How many QGraphicsItem should one qml return?
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Hi all,
If i add a qml(which contains two elements) to a QGraphicsScene via qdeclarativeitem, should i get back two QGraphicsItem or one when i call QGraphicsScene.items();
I am complaining because the app crash when i run it on the touch monitor and touch the area where qml is rendered.
The app works fine with just one rectangle element in the qml.
did I miss out something here? Thanks!
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QDeclarativeEngine engine;
QDeclarativeComponent component(&engine;, QUrl::fromLocalFile("MyRectangle.qml"));
QObject rectangleInstance = component.
QDeclarativeItem m_Item = qobject_cast<QDeclarativeItem>(m_Component->create());
COpenGLScene theScene;
theScene.addItem(m_Item);
theScene.getItems().count();//is this supposed to return a count of 1 or 2?
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//MyRectangle.qml
import QtQuick 1.0Rectangle
{
width: 100
height: 62TextEdit { id: text_edit1 x: 0 y: 0 width: 94 height: 62 text: "Textboxedit" font.pixelSize: 12 }
}
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