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How to use simulation mode for Windows Store apps using QtPurchasing

  • I tried to publish an app with InApp purchases to the Windows Store but it seems that it's not working, not even triggering signals when it should register products.
    So I thought to try the simulation mode, but have no idea how it works. The documentation page (for 5.9, while I use 5.11) redirects to a MS page which should contain the format for XML, but it actually contains the CurrentAppSimulator C# class description.
    So, is the QtPurchasing for Windows Store still a thing and I can't make it work or it does not work anymore for Windows Store Apps and the documentation needs updating?

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