Discussion about threads, moveToThread etc.
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Ok my one thread(A) is emits signals but other thread(B) receiving signals and handle them there.
So ultimately other thread(B) receiving signals right?
and I subclass QThread in that thread(B) which receiving signals which emits by first thread(A).Now I did wrong right?????????????
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Yes, you did it wrong.
Keep in mind that, QThread::run() is the entry point of the thread, which more or less like the main() is the entry point of the process.If you want some code to be run in the thread, they must be called inside the QThread:;run() function.
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If you want to understand in which way the queued-connection works, and in which way the slots get called in the QThread::run(). You at least need to make yourself familiar with Event Loop.
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[quote author="Ak@sh" date="1375335153"]Ok my one thread(A) is emits signals but other thread(B) receiving signals and handle them there.
So ultimately other thread(B) receiving signals right?[/quote]Correct.[quote]and I subclass QThread in that thread(B) which receiving signals which emits by first thread(A).
Now I did wrong right????????????? [/quote]Correct. In this scenario, (B) should not be subclassed.
Remember: the QThread is an object that controls the thread, but the QThread object is not a thread. If you connect a signal to a QThread's slot, the slot will probably run in the "wrong" thread.
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Hey its really great thing that only I want to asked and confirm with you.
"If you connect a signal to a QThread’s slot, the slot will probably run in the “wrong” thread."can you please give me any live example or scenario from all this will more clear for me.
Please sir reply -
Hi, QThread is subclass of QObject. So "you connect a signal to a QThread’s slot" == "you connect a signal to a normal QObject’s slot"
There is no other magic here.
[quote author="Ak@sh" date="1375340827"]Hey its really great thing that only I want to asked and confirm with you.
"If you connect a signal to a QThread’s slot, the slot will probably run in the “wrong” thread."can you please give me any live example or scenario from all this will more clear for me.
Please sir reply [/quote] -
Remember these two things all the time:
A QObject lives in the thread that created it
A QObject's slots will run in the thread that it lives in
Example of a bad class:
@
class BadThread : public QThread {
Q_OBJECTpublic:
BadThread(QObject *parent = 0);public slots:
void badSlot();protected:
void run();
};
@Example of bad code using the bad class:
@
int main(...){
...// Create 2 objects (myObject and badThread), // which both live in the main thread. MyObject *myObject = new MyObject(); BadThread *badThread = new BadThread(); // Make a signal-slot connection QObject::connect(myObject, SIGNAL(mySignal()), badThread, SLOT(badSlot())); // Start the new thread. // BadThread::run() runs in the new thread. badThread->start(); // Emit a signal to invoke the slot. // BadThread::badSlot() runs in the main thread. emit mySignal(); ...
}
@In the above example:
badThread was created by the main thread, so it lives in the main thread
badThread lives in the main thread, so its slots run in the main thread.
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Ok.........Finaly I think I got it.
All summary of our Discussion :
tow ways to use QThread -- create an object of QThread class and call function - moveToThread().
2.subclass QThread class and override function - run()
when you use moveToThread()? : -
if you want to run any SLOT as thread of any class then you should use moveToThread().when you use run()? : -
if you know u want to run only(or very specificaly) run() of any class and not other SLOTS of same class which having that run() then you should use subclass QThread and override run().If you think still I am going wrong in understanding of QThread then please correct me sir...
Thnax for your reply and guidance...
- create an object of QThread class and call function - moveToThread().
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Hi Ak@sh, yes your summary is good :)
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Hi, I have write a blog about this, may be you have interest to it.
http://blog.debao.me/2013/08/how-to-use-qthread-in-the-right-way-part-1/