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GLEW crash after updated Qt from 5.11.0 to 5.11.1 Windows 10 64-bit

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  • T Offline
    T Offline
    theparitt
    wrote on last edited by
    #1

    I have a problem when I updated my Qt from 5.11.0 to 5.11.1 using MSVC 2017.
    my GLEW version is 2.1.0 with

    with OpenGL version: 4.6.0 NVIDIA 397.44

    OpenGL render version: GeForce GTX 1050 Ti/PCIe/SSE2

    In general I call glewInit() and it works fine. However when I updated to 5.11.1. glewInit() return error and the program prints warning messages

    DXGI WARNING: Process is terminating. Using simple reporting. Please call ReportLiveObjects() at runtime for standard reporting. [ STATE_CREATION WARNING #0: ]
    DXGI WARNING: Live Producer at 0x006C4820, Refcount: 3. [ STATE_CREATION WARNING #0: ]
    DXGI WARNING: Live Object at 0x006CBB18, Refcount: 3. [ STATE_CREATION WARNING #0: ]
    DXGI WARNING: Live Object at 0x006E9328, Refcount: 1. [ STATE_CREATION WARNING #0: ]
    DXGI WARNING: Live Object : 2 [ STATE_CREATION WARNING #0: ]

    Have anybody faced the same problem as me?
    My only solution is to downgrade back to 5.11.0 to make the code works again

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    • Christian EhrlicherC Offline
      Christian EhrlicherC Offline
      Christian Ehrlicher
      Lifetime Qt Champion
      wrote on last edited by
      #2

      I'm not sure if it helps but try setting Qt::AA_UseDesktopOpenGL before QApplication is created - otherwise maybe ANGLE is used which prevents plain OpenGL access.
      See https://doc-snapshots.qt.io/qt5-5.11/windows-requirements.html

      Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
      Visit the Qt Academy at https://academy.qt.io/catalog

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