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  4. The EGL functionality test failed!

The EGL functionality test failed!

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  • D Offline
    D Offline
    dreamerindia
    wrote on last edited by
    #1

    Hi all,

    I'm trying to cross compile qt-everywhere-opensource-src-4.6.1 with openGL es2 support.

    Details:
    Host:Ubuntu 10.04.4 LTS
    Target:ARM Cortex A8 (Freescale i.MX51 Processor)
    Target Linux:linux-2.6.31.
    Qt Version:4.6.1

    Steps i did are,

    1.downloaded qt-everywhere-opensource-src-4.6.1.tar.gz from "ftp://ftp.qt.nokia.com/qt/source/":ftp://ftp.qt.nokia.com/qt/source/
    2.Copied mkspecs for arm-cortex_a8-linux-gnueabi-g++ and modified its qmake.conf as given - "https://dl.dropboxusercontent.com/u/12382973/linux-g++-mx5x/qmake.conf":https://dl.dropboxusercontent.com/u/12382973/linux-g++-mx5x/qmake.conf .
    3.then configured as,
    @./configure -arch arm -xplatform linux-g++-mx5x -release -prefix / -multimedia -qt-gfx-linuxfb -qt-kbd-tty -little-endian -host-little-endian -fontconfig -sm -opengl es2
    @

    And now i got the problem it shows,
    "The EGL functionality test failed!
    EGL is required for OpenGL ES to manage contexts & surfaces.
    You might need to modify the include and library search paths by editing
    QMAKE_INCDIR_EGL, QMAKE_LIBDIR_EGL and QMAKE_LIBS_EGL in
    /home/elangovan/qt-everywhere-opensource-src-4.6.1/mkspecs/linux-g++-mx5x"

    but in qmake.conf it has,

    @QMAKE_INCDIR_EGL = /usr/local/DigiEL-5.6/x-tools/arm-cortex_a8-linux-gnueabi/arm-cortex_a8-linux-gnueabi/sys-root/usr/include/EGL
    QMAKE_LIBDIR_EGL = /usr/local/DigiEL-5.6/x-tools/arm-cortex_a8-linux-gnueabi/arm-cortex_a8-linux-gnueabi/sys-root/usr/lib

    QMAKE_LIBS_EGL = -lEGL@

    when i use -v switching in config it gives errors as in the file - "https://dl.dropboxusercontent.com/u/12382973/configError.txt
    ":https://dl.dropboxusercontent.com/u/12382973/configError.txt

    Anybody successfully compiled qt with opengl es2 support?

    ~Ravivarman~

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    • D Offline
      D Offline
      dreamerindia
      wrote on last edited by
      #2

      Is it really hard to compile qt with opengl es2 support?

      ~Ravivarman~

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      0
      • T Offline
        T Offline
        terenty
        wrote on last edited by
        #3

        Hi,
        I'm sorry, but why Qt 4.6.1? )

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        • D Offline
          D Offline
          dreamerindia
          wrote on last edited by
          #4

          Its because the eclipse IDE we are using is integrated with this version. So to maintain it I tried. But it can be any newer versions. Kindly let me know how to, if you succeed in it...

          ~Ravivarman~

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