What does the tool compile shader for N9, N950?
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what does the tool compile shader for N9, N950?
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I am afraid I don't understand the question. Could you perhaps formulate it in your native language, with a bit more detail, and maybe add the result of passing it through translate.google.com?
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sorry, my english is very little.
what is compiler for Opengles 2.0 vertex and fragment shader on N9, N950?