Qml 3D Colision, how can i put it?
Hi people, I need to detection of collision of the my objects, can you help me about this context, or same algorithm and example that you show me?
I don't have personal experience but I have seen other people's projects who have personally: they were using VPlay...
How did you render your 3D objects, did you reserve interfaces for physics engine? Currently I am using
Bulletas my solution.