How to do path rendering in quick scene graph(c++)?
I want to do some custom and dynamic stroke rendering in quick view, and found there's
QQuickShapesC++ API in 5.12 beta, can i render path with this and if howto?
QQuickPaintedItem, but i do not think it has a good performance when rendering fullscreen.
Any suggestion? TIA.
there is only QML API to add paint point to
QQuickShapePath. If rendering path in C++ was not possible, Is there any way update paint points efficient in QML?