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Performance difference (Qt4 vs Qt5)

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  • sierdzioS Offline
    sierdzioS Offline
    sierdzio
    Moderators
    wrote on last edited by
    #8

    Please edit your post and wrap the code between '@' tags: it will be much easier to read.

    I can recognize the code, yes. In Qt 5.2, you can actually bump the import to:
    @
    import QtQuick 2.1 // or maybe even 2.2, I'm not sure
    @

    Maybe you are indeed on to something wrong in Qt itself: it should be running smoothly.

    (Z(:^

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    • N Offline
      N Offline
      nezticle
      wrote on last edited by
      #9

      Regarding Performance differences between Qt 4 and Qt 5, as always it depends on your use case. In the Widget stack, I would expect painting performance between 4.8 and 5.0 to be very similar. In 4.8 we deprecated the "native" painting in favour of raster, and in Qt 5 almost any use of QPainter will result in the use of the raster paint engine (except for a few cases where you will us the OpenGL paint engine instead).

      For the QML cases, QtQuick 1.x -> QtQuick 2.x will almost always be more performant in Qt 5 vs Qt 4. Here for the majority of cases (except for QQuickPaintedItem) we'll be rendering your scene in OpenGL and avoiding the QPainter abstraction all together.

      There are of course other factors than painting/rendering performance at play when discussing comparisons between Qt 4 and Qt 5, but in the case of graphics performance Qt 5 should be equal to or better than in Qt 4.

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      • W Offline
        W Offline
        Welshman
        wrote on last edited by
        #10

        QtQuick 2.1 and 2.2 had the same results

        UI Componenets Dial Control Example in Qt 4.8
        ported to Qt5.2

        if its just me seeing the degraded dial movement then I need to see what im doing different, im not an experienced Qt programmer ,Qt is my first C++ experience after using C in embedded products.

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        • W Offline
          W Offline
          Welshman
          wrote on last edited by
          #11

          Looking closer this dial control QML is in Qt5 install

          it doesn't appear in the welcome page of examples , but it does sit in the Qt5 install directory , all the porting changes already done.

          I loaded ready ported qml with the same problem.

          running Qt4 dialcontrol and Qt5 dialcontrol side by side on the same monitor will show the obvious difference

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          • JKSHJ Offline
            JKSHJ Offline
            JKSH
            Moderators
            wrote on last edited by
            #12

            Hi,

            How did you run the example? I opened <Qt>/examples/declarative/ui-components/dialcontrol/dialcontrol.pro in Qt Creator, built it and ran it. It was perfectly smooth for me -- MSVC 2012 x64, OpenGL. (Although, I'm using a gaming PC with a powerful graphics card).

            Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

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            • W Offline
              W Offline
              Welshman
              wrote on last edited by
              #13

              I think thats the Qt4 version using QtQuick 1.0

              there is another in C:\Qt\Qt5.2.0\5.2.0\Src\qtdeclarative\examples\quick\ui-components\dialcontrol

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              • JKSHJ Offline
                JKSHJ Offline
                JKSH
                Moderators
                wrote on last edited by
                #14

                Ah, you're right. Anyway, I ran both versions, and here are the results:

                If I drag the slider from one end to the other, both versions are equally (very) smooth.

                If I drag the slider really slowly across, then the Qt Quick 2 version is a bit jerkier.

                I'm guessing that you saw the effects of trial #2? I think the degradation here is due to how the QML engine delivers bound values to Behavior/SpringAnimation, not due to slower graphics performace. If graphics were degraded, then you'd see the jerkiness in trial #1 too.

                Also, if you delete the "Behavior on angle" part in Dial.qml, you'll find that the graphics updates are really snappy.

                Nonetheless, it's still a degradation from Qt Quick 1. Would you like to report it to http://bugreports.qt-project.org/ ?

                Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

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                • W Offline
                  W Offline
                  Welshman
                  wrote on last edited by
                  #15

                  Thanks

                  And yes it is test 2. slow movements , initial acceleration i would say is jerky

                  Yes I would like to report it, never reported a bug before tho

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                  • JKSHJ Offline
                    JKSHJ Offline
                    JKSH
                    Moderators
                    wrote on last edited by
                    #16

                    Go to http://bugreports.qt-project.org/

                    Create an account and log in

                    Click "Create Issue" (top-right)

                    Enter the following, plus your own details:

                    Project: Qt

                    Issue Type: Bug

                    Component/s: QtQuick: Core

                    Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

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                    • W Offline
                      W Offline
                      Welshman
                      wrote on last edited by
                      #17

                      Bug posted,

                      QTBUG-36709

                      thanks guys for all your help

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                      • JKSHJ Offline
                        JKSHJ Offline
                        JKSH
                        Moderators
                        wrote on last edited by
                        #18

                        Thank you for your report!

                        Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

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