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Hover ToolButton GIF Not Moving

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  • W Offline
    W Offline
    wallacesoh
    wrote on 10 Oct 2013, 07:18 last edited by
    #3

    That seems like a lot of work. I tried to do up the following but it is not working. I'm not sure if I have done it right.

    @QMovie *pixMap = new QMovie;
    pixMap->setFileName("../GIF/animated-picture.gif");
    animatedButton->setIcon(pixMap));
    connect(pixMap, SIGNAL(frameChanged()), pixMap, SLOT(QMovie::currentPixmap()));@

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    • R Offline
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      raven-worx
      Moderators
      wrote on 10 Oct 2013, 07:40 last edited by
      #4

      no you misunderstood me.
      I was talking about something like this:
      @
      QMovie *movie = new QMovie;
      movie->setFileName("../GIF/animated-picture.gif");
      animatedButton->setIcon(movie->currentPixmap());
      connect(movie, SIGNAL(frameChanged()), this, SLOT(onFrameChanged()));

      ...

      //SLOT
      void onFrameChanged()
      {
      animatedButton->setIcon( movie->currentPixmap() );
      }
      @

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      • W Offline
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        wallacesoh
        wrote on 10 Oct 2013, 09:04 last edited by
        #5

        Thanks raven-worx. I tried your codes and there is no display on the tool button. May I know why do we need to declare twice of the following?

        @animatedButton->setIcon(movie->currentPixmap());@

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        • R Offline
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          raven-worx
          Moderators
          wrote on 10 Oct 2013, 09:11 last edited by
          #6

          sorry... i forgot to call start() on the QMovie.

          [quote author="wallacesoh" date="1381395886"]May I know why do we need to declare twice of the following?

          @animatedButton->setIcon(movie->currentPixmap());@[/quote]

          you actually don't need it, i just did it to have an initial icon set on the tool button. But once the QMovie emits frameChanged() signal a icon will be set anyway.

          [quote author="wallacesoh" date="1381395886"]I tried your codes and there is no display on the tool button.[/quote]

          Please make sure that the path to file is valid.
          e.g. use QFile::exists(...) for a quick check.

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          • W Offline
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            wallacesoh
            wrote on 10 Oct 2013, 09:24 last edited by
            #7

            When I called start() on the QMovie, the GIF appears. However it's not moving. It's a working GIF.

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            • R Offline
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              raven-worx
              Moderators
              wrote on 10 Oct 2013, 09:34 last edited by
              #8

              hmm... what does QMovie::isValid() return?

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              • W Offline
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                wallacesoh
                wrote on 10 Oct 2013, 10:07 last edited by
                #9

                It is valid. The slot, onFrameChanged() is probably not being called.

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                • R Offline
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                  raven-worx
                  Moderators
                  wrote on 10 Oct 2013, 10:29 last edited by
                  #10

                  [quote author="wallacesoh" date="1381399626"]It is valid. The slot, onFrameChanged() is probably not being called. [/quote]

                  -what does the connect statement return? If false whats the output in the console?-

                  damn it ... signal signature was wrong:
                  @
                  connect(movie, SIGNAL(frameChanged(int)), this, SLOT(onFrameChanged()));
                  @

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                  • W Offline
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                    wallacesoh
                    wrote on 11 Oct 2013, 00:48 last edited by
                    #11

                    Great! Thanks raven-worx. :) It worked! I guess the missing int is the reason why the SLOT is not being called.

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                    • W Offline
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                      wallacesoh
                      wrote on 11 Oct 2013, 00:58 last edited by
                      #12

                      Sorry. I would like to ask another question. If I were to hover the tool button and display this GIF. Would it be the same?

                      My current codes are:
                      @animatedButton->setStyleSheet("QToolButton:hover { background-image: url(../GIF/animated-picture.gif"); }");@

                      But it won't animate. Is there a way to connect the signal and slot to setStyleSheet?

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                      • W Offline
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                        wallacesoh
                        wrote on 11 Oct 2013, 03:30 last edited by
                        #13

                        I have tried mouse events:

                        @movie->setFileName("../GIF/animated-picture.gif");
                        movie->start();
                        animatedButton->setIcon(movie->currentPixmap());
                        connect(movie, SIGNAL(frameChanged(int)), this, SLOT(onFrameChanged()));

                        void ToolBarPalettes::enterEvent(QEvent *event)
                        {
                        animatedButton->setIcon(movie->currentPixmap());
                        }

                        void ToolBarPalettes::leaveEvent(QEvent *event)
                        {
                        animatedButton->setIcon(QPixmap("../IMG/still-picture.png"));
                        }@

                        I understand that onFrameChanged() is not called. Therefore, the animation doesn't works. Is it possible to change the connect statement to cater to mouse enter events?

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                        • R Offline
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                          raven-worx
                          Moderators
                          wrote on 11 Oct 2013, 06:22 last edited by
                          #14

                          define your custom ToolButton class like this:
                          @
                          class MyAnimatedToolButton : public QToolButton
                          {
                          Q_OBJECT
                          Q_PROPERT(QString animatedIconPath READ animatedIconPath WRITE setAnimatedIconPath DESIGNABLE true )

                          public:
                          MyAnimatedToolButton(QWidget* parent = 0) : QToolButton(parent)
                          {
                          connect(&movie, SIGNAL(frameChanged()), this, SLOT(onFrameChanged()));
                          }

                           QString animatedIconPath() const
                           {
                                return movie.filePath();
                           }
                          
                           void setAniamtedIconPath(const QString & path)
                           {
                                 movie.setFilePath(path);
                                 if( path.isEmpty() )
                                      movie.stop();
                                 else
                                       movie.start();
                           }
                          

                          protected slots:
                          void onFrameChanged()
                          {
                          this->setIcon( movie.currentPixmap() );
                          }

                          protected:
                          QMovie movie;
                          }
                          @

                          Then you can do this in your stylesheet:
                          @
                          MyAnimatedToolButton
                          {
                          qproperty-animatedIconPath: "../GIF/animated-picture.gif";
                          }

                          MyAnimatedToolButton:hover
                          {
                          qproperty-animatedIconPath: "";
                          qproperty-icon: url(../IMG/stillpicture.png");
                          }
                          @

                          This should give you an idea.

                          Or go with the event handler approach like you tried. But then take care of stopping the QMovie at the appropriate point:
                          @
                          void ToolBarPalettes::enterEvent(QEvent *event)
                          {
                          movie->start();
                          }

                          void ToolBarPalettes::leaveEvent(QEvent *event)
                          {
                          movie->stop();
                          animatedButton->setIcon(QPixmap("../IMG/still-picture.png"));
                          }
                          @

                          --- SUPPORT REQUESTS VIA CHAT WILL BE IGNORED ---
                          If you have a question please use the forum so others can benefit from the solution in the future

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                          • W Offline
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                            wallacesoh
                            wrote on 11 Oct 2013, 10:09 last edited by
                            #15

                            Thanks raven-worx! For now, I am trying out the event handler method which works perfectly. I did not include @movie->stop();@ which stops the animation upon start of the application.

                            But I shall try your proposed stylesheet method as an alternative solution.

                            Thanks alot! :)

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                            11 Oct 2013, 00:58

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