[Solved] Images in qt application not loading.
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I am using qt 5.0.1 MVC 2012 from the qt website. While messing around with this project a while ago I was able to get the image to appear but when I tried again now, nothing I can do can make the icon appear. And this isn't a complex project, so there is only one window and one ui file, and I'm not doing anything wierd that I know of other than using a boarderless window. what really confuses me is that the icon shows up perfectly in qt creator, the app puts out no error messages in the debug log, but no images appear. The ui file is being loaded, any changes I make to it, like adding a button, works, even button text appears, but no icon.
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Did you check if you had a null pixmap ? If it's the case you are probably using the wrong path from the qrc.
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I am going to do that. Right now I an just loading from the normal filesystem in the ui file for absolute simplicity. If qt can't find the image file, it outputs a warning to the debug console I have noticed. Is this warning unreliable?
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I am not sure that QPixmap prints a warning (I may be wrong though)
It seems you're not using absolute path to your images on the filesystem. If you're using a shadow build, they won't be find.
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What do you mean by shadow build? I also copied the image folder to the build directory where the built exe is. Also, is the QT_INIT_REASOURCE() necessary? I don't have it, which could explain why the image in the qrc file is not showing. However, the image did show up in the button in qt creator.
It would be quite funny If I wasn't able to load my image because I was loading the image wrong both from file and qrc
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A shadow build is a build directory outside your sources (which is the default option when using QtCreator)
QT_INIT_RESOURCE is only needed if you have the resources in a static library.
That's why I generally use absolute file path if the files are not in resources (even if the file is in the application dir, the working directory might be changed so...)
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Good News! I followed your advice and use a absolute path when loading the image directly from disk and it works.
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Wired. I can set the image just fine from a file absolute path (like c:\test.png) in the ui file, but when I try to set the image from file absoulte path from the qpixmap code like above, I am getting a null pixmap. Any clue why a pah that works in the ui file would not load in a QPixmap?
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Indeed it's strange.
Try to open the file with QFile (at the same place you create the pixmap), see if it fails and what error you get
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If I use the code:
@QFile testing("C:\test.png");
qDebug() << testing.exists();@Where my qpixmap code is (for reference I have tried it in my constructor and my resizeEvent function) the console prints false, indicating that something is really screwed up. I am 100% certain this file exists as this path will load a image from the ui file.
The following ui code:
@<iconset><normaloff>C:\test.png</normaloff>C:\test.png</iconset>@
displays the image correctly.
Any tips on things I could have screwed up in my code that could cause such a weird thing?
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Hello! If anyone is interested or willing to take a look at my code (it's not much) https://dl.dropboxusercontent.com/u/57778776/Working-Copy-Trackbox.zip
I would really appreciate it. The code that is giving my problems is in trackboxmainwindow.cpp and is proceded by a large comment blocks. Thanks. I am so confused in the ways a exact path of a existing file can't be found by qt. -
Hi ,try this:
1.Clean the whole project
2.Run qmake
3.Rebuild the whole projectyour problem sounds like "this":http://qt-project.org/forums/viewthread/28815/
Hope this helps.
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I will try the clean advice(never a bad idea). This might be part of the problem with my issues in my reasources file, and this will hopefully fix it. Right now I am trying top figure out why qpixmapand qfile thinks a file with a direct path to disk does not exist when the same path works in qtcreator.
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It's normal it's printing false. You're not escaping the \ in your code.
Anyway since you're using Qt, use the forward slash (yes, like unix) for your paths everywhere and you wont be hit again by this.
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Duh! I feel like a idiot for not noticing that. That should solve the loading image from disk problem. Next, to see if I can load from reasources.
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If you have your images in a folder, don't forget to add it in your path
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musimbate, Thank you so much for your advice. It solved my resource loading problem. Why must you be this way windows?!?
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That's a question for Microsoft :D
Anyway, if you have everything working now, don't forget to update the thread title prepending [solved] so other forum users may know a solution has been found :)
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I was running into a problem and it was as simple as running qmake and then re-building, and then viola it worked. I used
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QFile testIt(":/images/mypict.jpg")
qDebug() << "Are you loading?: " << testIt.exists();
@to verify that the image was NOT loading, but I didn't know why. I searched around for answers but didn't find one that said When you add a resource, you need to re-run qmake.
I'm posting this in case someone else has the same problem.
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I was running into a problem and it was as simple as running qmake and then re-building, and then viola it worked. I used
@
QFile testIt(":/images/mypict.jpg")
qDebug() << "Are you loading?: " << testIt.exists();
@to verify that the image was NOT loading, but I didn't know why. I searched around for answers but didn't find one that said When you add a resource, you need to re-run qmake.
I'm posting this in case someone else has the same problem.