How to check object is valid.
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Hello.
I have my class object, if i have this object on the different places and when i deleted and initialized this object to NULL i want this object would be NULL on all the other places. It is possible?#include "mainwindow.h" #include <QApplication> #include "QDebug" class A { public: int x; int y; }; class B : public A { public: B(int a, int b) { this->m = a; this->n = b; } int m; int n; }; int main(int argc, char *argv[]) { QApplication a(argc, argv); B* temp = new B(1, 2); B* b1 = temp; B* b2 = temp; delete temp; temp = NULL; qDebug() << b1->x << b2->x; //its print 421312312 -2131231231 return a.exec(); }
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Hello.
I have my class object, if i have this object on the different places and when i deleted and initialized this object to NULL i want this object would be NULL on all the other places. It is possible?#include "mainwindow.h" #include <QApplication> #include "QDebug" class A { public: int x; int y; }; class B : public A { public: B(int a, int b) { this->m = a; this->n = b; } int m; int n; }; int main(int argc, char *argv[]) { QApplication a(argc, argv); B* temp = new B(1, 2); B* b1 = temp; B* b2 = temp; delete temp; temp = NULL; qDebug() << b1->x << b2->x; //its print 421312312 -2131231231 return a.exec(); }
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Hello.
I have my class object, if i have this object on the different places and when i deleted and initialized this object to NULL i want this object would be NULL on all the other places. It is possible?#include "mainwindow.h" #include <QApplication> #include "QDebug" class A { public: int x; int y; }; class B : public A { public: B(int a, int b) { this->m = a; this->n = b; } int m; int n; }; int main(int argc, char *argv[]) { QApplication a(argc, argv); B* temp = new B(1, 2); B* b1 = temp; B* b2 = temp; delete temp; temp = NULL; qDebug() << b1->x << b2->x; //its print 421312312 -2131231231 return a.exec(); }
@Taz742 said in How to check object is valid.:
qDebug() << b1->x << b2->x; //its print 421312312 -2131231231
Yes, it prints garbage because nobody initialises x.