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Save image from qml

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  • B Offline
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    bts-007
    wrote on last edited by
    #3

    Alek smierciak. I followed the link suggested by you
    http://qt-project.org/doc/qt-5.0/qtquick/qtquick-porting-qt5.html

    I changed the profile to

    @
    QT += quick1
    @

    getting an error
    Project ERROR: Unknown module(s) in QT: quick1

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      Alek Śmierciak
      wrote on last edited by
      #4

      Seems there was a rollback, because my post was reverted to its previous edit somewhere after your response. Oh well, no matter.

      You would've be able to test it in a fallback QtQuick 1.0 mode provided you had this module installed - you probably don't, looking at the error.

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      • B Offline
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        bts-007
        wrote on last edited by
        #5

        How can i install this module in qt 5.0.1

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          bts-007
          wrote on last edited by
          #6

          Alek Smierciak when I was searching ,I came across this will it be using for me

          https://launchpad.net/ubuntu/+source/qtquick1-opensource-src/5.0.1-0ubuntu1

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          • A Offline
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            Alek Śmierciak
            wrote on last edited by
            #7

            The source code for qtquick1 module is hosted "here":http://qt.gitorious.org/qt/qtquick1, but the code should be included in the installation bundle.

            How did you install your Qt 5 library?

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              bts-007
              wrote on last edited by
              #8

              I download it from Qt

              qt-linux-opensource-5.0.1-x86-offline.run

              and installed it. I dont know about libraries.

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                Alek Śmierciak
                wrote on last edited by
                #9

                When installing Qt you need to specify which modules you want. QtQuick1 module should be on the list. Try reinstalling Qt, installing in another directory or "installing the module":http://qt-project.org/forums/viewthread/27179 through building the source "from Git":http://qt.gitorious.org/qt/qtquick1.

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                  bts-007
                  wrote on last edited by
                  #10

                  I dont know how to proceed. I am planning to blend two images and then save. Qtgraphics element is present qt 5 and image saver is working only in qt 4. help

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                  • A Offline
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                    Alek Śmierciak
                    wrote on last edited by
                    #11

                    Another approach would be to use the "Canvas":http://qt-project.org/doc/qt-5.0/qtquick/qml-qtquick2-canvas.html element, load two images and "save them as a file":http://qt-project.org/doc/qt-5.0/qtquick/qml-qtquick2-canvas.html#save-method.

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                      bts-007
                      wrote on last edited by
                      #12

                      Alek smierciak thank you. I tried an approach which is not working. here is the code

                      @
                      import QtQuick 2.0

                      Rectangle {
                      width: 640
                      height: 480
                      color: "white"

                      Image {
                          id: imgItem
                          fillMode: Image.PreserveAspectFit
                          source: "/home/bts-004/Desktop/test1.jpg"
                      }
                      
                      MouseArea {
                          anchors.fill: parent
                          onClicked: {
                              canobj.loadImage("/home/bts-004/Desktop/test1.jpg")
                              canobj.save("/home/bts-004/Desktop/test_duplicate.jpg")
                          }
                      }
                      Canvas{
                          id:canobj
                      }
                      

                      }
                      @
                      Is there any thing I have to add.

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                      • A Offline
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                        Alek Śmierciak
                        wrote on last edited by
                        #13

                        bts-007, please read the documentation part for "Canvas::loadImage":http://qt-project.org/doc/qt-5.0/qtquick/qml-qtquick2-canvas.html#loadImage-method carefully. It loads an image asynchronously, meaning that a signal will be emitted on completing - in this case, a Canvas::imageLoaded() signal with "Canvas::onImageLoaded()":http://qt-project.org/doc/qt-5.0/qtquick/qml-qtquick2-canvas.html#onImageLoaded-signal signal handler.

                        You need to put the Canvas::save function call to the signal handler code part.

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                          bts-007
                          wrote on last edited by
                          #14

                          I have tried this but not saving

                          @
                          import QtQuick 2.0

                          Rectangle {
                          width: 640
                          height: 480
                          color: "white"

                          Image {
                              id: imgItem
                              fillMode: Image.PreserveAspectFit
                              source: "/home/bts-004/Desktop/test1.jpg"
                          }
                          
                          MouseArea {
                              anchors.fill: parent
                              onClicked: {
                                  canobj.loadImage("/home/bts-004/Desktop/test1.jpg")
                              }
                          }
                          Canvas{
                              id:canobj
                              onImageLoaded: save("/home/bts-004/Desktop/test_duplicate.jpg")
                          }
                          

                          }

                          @

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                          • A Offline
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                            Alek Śmierciak
                            wrote on last edited by
                            #15

                            Check if the onImageLoaded signal handler is actually called. Perhaps there is a problem with loading test1.jpg? Also, explain what do you mean by "not saving". Is the file created at all or not? Do you get any errors or warning in the Application output?

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                            • B Offline
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                              bts-007
                              wrote on last edited by
                              #16

                              To check that I tried something like this

                              @
                              import QtQuick 2.0

                              Rectangle {
                              width: 640
                              height: 480
                              color: "white"

                              Image {
                                  id: imgItem
                                  fillMode: Image.PreserveAspectFit
                              
                              }
                              
                              MouseArea {
                                  anchors.fill: parent
                                  onClicked: {
                                      imgItem.source= "/home/bts-004/Desktop/test1.jpg"
                                      canobj.loadImage("/home/bts-004/Desktop/test1.jpg")
                                  }
                              }
                              Canvas{
                                  id:canobj
                                  onImageLoaded: save("/home/bts-004/Desktop/test_duplicate.jpg")
                              }
                              

                              }
                              @

                              on clicking ,image was loaded on the screen. there is no action from canvas side. No errors and when I check the desktop there is no file (test_duplicate.jpg)

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                                Alek Śmierciak
                                wrote on last edited by
                                #17

                                By saying "image was loaded on the screen", do you mean on the Image element or the Canvas element?

                                Please also change:

                                @ onImageLoaded: save("/home/bts-004/Desktop/test_duplicate.jpg")@

                                to:

                                @ onImageLoaded: {
                                console.log("onImageLoaded was called")
                                console.log(canobj.isImageLoaded("/home/bts-004/Desktop/test1.jpg")
                                if (save("/home/bts-004/Desktop/test_duplicate.jpg")) {
                                console.log("Canvas::save() executed")
                                }
                                }@

                                and tell me do you get any console output out of that?

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                                  bts-007
                                  wrote on last edited by
                                  #18

                                  Yeah Image was loaded on image element. I tried your code. no console messages were displayed.

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                                  • S Offline
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                                    stereomatching
                                    wrote on last edited by
                                    #19

                                    I have the same problem too, do we have to design a save able image type by ourselves?Inherit QQuickPaintedItem, draw the image by QPainter and save it when we need?

                                    I will put the codes onto this website after I finish it(if it can work)

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                                      stereomatching
                                      wrote on last edited by
                                      #20

                                      I try my best to write a saveAbleImageType, a naive implementation, still need to sharpen it.

                                      .hpp
                                      @
                                      #ifndef SAVEABLEIMAGE3_HPP
                                      #define SAVEABLEIMAGE3_HPP

                                      #include <QImage>
                                      #include <QQuickPaintedItem>
                                      #include <QString>

                                      class QPainter;
                                      class QQuickItem;

                                      class saveAbleImage : public QQuickPaintedItem
                                      {
                                      Q_OBJECT
                                      Q_PROPERTY(QString source READ source WRITE setSource NOTIFY sourceChanged)
                                      Q_PROPERTY(bool smooth READ smooth WRITE setSmooth NOTIFY smoothChanged)
                                      Q_PROPERTY(int height READ height WRITE setHeight NOTIFY heightChanged)
                                      Q_PROPERTY(int width READ width WRITE setWidth NOTIFY widthChanged)

                                      public:
                                      saveAbleImage(QQuickItem *parent = 0);
                                      saveAbleImage(saveAbleImage const&) = delete;
                                      saveAbleImage& operator=(saveAbleImage const&) = delete;

                                      virtual void paint(QPainter *painter);
                                      
                                      //properties of READ
                                      int height() const;
                                      
                                      bool smooth() const;
                                      QString source() const;
                                      
                                      int width() const;
                                      //properties of READ
                                      
                                      //properties of WRITE
                                      void setHeight(int height);
                                      void setSource(QString const &source);
                                      void setSmooth(bool smooth);
                                      void setWidth(int width);
                                      //properties of WRITE
                                      

                                      public slots:
                                      void save(QString const &path) const;

                                      signals:
                                      void heightChanged();

                                      void smoothChanged();
                                      void sourceChanged();
                                      
                                      void widthChanged();
                                      

                                      private:
                                      int height_;

                                      QImage image_;
                                      QImage imageBuffer_;
                                      
                                      bool smooth_;
                                      QString source_;
                                      
                                      int width_;
                                      

                                      };

                                      #endif // SAVEABLEIMAGE3_HPP

                                      @

                                      .cpp
                                      @
                                      #include "saveAbleImage3.hpp"

                                      #include <QPainter>
                                      #include <QQuickItem>

                                      saveAbleImage::saveAbleImage(QQuickItem *parent) : QQuickPaintedItem(parent),
                                      height_(0),
                                      smooth_(false),
                                      width_(0)
                                      {

                                      }

                                      void saveAbleImage::paint(QPainter *painter)
                                      {
                                      qDebug() <<"paint : " <<width_ <<", "<<height_;
                                      if(height_ != 0 && width_ != 0){
                                      qDebug() <<"scale paint : " << width_<<", "<<height_;
                                      if(smooth_){
                                      imageBuffer_ = image_.scaled(QSize(width_, height_), Qt::KeepAspectRatio, Qt::SmoothTransformation);
                                      qDebug() <<"scale size : " <<image_.width() <<", "<<image_.height();
                                      }else{
                                      imageBuffer_ = image_.scaled(QSize(width_, height_), Qt::KeepAspectRatio, Qt::FastTransformation);
                                      qDebug() <<"scale size : " <<image_.width() <<", "<<image_.height();
                                      }
                                      painter->drawImage((width_ - imageBuffer_.width()) / 2, (height_ - imageBuffer_.height()) / 2, imageBuffer_);
                                      }else{
                                      painter->drawImage(0, 0, image_);
                                      }
                                      }

                                      int saveAbleImage::height() const
                                      {
                                      return height_;
                                      }

                                      void saveAbleImage::save(QString const &path) const
                                      {
                                      qDebug()<< "save image";
                                      if(!imageBuffer_.isNull()){
                                      qDebug()<<"save image : "<<imageBuffer_.save(path);
                                      }else{
                                      qDebug()<<"save image : "<<image_.save(path);
                                      }
                                      }

                                      bool saveAbleImage::smooth() const
                                      {
                                      return smooth_;
                                      }

                                      QString saveAbleImage::source() const
                                      {
                                      return source_;
                                      }

                                      int saveAbleImage::width() const
                                      {
                                      return width_;
                                      }

                                      void saveAbleImage::saveAbleImage::setHeight(int height)
                                      {
                                      qDebug() <<"height : "<< height;
                                      if(height_ != height){
                                      height_ = height;

                                          emit heightChanged();
                                      }
                                      

                                      }

                                      void saveAbleImage::setSource(QString const &source)
                                      {
                                      qDebug() << "source = "<<source;
                                      if(source_ != source){
                                      source_ = source;

                                          image_.load(source_);
                                          update();
                                      
                                          emit sourceChanged();
                                      }
                                      

                                      }

                                      void saveAbleImage::setSmooth(bool smooth)
                                      {
                                      if(smooth_ != smooth){
                                      smooth_ = smooth;

                                          emit smoothChanged();
                                      }
                                      

                                      }

                                      void saveAbleImage::setWidth(int width)
                                      {
                                      qDebug() <<"width : "<< width;
                                      if(width_ != width){
                                      width_ = width;

                                          emit widthChanged();
                                      }
                                      

                                      }
                                      @

                                      use it like this

                                      @
                                      SaveAbleImage{
                                      id: bug

                                          anchors.fill: parent
                                          source: "Pictures/1369996733291.jpg"
                                          height:root.height
                                          width: root.width
                                      
                                          MouseArea{
                                              anchors.fill: bug
                                      
                                              onClicked: {
                                                  bug.save("Pictures/saveTest.jpg")
                                              }
                                          }
                                      }
                                      

                                      @

                                      I wonder why the QtQuick Image do not provide a function for us to save the image?

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                                      • S Offline
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                                        stereomatching
                                        wrote on last edited by
                                        #21

                                        I tried Canvas, can't work either
                                        If you just need to load and save the image
                                        here is a simple class for that

                                        .hpp
                                        @
                                        #include <QImage>
                                        #include <QObject>

                                        class QQuickItem;
                                        class QString;

                                        class imageSaver : public QObject
                                        {
                                        Q_OBJECT
                                        public:
                                        explicit imageSaver(QObject *parent = 0);
                                        imageSaver(imageSaver const&) = delete;
                                        imageSaver& operator=(imageSaver const&) = delete;

                                        public slots:
                                        void load(QString const &path);
                                        void loadAndSave(QString const &path);
                                        void save(QString const &path) const;

                                        private:
                                        QImage img_;
                                        };
                                        @

                                        .cpp
                                        @
                                        #include "imageSaver.hpp"

                                        imageSaver::imageSaver(QObject *parent) :
                                        QObject(parent)
                                        {

                                        }

                                        void imageSaver::load(QString const &path)
                                        {
                                        img_.load(path);
                                        }

                                        void imageSaver::loadAndSave(QString const &path)
                                        {
                                        img_.load(path);
                                        img_.save(path);
                                        }

                                        void imageSaver::save(const QString &path) const
                                        {
                                        img_.save(path);
                                        }
                                        @

                                        if you need to take the result after postprocessing, take the screenshot
                                        "take screenshot":http://qt-project.org/forums/viewthread/28822/

                                        With these, we can keep on using the Image from qml2

                                        no error handle, please refine it by yourself

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