Why object not shown up in my Qt3D test
Unsolved
General and Desktop
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Hi all, I am new to Qt3D and want to have a trail for fun.
I get an example and it works with mesh load from toyplane.obj, then I tried with a more complex model building_04.obj, it won't show up although I tried to tune camera with aspectRatio, near or farPlane, position ,etc ( I have to admit I am not familiar with what it means. ). toyplane.obj is got from the official example, building_04.obj is from https://free3d.com/3d-model/buildinghouse-04-40137.html ( I hope to upload files but it said I don't have privilege ).
Thanks for your help.
main.cpp:
#include <Qt3DQuickExtras/qt3dquickwindow.h> #include <QGuiApplication> int main(int argc, char* argv[]) { QGuiApplication app(argc, argv); Qt3DExtras::Quick::Qt3DQuickWindow view; view.setSource(QUrl("qrc:/main.qml")); view.show(); return app.exec(); }
main.qml:
import QtQuick 2.2 as QQ2 import Qt3D.Core 2.0 import Qt3D.Render 2.0 import Qt3D.Input 2.0 import Qt3D.Extras 2.0 Entity { id: sceneRoot Camera { id: camera projectionType: CameraLens.PerspectiveProjection fieldOfView: 100 aspectRatio: 16/9 nearPlane : 0.1 farPlane : 1000.0 position: Qt.vector3d( 0.0, 0.0, -50.0 ) upVector: Qt.vector3d( 0.0, 1.0, 0.0 ) viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 ) } OrbitCameraController { camera: camera } components: [ RenderSettings { activeFrameGraph: ForwardRenderer { clearColor: Qt.rgba(0, 0.5, 0.5, 0) camera: camera } }, // Event Source will be set by the Qt3DQuickWindow InputSettings { } ] PhongMaterial { id: material } Mesh { id: myMesh //source: "qrc:/toyplane.obj" source: "qrc:/building_04.obj" } Entity { id: topplane components: [myMesh, material] } }
The result is, with toyplane.obj, it looks like:
With building_o4.obj, nothing but a blank background