How to do path rendering in quick scene graph(c++)?



  • I want to do some custom and dynamic stroke rendering in quick view, and found there's QQuickShapes C++ API in 5.12 beta, can i render path with this and if howto?

    there's QQuickPaintedItem, but i do not think it has a good performance when rendering fullscreen.

    Any suggestion? TIA.



  • there is only QML API to add paint point to QQuickShapePath . If rendering path in C++ was not possible, Is there any way update paint points efficient in QML?


Log in to reply
 

Looks like your connection to Qt Forum was lost, please wait while we try to reconnect.