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populate database question

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  • G Offline
    G Offline
    gnngnn
    wrote on last edited by
    #1

    Hello all,
    i need to make an ui with QtDesigner for batch editing choosen maya scenes in a database:
    when the user change the QComboBox 'EpisodeList',
    the QListWidget 'ShotsList' must refreshing for multi selecting shots...
    then run a script on selecteds shots when the QPushButton 'OKbtn' is pressed
    but as i'm a newbee my python script doesn't seems to work... at all... any help is welcome

    projectsDir= "X:/path/"
    
    def getWindow():
        ptr = mui.MQtUtil.mainWindow()
        return sip.wrapinstance(long(ptr), QtCore.QObject)
    
    uiFile = os.path.join(os.path.dirname(__file__), 'Gui/ProjectManagerQuestion.ui')
    form_class, base_class = uic.loadUiType(uiFile)
    
    class ProjectManagerQuestion(base_class, form_class):
    
        def __init__(self, parent = getWindow()):
            super(base_class, self).__init__(parent)
            self.setupUi(self)
            self.setObjectName('Batch Maya Scenes')
            self.setWindowTitle('Batch Maya Scenes')
    
            #list the contents of the directory
            Episodes = os.listdir(projectsDir)
            for folders in Episodes :
                self.EpisodeList.addItem(folders)
    
            self.ShotsList.setSelectionMode(QtGui.QAbstractItemView.ExtendedSelection)
            QtCore.QObject.connect(self.ShotsList, QtCore.SIGNAL('itemClicked(QListWidgetItem *)'), self.select_ShotsList)
            QtCore.QObject.connect(self.OKbtn, QtCore.SIGNAL('clicked()'), self.create_Scenes)
            QtCore.QObject.connect(self.cancelbtn, QtCore.SIGNAL('clicked()'), self.closeApp)
            self.show()
    
        def select_ShotsList(self, *args):
            sel_Shots = [ str(eachref.text()) for eachref in self.ShotsList.selectedItems() ]
            sel_Shots_List = []
            for eachref in sel_Shots:
                print sel_Shots
    
        def create_Scenes(self, *args):
            print 'create_Scenes'
    
        def closeApp(self, *args):
            self.close()
    
    the_T 1 Reply Last reply
    0
    • G gnngnn

      Hello all,
      i need to make an ui with QtDesigner for batch editing choosen maya scenes in a database:
      when the user change the QComboBox 'EpisodeList',
      the QListWidget 'ShotsList' must refreshing for multi selecting shots...
      then run a script on selecteds shots when the QPushButton 'OKbtn' is pressed
      but as i'm a newbee my python script doesn't seems to work... at all... any help is welcome

      projectsDir= "X:/path/"
      
      def getWindow():
          ptr = mui.MQtUtil.mainWindow()
          return sip.wrapinstance(long(ptr), QtCore.QObject)
      
      uiFile = os.path.join(os.path.dirname(__file__), 'Gui/ProjectManagerQuestion.ui')
      form_class, base_class = uic.loadUiType(uiFile)
      
      class ProjectManagerQuestion(base_class, form_class):
      
          def __init__(self, parent = getWindow()):
              super(base_class, self).__init__(parent)
              self.setupUi(self)
              self.setObjectName('Batch Maya Scenes')
              self.setWindowTitle('Batch Maya Scenes')
      
              #list the contents of the directory
              Episodes = os.listdir(projectsDir)
              for folders in Episodes :
                  self.EpisodeList.addItem(folders)
      
              self.ShotsList.setSelectionMode(QtGui.QAbstractItemView.ExtendedSelection)
              QtCore.QObject.connect(self.ShotsList, QtCore.SIGNAL('itemClicked(QListWidgetItem *)'), self.select_ShotsList)
              QtCore.QObject.connect(self.OKbtn, QtCore.SIGNAL('clicked()'), self.create_Scenes)
              QtCore.QObject.connect(self.cancelbtn, QtCore.SIGNAL('clicked()'), self.closeApp)
              self.show()
      
          def select_ShotsList(self, *args):
              sel_Shots = [ str(eachref.text()) for eachref in self.ShotsList.selectedItems() ]
              sel_Shots_List = []
              for eachref in sel_Shots:
                  print sel_Shots
      
          def create_Scenes(self, *args):
              print 'create_Scenes'
      
          def closeApp(self, *args):
              self.close()
      
      the_T Offline
      the_T Offline
      the_
      wrote on last edited by
      #2

      @gnngnn
      can you explain what " does not seem to work " means? what do you expect and what do you get? any errors?

      -- No support in PM --

      1 Reply Last reply
      0
      • G Offline
        G Offline
        gnngnn
        wrote on last edited by gnngnn
        #3

        Hello the_,
        first I don't know how to record the QComboBox named 'EpisodeList' when the user change it
        and how to make this entry refreshing the QListWidget 'ShotsList'
        but maybe i d'ont have the good vocabulary to explain,
        i dont have any errors , as it doesn't do anything

        the_T 1 Reply Last reply
        0
        • G gnngnn

          Hello the_,
          first I don't know how to record the QComboBox named 'EpisodeList' when the user change it
          and how to make this entry refreshing the QListWidget 'ShotsList'
          but maybe i d'ont have the good vocabulary to explain,
          i dont have any errors , as it doesn't do anything

          the_T Offline
          the_T Offline
          the_
          wrote on last edited by the_
          #4

          @gnngnn

          For the QComboBox you should connect either QComboBox::activated(int) or QComboBox::currentIndexChanged(int) (see QComboBox::activated and QComboBox::currentIndexChanged ) to a slot which updates the content of your QListWidget

          --
          edit:

          changed from c++ qt doc to python qt doc ;)

          -- No support in PM --

          1 Reply Last reply
          2
          • G Offline
            G Offline
            gnngnn
            wrote on last edited by
            #5

            Many thanks the_!! it's working perfectly :)

            1 Reply Last reply
            0

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