@JoZCaVaLLo
Hello!
Regarding this issue, it could be the problem with Visual Studio 2019 compiler (graphics glitch), check out these links:
https://ddgobkiprc33d.cloudfront.net/d4a40f37-5d0a-47f3-bf18-91956331efd3.gif?fbclid=IwAR05nfPjDYjIZBM9_ve8UvKgTL2mZ97obhutKphJo8cAs0vG2CxW2wfT1e4
https://bugreports.qt.io/browse/QTBUG-75280?fbclid=IwAR2U04xIY0J2c-ABFwxVjEh8lHmBtog6F6rtUoymm5Ds0C_wgSi6EBkiWBk
https://developercommunity.visualstudio.com/content/problem/547684/visual-studio-20191602-generator-incorrect-code-wi.html?fbclid=IwAR0cKYfrn5xTCtXaT3VJcK9b7LjoVOHFigWQzVESIOEpjCuzDhdr7Mm4s5k
https://developercommunity.visualstudio.com/content/problem/591474/qt-598-sharedstatic-build-with-msvc-2019-issue.html?fbclid=IwAR2rI5xDWbIAZH-cYN1GpwbksvPnTlcvyr1Z3VwtHybdAMniA2_Y9ch5J-4
But it could be already fixed by Microsoft, so you have to check it. Using Visual Studio 2017 compiler it does not have such graphics glitch issue.
Also, regarding QML, it can use OpenGL (opengl32sw.dll) or ANGLE (libEGL.dll, libGLESV2.dll). Early this year I done some investigation because of the QML graphics issues on some systems. So, I rebuilt Qt 5.9.X using these parameters:
-opengl dynamic -angle -combined-angle-lib -no-feature-d3d12
Then I verified that it working well on Win Vista, 7, 8, 10 and Win 10 IP. You also can try to rebuild Qt using these parameters to check if it fixes your graphics issue.