How to translate Qt3d shapes (like a sphere) continually.
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thank you very much , i am glad to be here ....
my class descending from "QGLView" and it seems that there is no way to call updateGL() from it ,so what should i do ? .
on the other hand , i have made another project that uses "QGLWidget" and " QGLBuffer" , and i easily used updateGL() , however the advantage of using " QGLView " class is the ease of using " QGLBuilder " to build spheres .
is there away to call " updateGL() " in a class that inherit from "QGLView " class , or a way to use " QGLSphere " in a class inherit from "QGLWidget "? -
i couldn't call " updateGL " from my class that inherits from " QGLView "
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AFAIK, QGLView inherit QGLWidget so you should be able to call updateGL
What error are you getting ?
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in the documentation of " QGLView " class , there is no definition for "updateGL" i know that QGLView inherit from QGLWidget but i think they had changed it to "private" in the QGLView class , i am not sure
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What error are you getting when calling updateGL ?
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error: C3861: 'updateGL': identifier not found
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Hi, I am stuck with the same problem. Could you figure out a solution for the same?
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Hi, I am stuck with the same problem. Could you figure out a solution for the same?
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I've made a mistake, QGLView inherits QWindow where there's no updateGL.
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I've made a mistake, QGLView inherits QWindow where there's no updateGL.
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But, is there any update method in QGLView?
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But, is there any update method in QGLView?