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[SOLVED] Monitoring an object changed asynchronously by a Callback function

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  • siropS Offline
    siropS Offline
    sirop
    wrote on last edited by sirop
    #1

    I have a C style callback function for DDE communication, called asynchronously.
    It works as it should.

    Now I want this function to have a QBuffer or QLinkedList or at least an integer iterator
    that should get a new value each time this callback function is executed.

    I want to monitor the change of QBuffer from within my main function.

    I could use void QIODevice::bytesWritten(qint64 bytes), but Signals and Slots are said to be ten times slower than callbacks.

    Or shall I just implement a loop in my main function like this:

    while (true)
    {
      if myBuffer.changed()
         doSomething();
    
      QThread::msleep(SomeMilliseconds);
    }
    

    BTW, shall myBuffer be a static variable?

    To be, or not to be: that is the question:
    Whether ’tis nobler in the mind to suffer
    The slings and arrows of outrageous fortune,
    Or to take arms against a sea of troubles,
    And by opposing end them?

    1 Reply Last reply
    0
    • SGaistS Offline
      SGaistS Offline
      SGaist
      Lifetime Qt Champion
      wrote on last edited by
      #2

      Hi,

      If you need that much performance, you'd better do a benchmark. What is your use case ?

      Interested in AI ? www.idiap.ch
      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

      siropS 1 Reply Last reply
      0
      • SGaistS SGaist

        Hi,

        If you need that much performance, you'd better do a benchmark. What is your use case ?

        siropS Offline
        siropS Offline
        sirop
        wrote on last edited by
        #3

        @SGaist
        I was told today that we'll use milliseconds interval.
        So it is no longer a performance question.

        I just implemented a QTimer for monitoring the callback function changing my vector,
        and it was fast enough.

        To be, or not to be: that is the question:
        Whether ’tis nobler in the mind to suffer
        The slings and arrows of outrageous fortune,
        Or to take arms against a sea of troubles,
        And by opposing end them?

        1 Reply Last reply
        0
        • SGaistS Offline
          SGaistS Offline
          SGaist
          Lifetime Qt Champion
          wrote on last edited by
          #4

          Why not embed that QVector in a QObject wrapper that will emit a signal whenever the vector is modified ?

          Interested in AI ? www.idiap.ch
          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

          siropS 1 Reply Last reply
          0
          • SGaistS SGaist

            Why not embed that QVector in a QObject wrapper that will emit a signal whenever the vector is modified ?

            siropS Offline
            siropS Offline
            sirop
            wrote on last edited by sirop
            #5

            @SGaist said:

            Why not embed that QVector in a QObject wrapper that will emit a signal whenever the vector is modified ?

            QVector in a QObject wrapper?

            I thought about something like:

            QBuffer buffer(&byteArray);
            

            and then use the above mentioned QBuffer signals.

            To be, or not to be: that is the question:
            Whether ’tis nobler in the mind to suffer
            The slings and arrows of outrageous fortune,
            Or to take arms against a sea of troubles,
            And by opposing end them?

            1 Reply Last reply
            0
            • SGaistS Offline
              SGaistS Offline
              SGaist
              Lifetime Qt Champion
              wrote on last edited by
              #6

              That's also an alternative yes, you can even go further using a QIODevice derived class and create a device that would your data directly

              Interested in AI ? www.idiap.ch
              Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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              • siropS Offline
                siropS Offline
                sirop
                wrote on last edited by
                #7

                @SGaist

                Yes, I subclassed QBuffer, implemented my own

                qint64 MyBuffer::writeData(const char *data, qint64 len)
                {
                    buffer().clear();
                    buffer().append(data,len);
                    emit bytesWritten(len);
                    return len;
                }
                

                and then:

                QObject::connect(DDEComm::instance()->buf,&QBuffer::bytesWritten,[=](qint64 bytes)
                {
                    printf("bytesWritten: %d, Buffer: %s\n", (int) bytes, DDEComm::instance()->buf->data().data());
                });
                

                It works so far as it should.

                But what was your proposal about embedding QVector in a QObject wrapper?
                Is is something where one has to use http://doc.qt.io/qt-5/properties.html ?

                Anyway I'd mark then this thread as SOLVED.

                To be, or not to be: that is the question:
                Whether ’tis nobler in the mind to suffer
                The slings and arrows of outrageous fortune,
                Or to take arms against a sea of troubles,
                And by opposing end them?

                1 Reply Last reply
                0
                • SGaistS Offline
                  SGaistS Offline
                  SGaist
                  Lifetime Qt Champion
                  wrote on last edited by
                  #8

                  No you don't have to. The use of properties depends on your software architecture and your class design.

                  Interested in AI ? www.idiap.ch
                  Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                  siropS 1 Reply Last reply
                  0
                  • SGaistS SGaist

                    No you don't have to. The use of properties depends on your software architecture and your class design.

                    siropS Offline
                    siropS Offline
                    sirop
                    wrote on last edited by
                    #9

                    @SGaist
                    How else can I inroduce my own SIGNAL function for any Object?

                    To be, or not to be: that is the question:
                    Whether ’tis nobler in the mind to suffer
                    The slings and arrows of outrageous fortune,
                    Or to take arms against a sea of troubles,
                    And by opposing end them?

                    1 Reply Last reply
                    0
                    • SGaistS Offline
                      SGaistS Offline
                      SGaist
                      Lifetime Qt Champion
                      wrote on last edited by
                      #10

                      Just declare your signal in the class header and emit it in your code. Take for example QTimer, the timeout signal is not attached to any property and none of them has any signal.

                      Interested in AI ? www.idiap.ch
                      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                      siropS 1 Reply Last reply
                      0
                      • SGaistS SGaist

                        Just declare your signal in the class header and emit it in your code. Take for example QTimer, the timeout signal is not attached to any property and none of them has any signal.

                        siropS Offline
                        siropS Offline
                        sirop
                        wrote on last edited by
                        #11

                        @SGaist

                        Thanks. Now I have a more clear picture about signals.

                        To be, or not to be: that is the question:
                        Whether ’tis nobler in the mind to suffer
                        The slings and arrows of outrageous fortune,
                        Or to take arms against a sea of troubles,
                        And by opposing end them?

                        1 Reply Last reply
                        0

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