and welcome to devnet,
You are building a 32bit application so you need a 32bit debugger. More "here":http://msdn.microsoft.com/en-us/library/windows/hardware/ff539099(v=vs.85).aspx
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wrote on 18 Jan 2015, 00:18 last edited by
OK, I get that. But how do I make it not so slow? It's really slow.
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wrote on 18 Jan 2015, 00:18 last edited by
OK, I get that. But how do I make it not so slow? It's really slow.