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QGraphicsView performance problem

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  • Y Offline
    Y Offline
    yuazhen
    wrote on last edited by
    #1

    Hi Forums,
    There are a lot of items in the QGraphicsScene has been set to a QGraphicsView which uses a QGLWidget as the viewport. When update one of item in the scene, it will takes a lot of time to re-paint all of items in the scene even their contents are staying un-changed. It can lower down the framerate. How can I get the higher performance with this kind of scene? Can anybody help me?

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    • R Offline
      R Offline
      rokemoon
      wrote on last edited by
      #2

      You can have a look this presentation from DevDays 2010 about Graphics Framework.
      Here they are: "1":http://developer.qt.nokia.com/videos/watch/performance_do_graphics_the_right_way "2":http://developer.qt.nokia.com/videos/watch/qt_graphicsview_in_depth
      In this presentation says about some tip and tricks of graphics view framework.

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      • Y Offline
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        yuazhen
        wrote on last edited by
        #3

        [quote author="rokemoon" date="1320830557"]You can have a look this presentation from DevDays 2010 about Graphics Framework.
        Here they are: "1":http://developer.qt.nokia.com/videos/watch/performance_do_graphics_the_right_way "2":http://developer.qt.nokia.com/videos/watch/qt_graphicsview_in_depth
        In this presentation says about some tip and tricks of graphics view framework.[/quote]
        Thanks for your advice.

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        • R Offline
          R Offline
          rokemoon
          wrote on last edited by
          #4

          Always welcome.

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