Qt 5.x targeting windows rigged models inQOpenGLWidget
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We have a short term (couple of weeks) project for a developer with demonstrated experience with the following.
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Experience with Qt 5.x targeting Windows, specifically the use of QOpenGLWidget for rendering 3D models.
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Experience with the manipulation of rigged models, in the above context, including scaling, placement, and color/opacity/illumination adjustment of a model’s individual segments.
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Great! I've published my CV. So feel free to contact me.
I have got an artistic and engineering experience. It seems it's exactly you are looking for.
I'm looking for full-time job (even short term). I don't like being too multi-tasked. I prefer take one task and finish it as soon as possible. -
I can help you with that, I got over 13 years of experience in programming with Qt and OpenGL, I have made contribution to few world class tools, my skype id is 'engineer3dquartic' and mail id is 'yellowlemontree0821@gmail.com' you can message me if you like to work with me. Very high quality work I can deliver for you.
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Hello lijohn,
Yes we have expertise on Qt/OpenGL concepts please drop me mail mahesh@claysol.com.
Lets have a call for the discussion -
I have a simular project. Here is a screenshot:
I am quite experienced with Qt and OpenGL, in addition to Qt Quick.