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  4. ASSERT: "d_1_0_Core->refs.load()" in file opengl\qopenglfunctions_4_3_core.cpp, line 93
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ASSERT: "d_1_0_Core->refs.load()" in file opengl\qopenglfunctions_4_3_core.cpp, line 93

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  • U Offline
    U Offline
    unclejimbo
    wrote on last edited by
    #1

    One of my class derive from QOpenGLFunctions_4_3_Core, and one instance of this class crashes when the destruction happens. Curiously another instance of this class is successfully destructed .

    Seems like there is another thread related to this problem: QOpenGLFunctions_3_3_Core Incorrectly Assumes it Has Been Initialized.

    Unlike that thread, I called initializeOpenGLFunctions() for all the instances. And I'm only experiencing this issue on debug build too. Is this still a bug or I'm doing something wrong?

    I'm using Qt-5.9 with msvc2017 under Win10 x64.

    K 1 Reply Last reply
    0
    • U unclejimbo

      One of my class derive from QOpenGLFunctions_4_3_Core, and one instance of this class crashes when the destruction happens. Curiously another instance of this class is successfully destructed .

      Seems like there is another thread related to this problem: QOpenGLFunctions_3_3_Core Incorrectly Assumes it Has Been Initialized.

      Unlike that thread, I called initializeOpenGLFunctions() for all the instances. And I'm only experiencing this issue on debug build too. Is this still a bug or I'm doing something wrong?

      I'm using Qt-5.9 with msvc2017 under Win10 x64.

      K Offline
      K Offline
      koahnig
      wrote on last edited by
      #2

      @unclejimbo

      You are aware that you can check also for bug reports on issues on JIRA?
      The forum creaditials are also for JIRA.

      Vote the answer(s) that helped you to solve your issue(s)

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