Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Search
  • Get Qt Extensions
  • Unsolved
Collapse
Brand Logo
  1. Home
  2. Qt Development
  3. General and Desktop
  4. Custom rendering and camera handling in QT Data Visualization
QtWS25 Last Chance

Custom rendering and camera handling in QT Data Visualization

Scheduled Pinned Locked Moved Unsolved General and Desktop
2 Posts 2 Posters 491 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • A Offline
    A Offline
    Armin303
    wrote on last edited by
    #1

    Hello everybody,

    I wrote a small point cloud viewer using the Q3DScatter class and friends, and now would like to extend it with some custom functionality. Although, I read the data vis documentation I am a bit clueless about how to approach the following:

    1. Is it possible to mix several graph types in the same view/window? E.g. a scatter point cloud with an integrated surface graph?
    2. Is there a way to generate and add custom mesh geometry to the graph without having to write a .obj file to disk first (and then loading it again). Q3DCustomItem is very restricted.
      2b) What is a recommended approach to perform custom rendering into the graph with bare OpenGL commands? It seems this is not encouraged/supported at all by the data vis classes
    3. How would one implement line-based curve graphs?
    4. The q3dcamera model seems very restricted. There is the possibility to use a custom input handler, but how is it possible to implement panning (translation) of the camera view?

    I know these are a lot of questions, any advice would be highly appreciated.
    Thanks!

    M 1 Reply Last reply
    0
    • A Armin303

      Hello everybody,

      I wrote a small point cloud viewer using the Q3DScatter class and friends, and now would like to extend it with some custom functionality. Although, I read the data vis documentation I am a bit clueless about how to approach the following:

      1. Is it possible to mix several graph types in the same view/window? E.g. a scatter point cloud with an integrated surface graph?
      2. Is there a way to generate and add custom mesh geometry to the graph without having to write a .obj file to disk first (and then loading it again). Q3DCustomItem is very restricted.
        2b) What is a recommended approach to perform custom rendering into the graph with bare OpenGL commands? It seems this is not encouraged/supported at all by the data vis classes
      3. How would one implement line-based curve graphs?
      4. The q3dcamera model seems very restricted. There is the possibility to use a custom input handler, but how is it possible to implement panning (translation) of the camera view?

      I know these are a lot of questions, any advice would be highly appreciated.
      Thanks!

      M Offline
      M Offline
      Make it GREAT again
      wrote on last edited by
      #2

      @Armin303 Hi, man. Do you solve this? I mean that using a custom mesh style for q3dscatter points.

      1 Reply Last reply
      0

      • Login

      • Login or register to search.
      • First post
        Last post
      0
      • Categories
      • Recent
      • Tags
      • Popular
      • Users
      • Groups
      • Search
      • Get Qt Extensions
      • Unsolved