Webengine Flash render multi monitor error
On Windows 10 with multiple monitors I load a flash animation into webengine window.
When I drag the window to an other screen, the webengine stop repaint the flash anim. Failed to reset device?
If drag back to original monitor, repaint the anim immediately.
How can I resolve this issue?
Hi! Do you observe the same behavior with a regular Chromium browser, too? As a quick work-around, maybe you can use WebView.
I can't try with webview because i don't use QML in my project.
If I load the flash applet into Google Chrome, or Windows ActiveX Flash component, it works perfectly. :(