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Qt3D C++ Collision detection

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  • A.K.G.A Offline
    A.K.G.A Offline
    A.K.G.
    wrote on last edited by A.K.G.
    #1

    How can we do collision detection in Qt3D with C++ ?? So in other words, i have some shapes that I am moving around on a 3d window. How can I detect collision between these ?
    I am not asking how to do collision detection in general, but how to do it in Qt3D.

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    • _ Offline
      _ Offline
      __jb__
      wrote on last edited by
      #2

      Hej A.K.G.

      I'm only found in the documentation that is possible with extensions.

      My idea to solve your problem is: Integrate a physic engine like Bullet (http://bulletphysics.org/wordpress/) and you find out all collision detection and physics. Qt 3D as 3D drawing engine, and Bullet (or other software) for physic & collision representation.

      Regards,
      Jakob

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