What does the tool compile shader for N9, N950?
what does the tool compile shader for N9, N950?
I am afraid I don't understand the question. Could you perhaps formulate it in your native language, with a bit more detail, and maybe add the result of passing it through translate.google.com?
sorry, my english is very little.
what is compiler for Opengles 2.0 vertex and fragment shader on N9, N950?