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Feasability study: Displaying a graph with QML ?

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  • Z Offline
    Z Offline
    Zaxy
    wrote on last edited by
    #8

    Thanks a lot, sierdzio !

    Anyone else has an idea ?

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    • N Offline
      N Offline
      nizeguy
      wrote on last edited by
      #9

      Try porting some small js library that already does that to html canvas and tell us about it.

      If it can't be done easily in javascript qml for some reason, it can surely be done in QtQuick in C++ .

      ps: just found this one in reddit/programming : http://tenxer.github.com/xcharts/examples/

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      0
      • Z Offline
        Z Offline
        Zaxy
        wrote on last edited by
        #10

        Hello,

        I have the following example - a QList of Nodes in ConfigurationModel .
        I want to bind the properties "QString nodeID" and "QString iconFilePath" beween the QML component Node and the C++ class Node.

        Unfortunetly the binding is not working - when you create the Node instances from C++, the properties of the correspondingly generated QML objects don't have the given values. They are empty. I cannot find where the issue comes from ... Could you please advise me, what I do wrong ?

        main.qml
        @import QtQuick 1.0

        Rectangle {
        width: 500
        height: 500

        Repeater {
            anchors.fill: parent
            model: configModel
            delegate: Node {}
        }
        

        }
        @

        Node.qml
        @import QtQuick 1.0
        import NodeLib 1.0

        Node {
        id: nodeDelegate

        Image{
            id : nodeIcon
            source: nodeDelegate.iconFilePath
        }
        
        Text {
           anchors.top: nodeIcon.bottom
           text: nodeDelegate.nodeID
        }
        
        MouseArea {
           anchors.fill: parent
        }
        

        }
        @

        main.cpp
        @#include <QApplication>
        #include "qmlapplicationviewer.h"
        #include <QDeclarativeContext>
        #include <QtDeclarative>

        #include "ConfigurationModel.h"

        Q_DECL_EXPORT int main(int argc, char *argv[])
        {
        QScopedPointer<QApplication> app(createApplication(argc, argv));

        QDeclarativeView    declarativeView;
        qmlRegisterType<Node>("NodeLib", 1, 0, "Node");
        
        ConfigurationModel* p_configModel = ConfigurationModel::GetConfigModelInstance();
        p_configModel->addNodeInConfigurationModel(new Node("PanelXXXX", PLUG_IN, EVALUATION_BLOCK, "./ui-images/cutetube.png"));
        p_configModel->addNodeInConfigurationModel(new Node("PanelYYYY", PLUG_IN, EVALUATION_BLOCK, "./ui-images/cutetube.png"));
        Node *p_nodeZ = new Node("PanelZZZZ", PLUG_IN, EVALUATION_BLOCK, "./ui-images/cutetube.png");
        p_nodeZ->setNodeID("NODE ZZZZ");
        p_configModel->addNodeInConfigurationModel(p_nodeZ);
        
        // if the configuration has been changed, you need to call setContextProperty() again to update the QML view
        
        declarativeView.rootContext()->setContextProperty("configModel", ConfigurationModel::GetConfigModelInstance());
        
        declarativeView.setSource(QUrl::fromLocalFile&#40;"qml/ConfigurationView/main.qml"&#41;);
        declarativeView.show();
        
        return app->exec&#40;&#41;;
        

        }
        @

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        • Z Offline
          Z Offline
          Zaxy
          wrote on last edited by
          #11

          Node.h
          @#ifndef NODE_H
          #define NODE_H

          #include <QString>
          #include <QList>
          #include <QDeclarativeItem>

          #include "GlobalDeclarations.h"

          // Inherit from QDeclarativeItem in order to override paint() method and to display links to parent nodes
          class Node : public QDeclarativeItem
          {
          Q_OBJECT
          Q_PROPERTY(QString iconFilePath READ getIconFilePath WRITE setIconFilePath NOTIFY iconFilePathChanged)
          Q_PROPERTY(QString nodeID READ getNodeID WRITE setNodeID NOTIFY nodeIDchanged)

          public:
          // Constructors
          Node();
          Node(QString nodeID, NodeType nodeType, PlugInType plugInType, QString iconFilePath);

           QHash<int, QByteArray> roleNames() const;
          // Destructor
          ~Node();
          
          QString getNodeID() const;
          Q_INVOKABLE bool setNodeID(const QString &nodeID);
          
          QString  getIconFilePath() const;
          Q_INVOKABLE bool setIconFilePath(const QString &iconFilePath);
          
          void hide();
          void show();
          
          void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget = 0);
          

          signals:
          void nodeIDchanged(QString data);
          void iconFilePathChanged(QString data);
          void dataChanged();

          private:
          QString _nodeID;
          NodeType _nodeType;
          PlugInType _plugInType;
          QString _iconFilePath;

          QList<Node*>    _parents;
          QList<Node*>    _children;
          

          };

          #endif // NODE_H
          @

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          • Z Offline
            Z Offline
            Zaxy
            wrote on last edited by
            #12

            ConfigurationModel.h
            @#ifndef CONFIGURATIONVIEW_H
            #define CONFIGURATIONVIEW_H

            #include <QList>
            #include <QDeclarativeItem>
            #include <QAbstractListModel>

            #include "Node.h"

            // This class is implemented as Singleton
            class ConfigurationModel : public QAbstractListModel
            {

            Q_OBJECT
            

            public:

            // Destructor
            ~ConfigurationModel();
            
            static ConfigurationModel* GetConfigModelInstance ();
            
            void addNodeInConfigurationModel(Node *p_node);
            QList< Node* >&  accessAllNodes();
            const QList< Node* >&  getAllNodes() const;
            void removeNodeFromConfigurationModel(Node *p_node);
            
            QModelIndex indexFromItem(const Node *item) const;
            
            // Functions from QAbstractListModel that should be implemented
            int rowCount(const QModelIndex &parent) const;
            QVariant data(const QModelIndex &index, int role) const;
            

            signals:
            void dataChanged();

            private slots:
            void handleItemChange();

            private:
            // Constructor
            explicit ConfigurationModel(QObject* parent = 0);

            // Copy constructor
            ConfigurationModel(const ConfigurationModel& sourceConfView) {}
            
            // Assignment operator
            ConfigurationModel& operator=(const ConfigurationModel& sourceConfView) {}
            
            static ConfigurationModel*       _pConfigModelInstance;
            
            QList< Node* >                  _rootNodes;
            QList< Node* >                  _standAloneNodes;
            QList< Node* >                  _allNodes;
            

            };

            #endif // CONFIGURATIONVIEW_H
            @

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            • Z Offline
              Z Offline
              Zaxy
              wrote on last edited by
              #13

              Node.cpp
              @#include <Node.h>

              // Constructors
              Node::Node() : _nodeID(""), _nodeType(NOT_DEFINED), _plugInType(NOT_DEFINEDD), _iconFilePath("")
              {
              setFlag(ItemHasNoContents, false);
              }

              Node::Node(QString nodeID, NodeType nodeType, PlugInType plugInType, QString iconFilePath) :
              QDeclarativeItem (), _nodeID(nodeID), _nodeType(nodeType), _plugInType(plugInType), _iconFilePath(iconFilePath)
              {
              emit nodeIDchanged(_nodeID);
              emit iconFilePathChanged(_iconFilePath);
              emit dataChanged();

              setFlag(ItemHasNoContents, false);
              

              }

              // Destructor
              Node::~Node()
              {
              }

              QHash<int, QByteArray> Node::roleNames() const
              {
              QHash<int, QByteArray> names;
              names[Qt::UserRole + 1] = "name";
              return names;
              }

              QString Node::getNodeID() const
              {
              return _nodeID;
              }

              bool Node::setNodeID(const QString &nodeID)
              {
              _nodeID = nodeID;
              emit nodeIDchanged(_nodeID);
              emit dataChanged();

              return true;
              

              }

              QString Node::getIconFilePath() const
              {
              return _iconFilePath;
              }

              bool Node::setIconFilePath(const QString &iconFilePath)
              {
              _iconFilePath = iconFilePath;
              emit iconFilePathChanged(_iconFilePath);
              emit dataChanged();

              return true;
              

              }
              @

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              • Z Offline
                Z Offline
                Zaxy
                wrote on last edited by
                #14

                ConfigurationModel.cpp
                @#include "ConfigurationModel.h"

                // The global static instance of the Singleton
                ConfigurationModel* ConfigurationModel::_pConfigModelInstance = NULL;

                // Constructor
                ConfigurationModel::ConfigurationModel(QObject *parent) :
                QAbstractListModel(parent)
                {
                }

                // Destructor
                ConfigurationModel::~ConfigurationModel()
                {

                // free memory allocated for all nodes of the given configuration
                for (QList<Node*>::iterator itAllNodesList = _pConfigModelInstance->_allNodes.begin();
                     itAllNodesList != _pConfigModelInstance->_allNodes.end();
                     itAllNodesList++)
                {
                    delete  *itAllNodesList;
                    *itAllNodesList = NULL;
                }
                
                // free memory of the ConfigurationView instance itself
                delete _pConfigModelInstance;
                _pConfigModelInstance = NULL;
                

                }

                // The class ConfigurationView is implemented as Singleton.
                // GetConfigModelInstance() is a static method.
                ConfigurationModel* ConfigurationModel::GetConfigModelInstance ()
                {
                if (_pConfigModelInstance == NULL)
                {

                    _pConfigModelInstance = new ConfigurationModel();
                }
                
                return _pConfigModelInstance;
                

                }

                void ConfigurationModel::addNodeInConfigurationModel(Node *p_node)
                {
                beginInsertRows(QModelIndex(), rowCount(QModelIndex()), rowCount(QModelIndex())); // QModelIndex() is a dummy parameter, not used actually
                connect(p_node, SIGNAL(dataChanged()),this, SLOT(handleItemChange()));

                _allNodes.append(p_node);
                
                endInsertRows();
                
                // ...
                refreshView();
                

                }

                QList<Node*>& ConfigurationModel::accessAllNodes()
                {
                return _allNodes;
                }

                const QList<Node*>& ConfigurationModel::getAllNodes() const
                {
                return _allNodes;
                }

                void ConfigurationModel::removeNodeFromConfigurationModel(Node *p_node)
                {
                // ...
                refreshView();
                }

                QModelIndex ConfigurationModel::indexFromItem(const Node *item) const
                {
                Q_ASSERT(item);
                for(int row = 0; row < _allNodes.size(); row++) {
                if(_allNodes.at(row) == item) return index(row);
                }
                return QModelIndex();
                }

                void ConfigurationModel::handleItemChange()
                {
                Node* node = static_cast<Node*>(sender());
                QModelIndex index = indexFromItem(node);
                if(index.isValid())
                emit dataChanged();
                }

                // Functions from QAbstractListView that should be implemented
                int ConfigurationModel::rowCount(const QModelIndex &parent) const
                {
                Q_UNUSED(parent);
                return _allNodes.size();
                }

                QVariant ConfigurationModel::data(const QModelIndex &index, int role) const
                {
                if(index.row() < 0 || index.row() >= _allNodes.size())
                return QVariant();

                if(role == (Qt::UserRole + 1))
                    return _allNodes.at(index.row())->getNodeID();
                return QVariant();
                

                }
                @

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                • sierdzioS Offline
                  sierdzioS Offline
                  sierdzio
                  Moderators
                  wrote on last edited by
                  #15

                  I'm sorry, but are you insane? Do you really expect me to read all this?

                  @
                  Node {
                  id: nodeDelegate

                  Image{
                      id : nodeIcon
                      source: nodeDelegate.iconFilePath // no need for referencing nodeDelegate
                  }
                  
                  Text {
                     anchors.top: nodeIcon.bottom
                     text: nodeDelegate.nodeID // no need for referencing nodeDelegate
                  }
                  

                  }
                  @

                  I suspect you must feed the delegate with entries from the model. Debug, or better - create a small, dumb example to get the hang of Repeater.

                  Also, I would suggest making node connections separately, not by overriding ::paint().

                  (Z(:^

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                  • Z Offline
                    Z Offline
                    Zaxy
                    wrote on last edited by
                    #16

                    Exactly, I want to feed the delegate with entries from the model by using the Q_Property binding in Node.h

                    The example is not complicated, but the binding is not working, and I cannot find why.

                    If I have Q_PROPERTIes like this:

                    @class Node : public QDeclarativeItem
                    {
                    Q_OBJECT
                    Q_PROPERTY(QString iconFilePath READ getIconFilePath WRITE setIconFilePath NOTIFY iconFilePathChanged)
                    Q_PROPERTY(QString nodeID READ getNodeID WRITE setNodeID NOTIFY nodeIDchanged)
                    @

                    How should I refer to them in the QML component Node ?
                    Is the following correct:

                    @import QtQuick 1.0
                    import NodeLib 1.0

                    Node {
                    id: nodeDelegate

                    Image{
                        id : nodeIcon
                        source: nodeDelegate.iconFilePath
                    }
                    
                    Text {
                       anchors.top: nodeIcon.bottom
                       text: nodeDelegate.nodeID
                    }
                    
                    MouseArea {
                       anchors.fill: parent
                    }
                    

                    }
                    @

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                    • sierdzioS Offline
                      sierdzioS Offline
                      sierdzio
                      Moderators
                      wrote on last edited by
                      #17

                      You inherit from Node.h, so the properties are visible in QML without refering to the id. Instead of "source: nodeDelegate.iconFilePath" you can just write "iconFilePath". But that has nothing to do with the model - that just assigns the value set in c++.

                      To access the model, you need to use variables declared in the model. See "this page":http://doc-snapshot.qt-project.org/4.8/qdeclarativemodels.html for reference.

                      (Z(:^

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                      • Z Offline
                        Z Offline
                        Zaxy
                        wrote on last edited by
                        #18

                        Hi Sierdzio,

                        Thanks for the article. I implemented a model with nodeID and iconFilePath roles and now I can display the Node objects in a GridView for example or in a Repeater.

                        But I need a way to draw the graph on the screen:
                        - order the Node objects in a suitable way on the screen - how could I place the objects in a custom way ? Is there something like currentNode.left = previousNode.right etc. ?
                        - draw connection lines between some nodes - for that could I use the paint function ?

                        Thanks again for the help !

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                        • sierdzioS Offline
                          sierdzioS Offline
                          sierdzio
                          Moderators
                          wrote on last edited by
                          #19

                          I would use QML Rectangle for that. If you want to detect things like previousnode.right, you need to implement it yourself. You could base this on meta object's parent and children properties if you wish.

                          Or, of course, you can use your own paint function.

                          (Z(:^

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                          • Z Offline
                            Z Offline
                            Zaxy
                            wrote on last edited by
                            #20

                            So , to use the paint function to draw a line between two nodes.

                            And about displaying the QList<Node*> in a customized way - for example in a tree view, what could I do ? I think, whan a new node is added to the list, it is automatically displayed, but I want somehow to re-order the graphical representation. I have also additional llist, containing the root Node(s), so I could visit all tree nodes, but don't know how to display them node by node and place them on the screen.

                            Thanks

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                            • sierdzioS Offline
                              sierdzioS Offline
                              sierdzio
                              Moderators
                              wrote on last edited by
                              #21

                              I'm afraid some custom x and y setting is the way to go. You could try anchoring, but it would be too rigid.

                              (Z(:^

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                              • Z Offline
                                Z Offline
                                Zaxy
                                wrote on last edited by
                                #22

                                yes, I think so as well, I will add posX, posY as roles in my model, in the Repeater will have something like x: posX, y: posY ... and use the paint function to draw a line.

                                thanks

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                                • Z Offline
                                  Z Offline
                                  Zaxy
                                  wrote on last edited by
                                  #23

                                  just one question: when is the paint() function called ? Always, when a change on the Node object has been done ?

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                                  0
                                  • Z Offline
                                    Z Offline
                                    Zaxy
                                    wrote on last edited by
                                    #24

                                    I implemented the paint() function of Node in the following way:

                                    @void Node::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
                                    {
                                    QPen pen;
                                    pen.setColor(Qt::blue);
                                    pen.setStyle(Qt::SolidLine);
                                    pen.setWidth(2);
                                    painter->setPen(pen);
                                    painter->setRenderHints(QPainter::Antialiasing, true);

                                    for (QList<Node*>::const_iterator itParent = _parents.constBegin();
                                         itParent != _parents.constEnd();
                                         itParent++)
                                    {
                                        QPoint startPoint(this->posX(), this->posY());
                                        QPoint endPoint((*itParent)->posX(), (*itParent)->posY());
                                    
                                        painter->drawLine(startPoint, endPoint);
                                    }
                                    

                                    }@

                                    Than in the main.cpp I create 3 Nodes, and two of them as connected (Node3 has as parent Node2). But I don't see the line in the DeclarativeView window.

                                    Do I need to emit a signal that the line should be painted or how could I call the paint function explicitly ? I'd like to know how does it work and when is it called this paint function ?

                                    Thanks in advance

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                                    • Z Offline
                                      Z Offline
                                      Zaxy
                                      wrote on last edited by
                                      #25

                                      Once again the main.qml and Node.qml:

                                      main.qml:
                                      @import QtQuick 1.0

                                      Rectangle {
                                      width: 500
                                      height: 500

                                      Repeater {
                                          anchors.fill: parent
                                          model: configModel
                                          delegate: Node {}
                                      }
                                      

                                      }
                                      @

                                      Node.qml:
                                      @import QtQuick 1.0
                                      import NodeLib 1.0

                                      Node {
                                      id: nodeDelegate
                                      x: posX
                                      y: posY
                                      visible: isDisplayed

                                      Image{
                                          id : nodeIcon
                                          source: iconFilePath
                                      }
                                      
                                      Text {
                                         anchors.top: nodeIcon.bottom
                                         text: nodeID
                                      }
                                      
                                      MouseArea {
                                         anchors.fill: parent
                                      }
                                      

                                      }
                                      @

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                                      • A Offline
                                        A Offline
                                        aheller
                                        wrote on last edited by
                                        #26

                                        xCharts and D3 are pretty nice ...
                                        but how can I use these scripts from within QML?
                                        simply including the javascript files doesn't seem to work ...

                                        with "try porting some small js library", you suggest to translate js to QML?
                                        is there a way to leave the javascript files unchanged?
                                        then one could also use the same code in webkit ...

                                        any ideas?
                                        thx

                                        [quote author="nizeguy" date="1354837502"]Try porting some small js library that already does that to html canvas and tell us about it.

                                        If it can't be done easily in javascript qml for some reason, it can surely be done in QtQuick in C++ .

                                        ps: just found this one in reddit/programming : http://tenxer.github.com/xcharts/examples/[/quote]

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                                        • C Offline
                                          C Offline
                                          chrisadams
                                          wrote on last edited by
                                          #27

                                          Hi,

                                          If you want to use a third-party js library which does charting/graphing, you most likely want to follow the following steps:

                                          1. use the QML Canvas type (QtQuick2 only) and pass this object to a compatibility JavaScript resource via an init function call.

                                          eg:
                                          @
                                          import QtQuick 2.0
                                          import "compat.js" as 3rdPartyWrapper

                                          Item {
                                          Canvas { id: c }
                                          Component.onCompleted: { 3rdPartyWrapper.init(c) }
                                          }
                                          @

                                          1. import your compatibility js resource, which sets up the context as required (eg, has the var properties defined which the 3rd party js lib expects) and then does a Qt.include("3rdParty.js")

                                          eg:
                                          @
                                          // compat.js
                                          var Window = []
                                          var Canvas = {}
                                          Qt.include("3rdParty.js")

                                          function init(canvasObject c) {
                                          Canvas = c
                                          drawGraph();
                                          }

                                          function drawGraph(/* params ... */) {
                                          // call necessary functionality from 3rdParty.js
                                          }
                                          @

                                          In general, using 3rd party js libs is possible, but can be tricky, mainly because of the fact that it is impossible (currently) to modify the evaluation context of a script at import time. This is a well known issue, which used to be scheduled for 5.1, but now will most likely be addressed for some later release.

                                          When it comes to graphing (or anything which requires drawing lines) in QML, just use the Canvas element. Take a look at the StocQt example for some inspiration.

                                          Cheers,
                                          Chris.

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