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implementing a dynamic display

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  • S Offline
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    SGaist
    Lifetime Qt Champion
    wrote on 12 Nov 2017, 23:31 last edited by
    #6

    So the serial port has a reduce set of possible interactions but they are all available through the network interface, correct ?

    Are all your devices connected to both a serial port and the network when operated ?

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    M 1 Reply Last reply 13 Nov 2017, 14:51
    0
    • S SGaist
      12 Nov 2017, 23:31

      So the serial port has a reduce set of possible interactions but they are all available through the network interface, correct ?

      Are all your devices connected to both a serial port and the network when operated ?

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      mzimmers
      wrote on 13 Nov 2017, 14:51 last edited by
      #7

      @SGaist said in implementing a dynamic display:

      So the serial port has a reduce set of possible interactions but they are all available through the network interface, correct ?
      Correct.

      Are all your devices connected to both a serial port and the network when operated ?

      No. In fact, both connections are brief. The serial port functionality is used for preliminary configuration, either at the factory, or by an OEM technician. The network interface is used for diagnostics or for changing configurations.

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      • S Offline
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        SGaist
        Lifetime Qt Champion
        wrote on 13 Nov 2017, 20:26 last edited by
        #8

        Ok, it's clearer, so in fact you could have a QListView with all of your available devices and then when you select it, you can show the "configuration" widget loaded with the information of that specific device.

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          mzimmers
          wrote on 13 Nov 2017, 21:30 last edited by
          #9

          Ahh...that sounds like a good idea. Might be overkill, but I'm willing to go with it.

          So, before the main display is drawn, I'll have a preliminary display with which the user makes a product selection?

          I've never worked with multiple windows before. Do I create a form analogous to that defined in my widget.ui file? And would this be in another .ui file?

          K 1 Reply Last reply 13 Nov 2017, 21:41
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          • M mzimmers
            13 Nov 2017, 21:30

            Ahh...that sounds like a good idea. Might be overkill, but I'm willing to go with it.

            So, before the main display is drawn, I'll have a preliminary display with which the user makes a product selection?

            I've never worked with multiple windows before. Do I create a form analogous to that defined in my widget.ui file? And would this be in another .ui file?

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            kshegunov
            Moderators
            wrote on 13 Nov 2017, 21:41 last edited by
            #10

            Sorry to interject, but it's still not quite clear to me if you have a way to determine what kind of device you're connected to through either interface? Or are you supposed to chose that and then establish the connection?

            Btw, I'd've put both type of interfaces in one application. It's a matter of designing the class hierarchy but you could in principle put it all - communication interfaces and application types - together and with abstract classes adding implementations should be rather easy. At a later stage you could even load the actual implementations on demand via plugins.

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              mzimmers
              wrote on 13 Nov 2017, 21:46 last edited by
              #11

              There may be multiple products (of varying types) on the network. The user needs to know which one, by product name, he wishes to access. When he chooses one, I can then determine what UI components to display.

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              • S Offline
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                SGaist
                Lifetime Qt Champion
                wrote on 13 Nov 2017, 22:09 last edited by
                #12

                So indeed, a plugin based architecture might be best suited for that.

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                Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                  tekojo
                  wrote on 14 Nov 2017, 08:08 last edited by
                  #13

                  Kind of an unrelated note.
                  It sounds like the application is for specialist use only. Can you go and ask one of the end users what they really want to do and in what order they would like to do it?

                  So the products broadcast or reply to a broadcast on the network, so they can be identified? This would make it much easier for the network case.

                  From the architecture side, a plugin approach makes most sense, especially as you expect future additions and changes.

                  M 1 Reply Last reply 14 Nov 2017, 15:47
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                  • T tekojo
                    14 Nov 2017, 08:08

                    Kind of an unrelated note.
                    It sounds like the application is for specialist use only. Can you go and ask one of the end users what they really want to do and in what order they would like to do it?

                    So the products broadcast or reply to a broadcast on the network, so they can be identified? This would make it much easier for the network case.

                    From the architecture side, a plugin approach makes most sense, especially as you expect future additions and changes.

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                    mzimmers
                    wrote on 14 Nov 2017, 15:47 last edited by
                    #14

                    @tekojo I wish I could poll the user community on this matter -- I always like hearing from end-users before implementing an app. Unfortunately that option isn't available to me at this time.

                    Regarding using plugins: that might be overkill, given that there are only two levels of user access, and only a few levels of app functionality. I also need to be concerned with distribution, and I'm not really familiar with plugins, but a plugin exists in a separate file, right? So can I still do a static build to create a monolithic distribution entity?

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                    • M Offline
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                      mzimmers
                      wrote on 14 Nov 2017, 21:30 last edited by
                      #15

                      I've decided to implement the additional fields using a QDialog object. I created a second form for this dialog, but then realized I don't know how to access this form programmatically. Can someone point me to some directions on this? I've done some looking but haven't found anything that tells me how to connect up a second form.

                      Clarification: I know that I want the form to be enabled when a button push delivers a signal, but I don't know how to "point to" this form programatically. I hope this makes sense; I've been struggling to find the right words to explain what I'm looking for.

                      Thanks...

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                      • S Offline
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                        SGaist
                        Lifetime Qt Champion
                        wrote on 14 Nov 2017, 21:33 last edited by
                        #16

                        You usually subclass QDialog and give it the necessary API to access what you want. Depending on what you want to add, you can also simply hide what should not be used.

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                        M 1 Reply Last reply 14 Nov 2017, 21:34
                        1
                        • S SGaist
                          14 Nov 2017, 21:33

                          You usually subclass QDialog and give it the necessary API to access what you want. Depending on what you want to add, you can also simply hide what should not be used.

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                          mzimmers
                          wrote on 14 Nov 2017, 21:34 last edited by
                          #17

                          @SGaist so each form would then have its own subclass?

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                            SGaist
                            Lifetime Qt Champion
                            wrote on 14 Nov 2017, 21:47 last edited by
                            #18

                            Just to be sure we are talking about the same thing, what do you mean by form ?

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                            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                            M 1 Reply Last reply 14 Nov 2017, 21:48
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                            • S SGaist
                              14 Nov 2017, 21:47

                              Just to be sure we are talking about the same thing, what do you mean by form ?

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                              mzimmers
                              wrote on 14 Nov 2017, 21:48 last edited by
                              #19

                              @SGaist by "form" I mean an entry under "Forms" in the project file; ie, a file with a .ui extension that is generated by Designer.

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                                SGaist
                                Lifetime Qt Champion
                                wrote on 14 Nov 2017, 21:54 last edited by
                                #20

                                Then that's the most common use case. You create as many "Forms" you need and give them the API you need.

                                Interested in AI ? www.idiap.ch
                                Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                                  mzimmers
                                  wrote on 14 Nov 2017, 22:03 last edited by
                                  #21

                                  I see. So, when I created this project, I selected Qt Widgets Application, and Creator automatically set up the form and the class for me. Should I use that class as a model for my new form?

                                  I still don't quite understand how the program "knows" to use the .ui file. I don't see the connection anywhere in my code.

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                                    SGaist
                                    Lifetime Qt Champion
                                    wrote on 14 Nov 2017, 22:37 last edited by
                                    #22

                                    It's just a starting point. Nothing forbids you to have several forms.

                                    The .uil file is processed by uic to generate code (a bit like moc for QObject based classes) then the ui.setupUi(this); line does the "magic" to setup everything you prepared with Designer.

                                    Interested in AI ? www.idiap.ch
                                    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                                      mzimmers
                                      wrote on 14 Nov 2017, 23:44 last edited by
                                      #23

                                      I've tried to implement a new class (patterned after my main form)...obviously I don't understand something.

                                      Here's the header:

                                      #ifndef CREDENTIALS_H
                                      #define CREDENTIALS_H
                                      
                                      #include <QWidget>
                                      
                                      namespace Ui
                                      {
                                          class Credentials;
                                      }
                                      class Credentials : public QWidget
                                      {
                                          Q_OBJECT
                                      public:
                                          explicit Credentials(QWidget *parent = nullptr);
                                      private:
                                          Ui::Credentials *uiCredentials;
                                      };
                                      
                                      #endif // CREDENTIALS_H
                                      

                                      and here's the source:

                                      #include "credentials.h"
                                      #include "ui_credentials.h"
                                      
                                      Credentials::Credentials(QWidget *parent)
                                          : QWidget(parent),
                                            uiCredentials(new Ui::Credentials)
                                      
                                      {
                                          uiCredentials->setupUi(this);
                                      }
                                      

                                      I'm getting an error "invalid use of incomplete type 'class Ui::Credentials'. Why is it incomplete?

                                      K 1 Reply Last reply 15 Nov 2017, 08:25
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                                      • M mzimmers
                                        14 Nov 2017, 23:44

                                        I've tried to implement a new class (patterned after my main form)...obviously I don't understand something.

                                        Here's the header:

                                        #ifndef CREDENTIALS_H
                                        #define CREDENTIALS_H
                                        
                                        #include <QWidget>
                                        
                                        namespace Ui
                                        {
                                            class Credentials;
                                        }
                                        class Credentials : public QWidget
                                        {
                                            Q_OBJECT
                                        public:
                                            explicit Credentials(QWidget *parent = nullptr);
                                        private:
                                            Ui::Credentials *uiCredentials;
                                        };
                                        
                                        #endif // CREDENTIALS_H
                                        

                                        and here's the source:

                                        #include "credentials.h"
                                        #include "ui_credentials.h"
                                        
                                        Credentials::Credentials(QWidget *parent)
                                            : QWidget(parent),
                                              uiCredentials(new Ui::Credentials)
                                        
                                        {
                                            uiCredentials->setupUi(this);
                                        }
                                        

                                        I'm getting an error "invalid use of incomplete type 'class Ui::Credentials'. Why is it incomplete?

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                                        kshegunov
                                        Moderators
                                        wrote on 15 Nov 2017, 08:25 last edited by kshegunov
                                        #24
                                        #include "ui_credentials_form_file_name.h"
                                        

                                        Read and abide by the Qt Code of Conduct

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                                          mzimmers
                                          wrote on 15 Nov 2017, 15:16 last edited by
                                          #25

                                          I think I'm already doing that -- in the source file:

                                          #include "credentials.h"
                                           ***** #include "ui_credentials.h" *****
                                          Credentials::Credentials(QWidget *parent)
                                          

                                          0_1510758968869_credential.PNG

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