How to do path rendering in quick scene graph(c++)?

  • I want to do some custom and dynamic stroke rendering in quick view, and found there's QQuickShapes C++ API in 5.12 beta, can i render path with this and if howto?

    there's QQuickPaintedItem, but i do not think it has a good performance when rendering fullscreen.

    Any suggestion? TIA.

  • there is only QML API to add paint point to QQuickShapePath . If rendering path in C++ was not possible, Is there any way update paint points efficient in QML?

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