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Qt 3d studio does not support double side texture?

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  • small_birdS Offline
    small_birdS Offline
    small_bird
    wrote on last edited by small_bird
    #1

    Hello everyone, I have tried qt3dstudio, but it seems that qt 3d studio does not support double side texture. Is that right? Or I do not find the correct method, could anyone help me? Thanks in advance!
    0_1509417573296_dfddsfsdfsd.PNG
    As you can see in the picture. Now I want to see the backward, how to do that?

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    • F Offline
      F Offline
      filipdns
      wrote on last edited by
      #2

      Hello, just in case, did you try to set the light upper?

      small_birdS 1 Reply Last reply
      0
      • F filipdns

        Hello, just in case, did you try to set the light upper?

        small_birdS Offline
        small_birdS Offline
        small_bird
        wrote on last edited by
        #3

        @filipdns Light upper? What that means? Put the light upon the object?

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        • F Offline
          F Offline
          filipdns
          wrote on last edited by
          #4

          yes, in studio, move the light on Z axe

          small_birdS 1 Reply Last reply
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          • F filipdns

            yes, in studio, move the light on Z axe

            small_birdS Offline
            small_birdS Offline
            small_bird
            wrote on last edited by
            #5

            @filipdns
            0_1509445243774_dfsdfdsfdsdfsdfsdfdsfsdf.PNG
            In the modo, it could show double side.

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            • F Offline
              F Offline
              filipdns
              wrote on last edited by
              #6

              It's just an idea, I'm not sure but on picture it seem like the light is on zero on Z and the model too

              small_birdS 1 Reply Last reply
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              • F filipdns

                It's just an idea, I'm not sure but on picture it seem like the light is on zero on Z and the model too

                small_birdS Offline
                small_birdS Offline
                small_bird
                wrote on last edited by
                #7

                @filipdns I have tried that, it doesnot work.The qt3dstudio seems too young, it needs growing up.

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                • F Offline
                  F Offline
                  filipdns
                  wrote on last edited by
                  #8

                  yes may be

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                  • F Offline
                    F Offline
                    filipdns
                    wrote on last edited by
                    #9

                    I never use MODO but blender and in it, I have setting Backface Culling, if it's setting ON that hides the back side of each polygon, may be do you have it in modo?

                    small_birdS 2 Replies Last reply
                    0
                    • F filipdns

                      I never use MODO but blender and in it, I have setting Backface Culling, if it's setting ON that hides the back side of each polygon, may be do you have it in modo?

                      small_birdS Offline
                      small_birdS Offline
                      small_bird
                      wrote on last edited by
                      #10

                      @filipdns I have tried blend before, however, it can not export object in the above picture. Could you do that? Or I have not found the right method?

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                      • F Offline
                        F Offline
                        filipdns
                        wrote on last edited by
                        #11

                        with blender the easyer way is to export the model in fbx. for the picture use the UV wrapping methode and include the picture as diffuse map in studio

                        small_birdS 2 Replies Last reply
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                        • F filipdns

                          with blender the easyer way is to export the model in fbx. for the picture use the UV wrapping methode and include the picture as diffuse map in studio

                          small_birdS Offline
                          small_birdS Offline
                          small_bird
                          wrote on last edited by
                          #12
                          This post is deleted!
                          1 Reply Last reply
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                          • F filipdns

                            with blender the easyer way is to export the model in fbx. for the picture use the UV wrapping methode and include the picture as diffuse map in studio

                            small_birdS Offline
                            small_birdS Offline
                            small_bird
                            wrote on last edited by
                            #13

                            @filipdns Thanks a lot, it works!!!

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                            • F Offline
                              F Offline
                              filipdns
                              wrote on last edited by
                              #14

                              great news !!

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                              • F Offline
                                F Offline
                                filipdns
                                wrote on last edited by
                                #15

                                Don't forget to switch this post as solved ;-)

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                                • F filipdns

                                  I never use MODO but blender and in it, I have setting Backface Culling, if it's setting ON that hides the back side of each polygon, may be do you have it in modo?

                                  small_birdS Offline
                                  small_birdS Offline
                                  small_bird
                                  wrote on last edited by small_bird
                                  #16

                                  @filipdns In the blender, it is double sided option? I have checked that, but the result is still the same.
                                  0_1509451628840_sdfsdfsdfdsfdsfs.PNG

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                                  • F Offline
                                    F Offline
                                    filipdns
                                    wrote on last edited by
                                    #17

                                    send me this model I will check

                                    small_birdS 1 Reply Last reply
                                    0
                                    • F Offline
                                      F Offline
                                      filipdns
                                      wrote on last edited by
                                      #18

                                      it's simple cylinder?

                                      small_birdS 1 Reply Last reply
                                      -1
                                      • F filipdns

                                        it's simple cylinder?

                                        small_birdS Offline
                                        small_birdS Offline
                                        small_bird
                                        wrote on last edited by
                                        #19

                                        @filipdns no,it is a cylinder without cover.

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                                        • F filipdns

                                          send me this model I will check

                                          small_birdS Offline
                                          small_birdS Offline
                                          small_bird
                                          wrote on last edited by
                                          #20

                                          @filipdns ok, I will send to you tomorrow,china is at night.

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