How to configure gamepad button in c++?
The QML button configurator example is able to map the buttons of controllers besides the 360 but I can't use QML with QWidget. I was wondering how I could do this in c++?
about what example are you talking? I couldn't find it.
Beside that the QtGamepad module also provides a C++ API of course.
Nevermind, I figured it out.
I put that
in release button.