Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Search
  • Get Qt Extensions
  • Unsolved
Collapse
Brand Logo
  1. Home
  2. Qt Development
  3. General and Desktop
  4. Hover ToolButton GIF Not Moving
Forum Updated to NodeBB v4.3 + New Features

Hover ToolButton GIF Not Moving

Scheduled Pinned Locked Moved General and Desktop
15 Posts 2 Posters 5.2k Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • W Offline
    W Offline
    wallacesoh
    wrote on last edited by
    #5

    Thanks raven-worx. I tried your codes and there is no display on the tool button. May I know why do we need to declare twice of the following?

    @animatedButton->setIcon(movie->currentPixmap());@

    1 Reply Last reply
    0
    • raven-worxR Offline
      raven-worxR Offline
      raven-worx
      Moderators
      wrote on last edited by
      #6

      sorry... i forgot to call start() on the QMovie.

      [quote author="wallacesoh" date="1381395886"]May I know why do we need to declare twice of the following?

      @animatedButton->setIcon(movie->currentPixmap());@[/quote]

      you actually don't need it, i just did it to have an initial icon set on the tool button. But once the QMovie emits frameChanged() signal a icon will be set anyway.

      [quote author="wallacesoh" date="1381395886"]I tried your codes and there is no display on the tool button.[/quote]

      Please make sure that the path to file is valid.
      e.g. use QFile::exists(...) for a quick check.

      --- SUPPORT REQUESTS VIA CHAT WILL BE IGNORED ---
      If you have a question please use the forum so others can benefit from the solution in the future

      1 Reply Last reply
      0
      • W Offline
        W Offline
        wallacesoh
        wrote on last edited by
        #7

        When I called start() on the QMovie, the GIF appears. However it's not moving. It's a working GIF.

        1 Reply Last reply
        0
        • raven-worxR Offline
          raven-worxR Offline
          raven-worx
          Moderators
          wrote on last edited by
          #8

          hmm... what does QMovie::isValid() return?

          --- SUPPORT REQUESTS VIA CHAT WILL BE IGNORED ---
          If you have a question please use the forum so others can benefit from the solution in the future

          1 Reply Last reply
          0
          • W Offline
            W Offline
            wallacesoh
            wrote on last edited by
            #9

            It is valid. The slot, onFrameChanged() is probably not being called.

            1 Reply Last reply
            0
            • raven-worxR Offline
              raven-worxR Offline
              raven-worx
              Moderators
              wrote on last edited by
              #10

              [quote author="wallacesoh" date="1381399626"]It is valid. The slot, onFrameChanged() is probably not being called. [/quote]

              -what does the connect statement return? If false whats the output in the console?-

              damn it ... signal signature was wrong:
              @
              connect(movie, SIGNAL(frameChanged(int)), this, SLOT(onFrameChanged()));
              @

              --- SUPPORT REQUESTS VIA CHAT WILL BE IGNORED ---
              If you have a question please use the forum so others can benefit from the solution in the future

              1 Reply Last reply
              0
              • W Offline
                W Offline
                wallacesoh
                wrote on last edited by
                #11

                Great! Thanks raven-worx. :) It worked! I guess the missing int is the reason why the SLOT is not being called.

                1 Reply Last reply
                0
                • W Offline
                  W Offline
                  wallacesoh
                  wrote on last edited by
                  #12

                  Sorry. I would like to ask another question. If I were to hover the tool button and display this GIF. Would it be the same?

                  My current codes are:
                  @animatedButton->setStyleSheet("QToolButton:hover { background-image: url(../GIF/animated-picture.gif"); }");@

                  But it won't animate. Is there a way to connect the signal and slot to setStyleSheet?

                  1 Reply Last reply
                  0
                  • W Offline
                    W Offline
                    wallacesoh
                    wrote on last edited by
                    #13

                    I have tried mouse events:

                    @movie->setFileName("../GIF/animated-picture.gif");
                    movie->start();
                    animatedButton->setIcon(movie->currentPixmap());
                    connect(movie, SIGNAL(frameChanged(int)), this, SLOT(onFrameChanged()));

                    void ToolBarPalettes::enterEvent(QEvent *event)
                    {
                    animatedButton->setIcon(movie->currentPixmap());
                    }

                    void ToolBarPalettes::leaveEvent(QEvent *event)
                    {
                    animatedButton->setIcon(QPixmap("../IMG/still-picture.png"));
                    }@

                    I understand that onFrameChanged() is not called. Therefore, the animation doesn't works. Is it possible to change the connect statement to cater to mouse enter events?

                    1 Reply Last reply
                    0
                    • raven-worxR Offline
                      raven-worxR Offline
                      raven-worx
                      Moderators
                      wrote on last edited by
                      #14

                      define your custom ToolButton class like this:
                      @
                      class MyAnimatedToolButton : public QToolButton
                      {
                      Q_OBJECT
                      Q_PROPERT(QString animatedIconPath READ animatedIconPath WRITE setAnimatedIconPath DESIGNABLE true )

                      public:
                      MyAnimatedToolButton(QWidget* parent = 0) : QToolButton(parent)
                      {
                      connect(&movie, SIGNAL(frameChanged()), this, SLOT(onFrameChanged()));
                      }

                       QString animatedIconPath() const
                       {
                            return movie.filePath();
                       }
                      
                       void setAniamtedIconPath(const QString & path)
                       {
                             movie.setFilePath(path);
                             if( path.isEmpty() )
                                  movie.stop();
                             else
                                   movie.start();
                       }
                      

                      protected slots:
                      void onFrameChanged()
                      {
                      this->setIcon( movie.currentPixmap() );
                      }

                      protected:
                      QMovie movie;
                      }
                      @

                      Then you can do this in your stylesheet:
                      @
                      MyAnimatedToolButton
                      {
                      qproperty-animatedIconPath: "../GIF/animated-picture.gif";
                      }

                      MyAnimatedToolButton:hover
                      {
                      qproperty-animatedIconPath: "";
                      qproperty-icon: url(../IMG/stillpicture.png");
                      }
                      @

                      This should give you an idea.

                      Or go with the event handler approach like you tried. But then take care of stopping the QMovie at the appropriate point:
                      @
                      void ToolBarPalettes::enterEvent(QEvent *event)
                      {
                      movie->start();
                      }

                      void ToolBarPalettes::leaveEvent(QEvent *event)
                      {
                      movie->stop();
                      animatedButton->setIcon(QPixmap("../IMG/still-picture.png"));
                      }
                      @

                      --- SUPPORT REQUESTS VIA CHAT WILL BE IGNORED ---
                      If you have a question please use the forum so others can benefit from the solution in the future

                      1 Reply Last reply
                      0
                      • W Offline
                        W Offline
                        wallacesoh
                        wrote on last edited by
                        #15

                        Thanks raven-worx! For now, I am trying out the event handler method which works perfectly. I did not include @movie->stop();@ which stops the animation upon start of the application.

                        But I shall try your proposed stylesheet method as an alternative solution.

                        Thanks alot! :)

                        1 Reply Last reply
                        0

                        • Login

                        • Login or register to search.
                        • First post
                          Last post
                        0
                        • Categories
                        • Recent
                        • Tags
                        • Popular
                        • Users
                        • Groups
                        • Search
                        • Get Qt Extensions
                        • Unsolved