My tutorial on how to properly use QThreads
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[quote author="Andre" date="1330333381"]A note on the contents of the article (I don't feel like creating a Wordpress account to respond there).
I think the statement above is false. As long as these objects have the worker object as their parent, they too will be moved to the new thread. From the QObject::moveToThread() documentation (my emphasis):
[quote]Changes the thread affinity for this object and its children.[/quote][/quote]
Actually, no. I tried it the way you suggested before I wrote the tutorial, but it doesn't work. You do get interesting crashes that way, though, as the heap objects aren't moved :) They remain firmly owned by the main thread. Insert tongue-in-cheek comment here on the accuracy of the Qt documentation ;)
(Disclaimer: I applied for a job as Qt Technical Writer, but there do not seem to be any open positions ATM :) )
[quote]What is noteworthy, but not explicitly mentioned in your article, is that the worker object cannot have a parent, as that would prevent the thread move.
[/quote]Well... some things should be obvious, right? I mean... :D
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[quote author="MayaPosch" date="1330335061"]
[quote author="Andre" date="1330333381"]A note on the contents of the article (I don't feel like creating a Wordpress account to respond there).I think the statement above is false. As long as these objects have the worker object as their parent, they too will be moved to the new thread. From the QObject::moveToThread() documentation (my emphasis):
[quote]Changes the thread affinity for this object and its children.[/quote][/quote]
Actually, no. I tried it the way you suggested before I wrote the tutorial, but it doesn't work. You do get interesting crashes that way, though, as the heap objects aren't moved :) They remain firmly owned by the main thread. Insert tongue-in-cheek comment here on the accuracy of the Qt documentation ;)
[/quote]
Well, that would warrent a bugreport againt QtCore then. If I look at the sources (I checked 4.7.4) I see that children are moved. If they are not for you, then a bugreport with a sample to reproduce it would be in order.[quote]
(Disclaimer: I applied for a job as Qt Technical Writer, but there do not seem to be any open positions ATM :) )[quote]What is noteworthy, but not explicitly mentioned in your article, is that the worker object cannot have a parent, as that would prevent the thread move.
[/quote]Well... some things should be obvious, right? I mean... :D[/quote]
I don't find it all that obvious, actually, and as you note it complicates the cleanup a bit. Your solution is just one of the ways that can be done, but if you want to recycle your worker objects, you need to come up with a different solution. However, as a basic example yours is a good solution. -
[quote author="MayaPosch" date="1330332901"]@Volker I think I agree with Andre on that it'd be better to keep my article as-is so as to keep it very focused on this particular topic (QThread). That way people can click through from peppe's article as said and it wouldn't put my article or peppe's out of context.[/quote]
Thinking about it, this is the better way to go. And it has the additional advantage that we can point users to that page if we need just a short sample of the new usage pattern of QThread :-)
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http://developer.qt.nokia.com/wiki/QThreads_general_usage
There you go... feel free to link to it from other articles in an appropriate manner :)
Feedback is also very welcome.
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Thank you very much Maya, this tutorial has been very useful for my project!!
Regards.
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But what about child qobjects (heap objects)?
By this thread creation method, child objects are not moved in to thread.
how can i move them into thread?
please help me. -
Hi,
When you move a parent QObject, all its children are automatically moved too.
Remember though that member variables do not automatically become children; the parent-child relationship must be set by either:
- passing the parent's pointer into the child's constructor, or
- calling QObject::setParent()
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class SecondaryOperation: public QObject
{
Q_OBJECT
private:
bool printtype;
QTimer *tt;
public:
SecondaryOperation(bool);
public slots:
void runsecondaryfunction();
void ttevent();
signals:
void taskfinish();
};i am creating one object of above class in main thread. i am also creating one thread, to which i am passing "runsecondaryfunction()" public slot. in "runsecondaryfunction()" there is one while loop, that will continuous run in thread. i have initialized timer tt in class constructor. timeout event of tt timer is linked with "ttevent()". but there is no timeout event occur. also if i am declaring other seperate timer object in "runsecondaryfunction()", program stop unexpectedly. also i want to use one object of qnetworkaccessmanager in SecondaryOperation class. then how can i use it?
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Hi jigar.patel,
There are many parts in your question. Please "start a new discussion":http://qt-project.org/forums/newtopic/10/ and show more of your code (especially the implementation of runsecondaryfunction() and ttevent()) -- your descriptions don't have enough details.
Also, please put '@' before and after your code to give it proper highlighting. That makes it easier to read.
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Hello Maya,
beginner question on this sentence "... you should NEVER allocate heap objects (using new) in the constructor of the QObject class"
I do not undestand which is the constructor of the QObject class.This constructor ? : Worker::Worker() {} ?
Can i do this way, or is this the constructor meant above ?
MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow) { ui->setupUi(this); QThread* thread = new QThread; Worker* worker = new Worker(); worker->moveToThread(thread);
If this is ok ( and it works in this simple version) where not to never allocate ... ?
thank you -
as far as I can read, she means in the worker constructor as we later do
Worker* worker = new Worker();
worker->moveToThread(thread);so if we in Worker constructor create new other objects,
they are not moved and stays in main thread. -
@mrjj said:
so if we in Worker constructor create new other objects,
they are not moved and stays in main thread.Only if the other objects aren't parented properly. See the QObject documentation:
Note: A QObject's member variables do not automatically become its children. The parent-child relationship must be set by either passing a pointer to the child's constructor, or by calling setParent(). Without this step, the object's member variables will remain in the old thread when moveToThread() is called.
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Hello mrjj,
if I see this line in the Worker constructor, i tend to assume the code would create a neverending number of Worker objects. For me this looks recursive, (?)
That's why I asked what Maya meant by NEVER do ... but "what ?"Worker::Worker(QObject *parent) : QObject(parent) { Worker* worker = new Worker(); ... }
In which point my thinking is bad ?
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@wally123
Creating an instance of the same object within the constructor is always deadly. That has nothing to do with QThreads.
@JKSH said:
Only if the other objects aren't parented properly. See the QObject documentation:
Note: A QObject's member variables do not automatically become its children. The parent-child relationship must be set by either passing a pointer to the child's constructor, or by calling setParent(). Without this step, the object's member variables will remain in the old thread when moveToThread() is called.
That is a good point.
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@wally123
As I read it, she meant other objectsWorker::Worker(QObject *parent) : QObject(parent) { SomeWidget* MyWid= new SomeWidget(); }
and as JKSH then teach us is that you -can- do that if you then also do
MyWid->setParent(this)
I dont think she warned about
Worker::Worker(QObject *parent) : QObject(parent) { Worker* worker = new Worker(); }
And yes, this will be recursive to the point of blowing up.