Paint Symbol with drawText() method
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wrote on 5 Mar 2012, 11:30 last edited by
Hi all,
i have a problem to paint a text, the problem is not the painter but the text because i have to Write "€" symble and it was not write, compare a white rect or if i cast is toUtf8 compare wrong String.
How i can paint it?
regards
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wrote on 5 Mar 2012, 12:28 last edited by
That's almost certainly due to wrong encoding of your source files. Please have a look for
- CODECFORTR = UTF-8
in qmake .pro files - CODECFORSRC = UTF-8
in qmake .pro files - QTextCodec::setCodecForCStrings(QTextCodec::codecForName("UTF-8"));
in your main method - QTextCodec::setCodecForTr(QTextCodec::codecForName("UTF-8"));
in your main method
- CODECFORTR = UTF-8
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wrote on 5 Mar 2012, 14:30 last edited by
Volker I have to write this:
@
QPainter p;
p.drawText(12, y+71, 100, 20, Qt::AlignLeft, QString("€"));@Now you saw my code, do you think it could be semplified?
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wrote on 5 Mar 2012, 17:52 last edited by
I'm using this:
@ QPainter p;
p.drawText(12, y+71, 100, 20, Qt::AlignLeft, QString::fromUtf8("€"));
@The source file you have to save as utf8!
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wrote on 6 Mar 2012, 08:28 last edited by
not paint too...
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wrote on 6 Mar 2012, 09:22 last edited by
If you just get a rectangle in the place of the character you expected that hints to either the conversion being wrong (output the value of the QChar and compare that to the unicode tables to verify this is not the case) or that the font does not contain the requested symbol.
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wrote on 6 Mar 2012, 09:47 last edited by
[quote author="Tobias Hunger" date="1331025740"]If you just get a rectangle in the place of the character you expected that hints to either the conversion being wrong (output the value of the QChar and compare that to the unicode tables to verify this is not the case) or that the font does not contain the requested symbol.[/quote]
then? how i have to do? cange the method to see if the code is not UTF8 but latin 1 o other?
5/7